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* Remove remnants of the old glsl compiler.Eric Anholt2010-08-201-68/+0
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* glsl: Clean up header file inclusion in slang_builtin.h.Vinson Lee2010-08-141-2/+2
| | | | | | Remove prog_parameter.h and slang_utility.h. Include glheader.h for GL symbols. Include mtypes.h for gl_*_result symbols.
* mesa: initial support for emitting 2D registers from slangZack Rusin2010-07-091-1/+2
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* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-0/+3
| | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
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* mesa: move shader/slang/* sources to main/slang/*Brian Paul2010-06-101-0/+64
Reduce the source tree depth a bit.