Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove remnants of the old glsl compiler. | Eric Anholt | 2010-08-20 | 1 | -2686/+0 |
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* | mesa: add comments and change Index2D to just Index2 | Zack Rusin | 2010-07-13 | 1 | -3/+3 |
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* | Revert "mesa: temporarily enable printing of Mesa's GPU instructions" | Zack Rusin | 2010-07-10 | 1 | -1/+1 |
| | | | | This reverts commit 7b8726a99da961fe0ace7c7ee567f82217715fe4. | ||||
* | mesa: get the translation from mesa 2d regs to tgsi working | Zack Rusin | 2010-07-10 | 1 | -1/+7 |
| | | | | first working version of arb_geometry_shader4 | ||||
* | mesa: initial support for emitting 2D registers from slang | Zack Rusin | 2010-07-09 | 1 | -0/+3 |
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* | mesa: temporarily enable printing of Mesa's GPU instructions | Zack Rusin | 2010-07-09 | 1 | -1/+1 |
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* | glsl: fix 'if ((x=foo()) > 1.0)' bug | Brian Paul | 2010-07-08 | 1 | -1/+5 |
| | | | | | | | | | Fixes fd.o bug 27216. May also be the root cause of fd.o bug 28950. We weren't propogating the storage info for the x=foo() expression up through the IR tree to the inequality expression. NOTE: This is a candidate for the Mesa 7.8 branch. | ||||
* | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | 2010-06-28 | 1 | -2/+9 |
| | | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left. | ||||
* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -4/+4 |
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* | mesa: move shader/slang/* sources to main/slang/* | Brian Paul | 2010-06-10 | 1 | -0/+2666 |
Reduce the source tree depth a bit. |