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* gs: inject const int gl_VerticesIn at link timeZack Rusin2010-07-081-1/+0
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* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-283-3/+72
| | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-102-15/+15
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* mesa: move shader/slang/* sources to main/slang/*Brian Paul2010-06-1010-0/+7327
Reduce the source tree depth a bit.