Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl: fix indirect addressing of gl_TextureMatrix[] arrays | Brian Paul | 2010-07-08 | 1 | -1/+31 |
* | glsl: fix 'if ((x=foo()) > 1.0)' bug | Brian Paul | 2010-07-08 | 1 | -1/+5 |
* | slang: fix typos | Zack Rusin | 2010-07-08 | 1 | -2/+2 |
* | slang: add some comments related to geometry shaders | Zack Rusin | 2010-07-08 | 2 | -0/+15 |
* | gs: inject const int gl_VerticesIn at link time | Zack Rusin | 2010-07-08 | 4 | -6/+38 |
* | glsl: use Elements() in arrays instead of sentinal values | Brian Paul | 2010-07-07 | 1 | -20/+20 |
* | mesa: add geometry shader fields to gl_shader_program | Brian Paul | 2010-07-02 | 1 | -1/+6 |
* | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | 2010-06-28 | 13 | -46/+382 |
* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 12 | -46/+46 |
* | mesa: move shader/slang/* sources to main/slang/* | Brian Paul | 2010-06-10 | 49 | -0/+27869 |