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| * | Add support for GL_ARB_fragment_program_shadow.Ian Romanick2007-06-071-7/+33
| * | Updates for array texture shadow targets.Ian Romanick2007-06-053-14/+53
| * | make sure optimized fog params get updatedRoland Scheidegger2007-05-221-0/+2
| * | fix STATE_HALF_VECTOR value (bug 10987)Brian2007-05-181-8/+8
| * | Initial implementation of MESA_texture_arrayIan Romanick2007-05-163-8/+50
| * | comment about fixing uniform structsBrian2007-05-141-0/+13
| * | user-declared uniform structs not supported yet (see bug 10908)Brian2007-05-111-3/+16
| * | don't ignore return value of _slang_codegen_global_variable()Brian2007-05-111-1/+2
| * | regeneratedBrian2007-05-101-524/+528
| * | Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function.Brian2007-05-101-11/+15
* | | Updated OpenVMS makefilesJ.Jansen2007-05-102-35/+48
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* | Check that texture units/samplers specified with glUniform1i() are legal.Brian2007-05-091-1/+9
* | Resuscitate some of the DDX,DDY code.Brian2007-05-022-243/+51
* | fix some DDX,DDY mix-upsBrian2007-05-021-1/+1
* | regeneratedBrian2007-05-011-78/+85
* | implement acos(), asin(), atan()Brian2007-05-011-9/+14
* | Rewrite of slang_inline_asm_function() to do full parameter/argument substitu...Brian2007-05-011-31/+64
* | fix GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB bug (10787)Brian2007-04-281-4/+12
* | asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday.Brian2007-04-272-680/+688
* | Added error check that all varying vars needed by the fragment shader are pro...Brian2007-04-261-8/+35
* | assorted fixes for Windows/VC8Karl Schultz2007-04-241-1/+1
* | fix double const, move an assertionKarl Schultze2007-04-241-2/+2
* | Remove all the USE_MEMPOOL debug code.Brian2007-04-2115-434/+78
* | Use new memory pool allocator. Lots of debug code still in place...Brian2007-04-2117-29/+511
* | call grammar_alloc_free() to fix memleaksBrian2007-04-211-0/+2
* | remove more unused vars, assertionsBrian2007-04-211-4/+2
* | remove unused vars, assertionsBrian2007-04-211-4/+2
* | Memory pool manager.Brian2007-04-212-0/+201
* | fix instruction comment codeBrian2007-04-212-1/+9
* | another bit of debug codeBrian2007-04-211-0/+3
* | free subroutine array (fix mem leak)Brian2007-04-211-1/+8
* | new varnames in slang_operation_insert()Brian2007-04-211-17/+17
* | fix memleak in slang_operation_insert()Brian2007-04-211-0/+2
* | free shProg->Attributes in _mesa_free_shader_program_data()Brian2007-04-211-0/+5
* | move allocation of shProg->Attributes earlier in functionBrian2007-04-211-3/+3
* | Fix valgrind problem caused by reading text[-1].Brian2007-04-191-3/+5
* | remove invalid assertionBrian2007-04-191-1/+0
* | fix crash when program has invalid structure fieldBrian2007-04-191-3/+4
* | init A.curFuncEndLabel = NULLBrian2007-04-191-0/+1
* | fix an uninitialized variable and a warningBrian2007-04-181-2/+2
* | comments, assertionsBrian2007-04-181-2/+3
* | new commentsBrian2007-04-181-0/+13
* | record proper datatypes for uniforms/samplersBrian2007-04-181-6/+4
* | added _slang_gltype_from_specifier()Brian2007-04-183-68/+78
* | Start fixing some issues with uniform variables and their types.Brian2007-04-185-27/+31
* | Fix some bugs related to querying active uniforms.Brian2007-04-183-10/+53
* | fix error strings, add a sanity checkBrian2007-04-181-2/+14
* | Remove bad assertions, decrement NumShaders in _mesa_detach_shader().Brian2007-04-181-2/+1
* | s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token)Brian2007-04-181-4/+4
* | Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().Brian2007-04-183-8/+13