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path: root/src/mesa/shader
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* Merge branch 'mesa_7_5_branch'Brian Paul2009-06-268-274/+1167
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| * glsl: check number of varying variables against the limitBrian Paul2009-06-261-4/+9
| * glsl: move/simplify error checking for 'return' statementsBrian Paul2009-06-261-22/+14
| * glsl: overhaul 'return' statement handlingBrian Paul2009-06-263-215/+212
| * glsl: predicate assignments according to __returnFlagBrian Paul2009-06-261-4/+29
| * glsl: added slang_variable::is_global fieldBrian Paul2009-06-261-0/+1
| * glsl: silence a problem warningBrian Paul2009-06-261-1/+2
| * glsl: code refactoring for return statementsBrian Paul2009-06-261-70/+88
| * glsl: fix assorted regressions related to early-return-removalBrian Paul2009-06-262-14/+35
| * glsl: comments, field reorderingBrian Paul2009-06-261-1/+4
| * glsl: rework loop nesting codeBrian Paul2009-06-262-41/+87
| * glsl: remove test for loop unrolling when we hit conditional cont/breakBrian Paul2009-06-261-4/+0
| * glsl: checkpoint: predicate __retVal = expr with __returnFlagBrian Paul2009-06-261-26/+60
| * glsl: use new helper functions in _slang_gen_logical_and/or()Brian Paul2009-06-261-15/+9
| * glsl: add commentsBrian Paul2009-06-261-0/+3
| * glsl: checkpoint: replace 'return' with __returnFlag=true;Brian Paul2009-06-261-7/+68
| * glsl: fix up scoping for parent/children in slang_operation_copy()Brian Paul2009-06-261-0/+9
| * glsl: fix uninitialized var in _slang_gen_for_without_continue()Brian Paul2009-06-261-1/+1
| * glsl: added slang_operation_free_children()Brian Paul2009-06-262-0/+17
| * glsl: added slang_oper_num_children() helperBrian Paul2009-06-261-0/+7
| * glsl: check-point: declare _returnFlagBrian Paul2009-06-261-0/+33
| * glsl: added slang_operation_insert_child()Brian Paul2009-06-262-0/+23
| * glsl: use slang_generate_declaration() to consolidate some codeBrian Paul2009-06-261-31/+37
| * glsl: remove obsolete commentBrian Paul2009-06-261-3/+0
| * glsl: implement _slang_gen_while_without_continue()Brian Paul2009-06-261-82/+115
| * glsl: fix a bug involving 'continue' in 'for' loopsBrian Paul2009-06-262-23/+44
| * glsl: added slang_oper_child_const()Brian Paul2009-06-261-0/+8
| * glsl: use _slang_loop_contains_continue_or_break() to check for unrollingBrian Paul2009-06-261-5/+36
| * glsl: use new _slang_loop_contains_continue() helper functionBrian Paul2009-06-261-5/+126
| * glsl: implement continue->break translation for do-while loopsBrian Paul2009-06-261-15/+219
| * glsl: added slang_operation_literal_int/bool() helper functionsBrian Paul2009-06-261-0/+26
| * glsl: don't allocate 0-length children array in slang_operation_copy()Brian Paul2009-06-261-6/+7
| * glsl: remove debug code, misc clean-upBrian Paul2009-06-261-5/+0
| * glsl: implement continue->break transformation for for-loopsBrian Paul2009-06-261-3/+167
| * glsl: added slang_operation_add_children() and slang_oper_child() helpersBrian Paul2009-06-262-0/+25
| * glsl: added slang_assemble_ctx::EmitContReturn field, initBrian Paul2009-06-262-0/+4
| * glsl: don't unroll loops containing continue/breakBrian Paul2009-06-261-0/+6
| * Revert "slang: if/else/break & if/else/continue work for unrolled loops"Brian Paul2009-06-262-38/+7
| * glsl: Added gl_shader_state::EmitContReturn fieldBrian Paul2009-06-261-0/+1
| * mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul2009-06-221-4/+4
| * glsl: fix warnings, update comments, s/TRUE/GL_TRUE/Brian Paul2009-06-101-3/+4
| * glsl: Handle continuation characters in preprocessor.Brian Paul2009-06-101-1/+67
| * glsl: Fix symbol replacement handling in preprocessor.Brian Paul2009-06-101-13/+15
* | glsl: call _mesa_postprocess_program(), disabledBrian Paul2009-06-171-0/+8
* | mesa: silence warningBrian Paul2009-06-171-0/+2
* | mesa: added _mesa_postprocess_program() to aid shader debuggingBrian Paul2009-06-172-0/+60
* | glsl: fix warnings, update comments, s/TRUE/GL_TRUE/Brian Paul2009-06-101-3/+4
* | glsl: Handle continuation characters in preprocessor.Michal Krol2009-06-101-2/+63
* | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-06-091-1/+4
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| * glsl: Expand nested preprocessor macros.Brian Paul2009-06-091-1/+14