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* mesa: Use appropriate unsigned/signed, float/integer types.José Fonseca2008-06-244-7/+7
* silly bug: it's PROGRAM_VARYINGZack Rusin2008-06-121-1/+1
* glsl: make sure we replace all output reads with temporariesZack Rusin2008-06-123-7/+10
* mesa: remove unneeded #includeBrian Paul2008-06-121-1/+0
* almost forgot - RelAddr is a boolean so use it hereZack Rusin2008-06-121-1/+1
* shaders: fix allocation of arrays of parametersZack Rusin2008-06-121-1/+23
* glsl: implement variable array indexesZack Rusin2008-06-124-12/+24
* mesa: include mtypes.hBrian Paul2008-06-101-0/+2
* glsl: fix array size initialiazers using const variablesZack Rusin2008-06-091-2/+26
* Set the attribute as used.Alan Hourihane2008-06-041-0/+3
* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-05-314-12/+12
* Merge branch 'gallium-vertex-linear' into gallium-0.1Jakob Bornecrantz2008-05-282-11/+43
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| * mesa: pre-swizzle normal scale state valueKeith Whitwell2008-05-241-1/+5
| * mesa: do object-space lighting in ffvertex_prog.cKeith Whitwell2008-05-232-10/+38
* | copy StateFlags in _mesa_clone_parameter_list()Brian Paul2008-05-201-0/+2
* | fix incorrect sampler numbering/indexing.Brian Paul2008-05-205-14/+15
* | fix tempReg test in _mesa_combine_programs()Brian Paul2008-05-191-1/+1
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* print vertex.attrib[n] (from master)Brian Paul2008-05-181-3/+19
* Fix some bugs in material, depth range stateBrian Paul2008-05-181-4/+4
* alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Brian Paul2008-05-183-84/+26
* bring in fixes/changes from masterBrian Paul2008-05-161-5/+14
* Fix a program refcounting error, don't share program parameter lists.Brian Paul2008-05-162-41/+20
* fix parsing of state.texenv.color (bug 14931)Brian Paul2008-05-142-2/+4
* Consolidate texture fetch code and use partial derivatives when possible.Brian Paul2008-05-142-67/+70
* mesa: fix InfoLog memleak, misc sync with masterBrian Paul2008-05-141-4/+8
* Bug #13492: Only call ProgramStringNotify if program parsing succeeded.Eric Anholt2008-05-141-2/+2
* fix swizzle error test (bug 11881)Brian2008-05-141-2/+2
* fix-up inlined/non-inlined function inconsistenciesBrian Paul2008-05-142-9/+9
* mesa: rm unneeded fileBrian Paul2008-05-141-64/+0
* mesa: prefix rm command with -Brian Paul2008-05-141-1/+1
* rewrite some of the mat*mat, mat*vec intrinsicsBrian Paul2008-05-143-567/+336
* mesa: regenerate slang built-in data (asin(vec4) fix)Brian Paul2008-05-141-41/+42
* mesa: fix missing w assignment in asin(vec4)Brian Paul2008-05-141-0/+1
* mesa: use CALLOC_STRUCT()Brian Paul2008-05-141-2/+1
* mesa: updated commentBrian Paul2008-05-141-6/+3
* mesa: minor bug fixes from masterBrian Paul2008-05-141-1/+11
* mesa: dead code removalBrian Paul2008-05-141-3/+0
* mesa: minor bug fixes, null ptr checks, dead code removalBrian Paul2008-05-141-11/+8
* mesa: fix errors in LightModelProduct state, other misc error casesBrian Paul2008-05-141-5/+11
* mesa: glUniform(location==-1) is not an errorBrian Paul2008-05-141-0/+9
* fix some additional program refcounting bugsBrian Paul2008-05-143-9/+6
* gallium: implement full reference counting for vertex/fragment programsBrian2008-05-065-47/+101
* gallium: fix potential divide by zero in fog computationBrian Paul2008-04-231-3/+5
* mesa: added internal post color matrix scale/bias varsBrian Paul2008-04-162-0/+14
* fix GL_ARB_texture_rectangle breakageBrian Paul2008-04-141-3/+3
* mesa: define #extension GL_ARB_texture_rectangleDavid Flynn2008-04-141-0/+4
* mesa: call _mesa_remove_varying_reads() after compiling vertex shadersBrian2008-04-071-0/+15
* mesa: new _mesa_remove_varying_reads() functionBrian2008-04-072-2/+96
* mesa: added _mesa_insert_instructions()Brian2008-04-072-10/+52
* mesa: added _mesa_free_instructions()Brian2008-04-072-0/+20