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* glsl: implement variable array indexesZack Rusin2008-06-124-12/+24
* Set the attribute as used.Brian Paul2008-06-041-0/+3
* updated for latest sourcesJouk Jansen2008-05-271-3/+4
* copy StateFlags in _mesa_clone_parameter_list()Brian Paul2008-05-201-0/+2
* fix incorrect sampler numbering/indexing.Brian Paul2008-05-205-14/+15
* fix tempReg test in _mesa_combine_programs()Brian Paul2008-05-191-1/+1
* Move _mesa_init_glsl_driver_functions() into shader_api.cBrian Paul2008-05-182-127/+69
* additional fog/color matrix changes from gallium-0.1Brian Paul2008-05-181-3/+12
* add state vars for color matrix, pixel transfer scale&biasBrian Paul2008-05-182-0/+5
* mesa: added internal post color matrix scale/bias varsBrian Paul2008-05-182-0/+34
* fixes to _mesa_combine_programs(), from gallium-0.1Brian Paul2008-05-182-6/+46
* added div by zero check for Fog.End/Start (from gallium-0.1)Brian Paul2008-05-181-1/+2
* clean-ups / additions from gallium-0.1 branchBrian Paul2008-05-181-7/+35
* bring in fixes/changes from gallium-0.1Brian Paul2008-05-161-80/+32
* silence warning, new assertionBrian Paul2008-05-161-3/+6
* Fix a program refcounting error, don't share program parameter lists.Brian Paul2008-05-162-41/+20
* minor changes to aid debuggingBrian Paul2008-05-161-7/+15
* remove stray, left-over RefCount++Brian Paul2008-05-161-1/+0
* whitespace/formattingBrian Paul2008-05-161-2/+0
* init SamplersUsed bits in _mesa_parse_arb_fragment_programBrian Paul2008-05-161-1/+4
* fix assertion typo: s/=/==/Brian Paul2008-05-161-1/+1
* Fix DRI buildBrian Paul2008-05-161-2/+1
* Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul2008-05-1412-404/+316
* mesa: new functions for managing list/index of uniformsBrian Paul2008-05-142-0/+248
* clean-up swizzle fields in fog code, fix NegateBaseBrian Paul2008-05-141-11/+10
* sync up with gallium-0.1 changesBrian Paul2008-05-142-85/+115
* added _mesa_combine_parameter_lists()Brian Paul2008-05-146-2/+296
* mesa: added _mesa_insert_instructions()Brian Paul2008-05-142-10/+52
* mesa: added _mesa_free_instructions()Brian Paul2008-05-142-0/+20
* fix some additional program refcounting bugsBrian Paul2008-05-143-22/+13
* disable debug printfsBrian Paul2008-05-081-2/+2
* fix refcounting bugs in tnl/tex program cachesBrian Paul2008-05-071-3/+3
* Never fail `make clean'Dan Nicholson2008-05-071-1/+1
* implement full reference counting for vertex/fragment programsBrian2008-05-064-44/+102
* glcore: drop outdated sources files intented for xorgGeorge Sapountzis2008-04-233-80/+0
* revert part of the previous cleanup - it only appliesAlan Hourihane2008-04-221-1/+1
* Fix error stringAlan Hourihane2008-04-221-1/+2
* correct the return valueAlan Hourihane2008-04-221-1/+1
* small cleanupsAlan Hourihane2008-04-223-7/+7
* fix GL_ARB_texture_rectangle breakageBrian Paul2008-04-141-3/+3
* define #extension GL_ARB_texture_rectangleDavid Flynn2008-04-141-0/+4
* fix failed assertion (parameter can be a PROGRAM_CONSTANT)Brian Paul2008-04-111-0/+1
* rewrite some of the mat*mat, mat*vec intrinsicsBrian2008-04-033-567/+336
* fix parsing bug involving comments at the end of ARB v/f programsMarkus Amsler2008-03-312-6/+6
* mesa: Free all shader program data before deleting allXiang, Haihao2008-03-311-0/+2
* Revert "mesa: separate shader program object from shader object." (bug#15244)Xiang, Haihao2008-03-311-4/+4
* consolidate some parsing functions that were pretty much identical for vertex...Brian2008-03-271-152/+71
* when negating scalar src args, use NEGATE_XYZW, not NEGATE_XBrian2008-03-271-6/+6
* Set param_var->param_binding_type = PROGRAM_CONSTANTBrian2008-03-271-0/+2
* use ctx->Driver.DeleteProgram() in a few more placesBrian2008-03-222-4/+4