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* record proper datatypes for uniforms/samplersBrian2007-04-181-6/+4
* added _slang_gltype_from_specifier()Brian2007-04-183-68/+78
* Start fixing some issues with uniform variables and their types.Brian2007-04-185-27/+31
* Fix some bugs related to querying active uniforms.Brian2007-04-183-10/+53
* fix error strings, add a sanity checkBrian2007-04-181-2/+14
* Remove bad assertions, decrement NumShaders in _mesa_detach_shader().Brian2007-04-181-2/+1
* s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token)Brian2007-04-181-4/+4
* Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().Brian2007-04-183-8/+13
* call ProgramStringNotify() after linkingBrian2007-04-181-0/+6
* regeneratedBrian2007-04-172-378/+438
* fix/simplify some texture functionsBrian2007-04-171-23/+10
* more matrix function updatesBrian2007-04-171-96/+300
* need to clamp MAD for linear fogBrian2007-04-161-0/+1
* Fix some assertions that could occur when an error was earlier logged.Brian2007-04-161-4/+19
* implement shadow2DRect functionsBrian2007-04-142-74/+72
* disable debug printfsBrian2007-04-121-8/+6
* Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ...Brian2007-04-121-27/+68
* use _mesa_clear_shader_program_data()Brian2007-04-121-1/+1
* New _mesa_reference_shader/program() function to consolidate refcounting.Brian2007-04-122-49/+166
* regeneratedBrian2007-04-113-652/+751
* checkpoint: updating non-square matrix constructors and operatorsBrian2007-04-111-447/+555
* move/fix texture sampling funcsBrian2007-04-112-49/+54
* s/Shadow/SHADOW/Brian2007-04-111-2/+2
* fix invalid error detection problem in _mesa_bind_attrib_location(), bug 10602Brian2007-04-111-7/+11
* fix/work-around allocation bugs for non-square matricesBrian2007-04-101-3/+6
* update SLANG version testBrian2007-04-101-2/+10
* Add missing generated file.Michel Dänzer2007-04-101-0/+561
* NULL ptr checkBrian2007-04-091-1/+1
* plug in GLSL 1.20 unitBrian2007-04-092-4/+22
* undo a debug/test changeBrian2007-04-091-1/+1
* support for GLSL 1.20 non-square matricesBrian2007-04-089-8/+165
* always emit BGN/ENDSUB, for now anywayBrian2007-03-311-4/+1
* fix scoping mistake in previous commit that checked for writable LHSsBrian2007-03-311-1/+1
* check that LHS of assignment is writableBrian2007-03-301-1/+22
* cond code fixBrian2007-03-281-1/+6
* fix cond code swizzle bugBrian2007-03-281-0/+5
* Handle logical NOT and XOR without library functions. Results in much tighte...Brian2007-03-283-75/+90
* optimization for the emit_not() functionBrian2007-03-281-3/+28
* remove IR_BREAK_IF_FALSEBrian2007-03-283-46/+13
* don't generate IR_BREAK_IF_FALSEBrian2007-03-281-10/+17
* Get rid of IR_CONT_IF_FALSEBrian2007-03-283-10/+1
* Get rid of BRK0, BRK1, CONT0, CONT1 instructions.Brian2007-03-284-45/+0
* Don't emit OPCODE_CONT0/1, BRK0/1 instructions, clean-ups elsewhere.Brian2007-03-281-49/+66
* simplify, clean-up break/cont codeBrian2007-03-281-8/+10
* added some null ptr checks to handle error recoveryBrian2007-03-281-2/+15
* Use constant_to_src_reg() to simplify some codeBrian2007-03-281-19/+24
* added missing returns after slang_info_log_error() callsBrian2007-03-281-0/+2
* Fix, clean-up code related to comparisons, condition codes, etc.Brian2007-03-281-47/+78
* print condcodes if DEBUG_PROGBrian2007-03-281-0/+7
* expose _mesa_condcode_string(), fix some printingBrian2007-03-282-12/+14