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* mesa: fix missing w assignment in asin(vec4)Brian Paul2008-05-141-0/+1
* mesa: use CALLOC_STRUCT()Brian Paul2008-05-141-2/+1
* mesa: updated commentBrian Paul2008-05-141-6/+3
* mesa: minor bug fixes from masterBrian Paul2008-05-141-1/+11
* mesa: dead code removalBrian Paul2008-05-141-3/+0
* mesa: minor bug fixes, null ptr checks, dead code removalBrian Paul2008-05-141-11/+8
* mesa: fix errors in LightModelProduct state, other misc error casesBrian Paul2008-05-141-5/+11
* mesa: glUniform(location==-1) is not an errorBrian Paul2008-05-141-0/+9
* fix some additional program refcounting bugsBrian Paul2008-05-143-9/+6
* gallium: implement full reference counting for vertex/fragment programsBrian2008-05-065-47/+101
* gallium: fix potential divide by zero in fog computationBrian Paul2008-04-231-3/+5
* mesa: added internal post color matrix scale/bias varsBrian Paul2008-04-162-0/+14
* fix GL_ARB_texture_rectangle breakageBrian Paul2008-04-141-3/+3
* mesa: define #extension GL_ARB_texture_rectangleDavid Flynn2008-04-141-0/+4
* mesa: call _mesa_remove_varying_reads() after compiling vertex shadersBrian2008-04-071-0/+15
* mesa: new _mesa_remove_varying_reads() functionBrian2008-04-072-2/+96
* mesa: added _mesa_insert_instructions()Brian2008-04-072-10/+52
* mesa: added _mesa_free_instructions()Brian2008-04-072-0/+20
* mesa: no longer combine vertex/fragment shader parameters/uniformsBrian2008-04-042-267/+233
* mesa: new functions for managing list/index of uniformsBrian2008-04-042-0/+248
* gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shadersBrian Paul2008-04-041-0/+2
* fix parsing bug involving comments at the end of ARB v/f programsMarkus Amsler2008-03-312-6/+6
* consolidate some parsing functions that were pretty much identical for vertex...Brian2008-03-271-152/+71
* mesa: misc sync-up with masterBrian2008-03-271-3/+3
* raise GL_INVALID_OPERATION if glProgramString compilation failsBrian2008-03-271-1/+1
* Fix the compile of disabled DEBUG_PARSING code.Brian2008-03-271-1/+1
* make sure state token values are fully initializedBrian2008-03-271-1/+1
* added program_error2() function for better error reportingBrian2008-03-271-47/+60
* Fix state.texgen parsing error (bug 12313).Brian2008-03-271-5/+12
* mesa: fix some issues in _mesa_combine_programs()Brian Paul2008-03-251-2/+21
* mesa: append fog instructions after parsing if a fog option is setBrian Paul2008-03-251-0/+11
* mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_XBrian Paul2008-03-251-6/+6
* use ctx->Driver.DeleteProgram() in a few more placesBrian2008-03-222-4/+4
* only set InputsRead bit if input is really usedMarkus Amsler2008-03-171-3/+5
* mesa: init tmpNode to zerosBrian Paul2008-03-141-0/+1
* mesa: fix emit_clamp() so that we don't use an output register as temporaryBrian Paul2008-03-141-3/+12
* mesa: fix (harmless?) assignment in assertKeith Whitwell2008-03-131-1/+1
* mesa: set SamplersUsed bitmask when parsing ARB fragment programsBrian2008-03-121-1/+4
* mesa: set input read only on successJerome Glisse2008-02-271-2/+3
* Remove files of unsupported build systems.José Fonseca2008-02-253-182/+0
* s/varible/variable/Brian2008-01-181-6/+6
* set param type to PROGRAM_CONSTANT when parsing immediatesBrian2008-01-181-0/+2
* use NEGATE_X/Y/Z/W tokensBrian2008-01-161-4/+4
* clean-up swizzle fields in fog code, fix NegateBaseBrian2008-01-161-11/+10
* copy UsesKill state in _mesa_combine_programs()Brian2008-01-161-0/+7
* free program cachesBrian2008-01-011-0/+2
* fix a memleakBrian2008-01-011-0/+1
* Move _mesa_init_glsl_driver_functions() into shader_api.cBrian2007-12-072-157/+99
* fix type for Samplers fieldBrian2007-10-311-1/+1
* alloc caches for fixed-func vertex/fragment progsBrian2007-10-311-0/+4