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* mesa: log the shader checksumBrian Paul2009-08-041-1/+1
* mesa: compute, print shader checksumBrian Paul2009-08-041-2/+6
* Merge branch 'mesa_7_5_branch'Brian Paul2009-07-301-1/+1
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| * mesa: move misplaced return statementBrian Paul2009-07-301-1/+1
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-301-0/+1
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| * mesa: add missing return after catching program errorBrian Paul2009-07-301-0/+1
* | r300/compiler: Add rc_print_programNicolai Hähnle2009-07-272-1/+8
* | r300: Move vertex program compilation to compilerNicolai Hähnle2009-07-271-4/+5
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-092-7/+9
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| * glsl: do const parameter optimization for array element actual parametersBrian Paul2009-07-091-2/+3
| * glsl: fix incorrect indexing for gl_TextureMatrix[i][j]Brian Paul2009-07-091-5/+6
* | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-033-1/+9
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| * mesa/shaders: fix gl_NormalMatrix state parametersKeith Whitwell2009-07-031-1/+1
| * mesa: s/TRUE/GL_TRUEKeith Whitwell2009-07-021-1/+1
| * mesa: ensure UsesFogFragCoord value is set for non-glsl shadersKeith Whitwell2009-07-022-0/+8
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-06-268-274/+1167
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| * glsl: check number of varying variables against the limitBrian Paul2009-06-261-4/+9
| * glsl: move/simplify error checking for 'return' statementsBrian Paul2009-06-261-22/+14
| * glsl: overhaul 'return' statement handlingBrian Paul2009-06-263-215/+212
| * glsl: predicate assignments according to __returnFlagBrian Paul2009-06-261-4/+29
| * glsl: added slang_variable::is_global fieldBrian Paul2009-06-261-0/+1
| * glsl: silence a problem warningBrian Paul2009-06-261-1/+2
| * glsl: code refactoring for return statementsBrian Paul2009-06-261-70/+88
| * glsl: fix assorted regressions related to early-return-removalBrian Paul2009-06-262-14/+35
| * glsl: comments, field reorderingBrian Paul2009-06-261-1/+4
| * glsl: rework loop nesting codeBrian Paul2009-06-262-41/+87
| * glsl: remove test for loop unrolling when we hit conditional cont/breakBrian Paul2009-06-261-4/+0
| * glsl: checkpoint: predicate __retVal = expr with __returnFlagBrian Paul2009-06-261-26/+60
| * glsl: use new helper functions in _slang_gen_logical_and/or()Brian Paul2009-06-261-15/+9
| * glsl: add commentsBrian Paul2009-06-261-0/+3
| * glsl: checkpoint: replace 'return' with __returnFlag=true;Brian Paul2009-06-261-7/+68
| * glsl: fix up scoping for parent/children in slang_operation_copy()Brian Paul2009-06-261-0/+9
| * glsl: fix uninitialized var in _slang_gen_for_without_continue()Brian Paul2009-06-261-1/+1
| * glsl: added slang_operation_free_children()Brian Paul2009-06-262-0/+17
| * glsl: added slang_oper_num_children() helperBrian Paul2009-06-261-0/+7
| * glsl: check-point: declare _returnFlagBrian Paul2009-06-261-0/+33
| * glsl: added slang_operation_insert_child()Brian Paul2009-06-262-0/+23
| * glsl: use slang_generate_declaration() to consolidate some codeBrian Paul2009-06-261-31/+37
| * glsl: remove obsolete commentBrian Paul2009-06-261-3/+0
| * glsl: implement _slang_gen_while_without_continue()Brian Paul2009-06-261-82/+115
| * glsl: fix a bug involving 'continue' in 'for' loopsBrian Paul2009-06-262-23/+44
| * glsl: added slang_oper_child_const()Brian Paul2009-06-261-0/+8
| * glsl: use _slang_loop_contains_continue_or_break() to check for unrollingBrian Paul2009-06-261-5/+36
| * glsl: use new _slang_loop_contains_continue() helper functionBrian Paul2009-06-261-5/+126
| * glsl: implement continue->break translation for do-while loopsBrian Paul2009-06-261-15/+219
| * glsl: added slang_operation_literal_int/bool() helper functionsBrian Paul2009-06-261-0/+26
| * glsl: don't allocate 0-length children array in slang_operation_copy()Brian Paul2009-06-261-6/+7
| * glsl: remove debug code, misc clean-upBrian Paul2009-06-261-5/+0
| * glsl: implement continue->break transformation for for-loopsBrian Paul2009-06-261-3/+167
| * glsl: added slang_operation_add_children() and slang_oper_child() helpersBrian Paul2009-06-262-0/+25