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* Disable _mesa_3dlabs_create_{program,shader}_object references.Adam Jackson2005-03-301-0/+4
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* Disable C++ shading language code yet again. Doesn't compile with olderBrian Paul2005-03-291-0/+2
| | | | g++ installations.
* re-enable _mesa_init_shaderobjects_3dlabs() callBrian Paul2005-03-291-2/+0
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* fix a variety of warnings/errorsBrian Paul2005-03-296-16/+21
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* disable _mesa_init_shaderobjects_3dlabs() call until build is fixedBrian Paul2005-03-261-0/+2
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* implement gl2_3dlabs_shhandle interface; resolve few TODOsMichal Krol2005-03-251-46/+266
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* cleanup query functionsMichal Krol2005-03-251-910/+966
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* add _mesa_init_shaderobjects_3dlabs() declarationMichal Krol2005-03-251-0/+3
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* fix comments; fix TBuiltInResource typedefMichal Krol2005-03-251-5/+5
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* fix comments; disable DLL linkage for WIN32Michal Krol2005-03-251-49/+51
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* update against 03-Feb-2005 releaseMichal Krol2005-03-1858-11765/+12981
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* a little program to change // comments to /* */ onesMichal Krol2005-03-181-0/+76
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* glslang flex and bison sources:Michal Krol2005-03-182-0/+2623
| | | | | | | flex glslang.l bison -t -v -d glslang.y mv glslang.tab.c Gen_glslang_tab.cpp (shouldn't be .c?) mv glslang.tab.h glslang_tab.h
* make it compile under linuxMichal Krol2005-03-141-1/+2
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* make it compile under gcc 3.3.2Michal Krol2005-03-141-1/+1
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* fix enum commaMichal Krol2005-03-144-6/+6
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* fixed problems with parse_float() (fd.o bug 2520)Brian Paul2005-02-161-27/+48
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* ProgramCallbackMesa must match the prototypeDaniel Borca2005-02-141-2/+2
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* add number of passes count to ati_fragment_shaderDave Airlie2005-01-301-1/+12
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* move fileMichal Krol2005-01-286-0/+0
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* add slang/traverse_wrap.hMichal Krol2005-01-211-0/+4
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* Handy TIntermTraverser class wrapperMichal Krol2005-01-211-0/+112
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* Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul2005-01-202-10/+14
| | | | texture objects.
* make sure the new instruction Data pointer is set to NULLBrian Paul2005-01-191-0/+6
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* fix a typoBrian Paul2005-01-191-3/+3
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* minor formatting fixBrian Paul2005-01-191-2/+2
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* remove #ifndef linux, it isnt defined on Linux, where should I define it?Michal Krol2005-01-181-77/+73
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* comment out _THROW calls, dont want to compile under LinuxMichal Krol2005-01-181-142/+144
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* fix // commentsMichal Krol2005-01-1817-4834/+4834
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* add slang/ directory treeMichal Krol2005-01-171-2/+270
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* 2005-oct-19 3dlabs slang compiler, tweaked a little bitMichal Krol2005-01-1759-0/+22041
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* slang to mesa compatibility, tested only under WindowsMichal Krol2005-01-172-0/+178
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* add [.slang] to INCDIR, fix comma in OBJECTSMichal Krol2005-01-171-4/+4
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* silence warningBrian Paul2005-01-171-1/+1
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* silence a bunch of warningsBrian Paul2005-01-171-47/+77
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* 3dlabs glslang frontendMichal Krol2005-01-131-0/+37
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* 3dlabs glslang frontend, not completeMichal Krol2005-01-131-0/+745
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* cosmetic changesMichal Krol2005-01-131-13/+10
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* implement ARB_shader_objects, not completeMichal Krol2005-01-131-91/+957
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* add atifragshader.c, shaderobjects.c, shaderobjects_3dlabs.c, atifragshader.h,Michal Krol2005-01-131-1/+25
| | | | shaderobjects.h, shaderobjects_3dlabs.h
* add shaderobjects_3dlabs.cMichal Krol2005-01-131-3/+6
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* prototype _mesa_init_ati_fragment_shader()Brian Paul2005-01-112-12/+16
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* aliasing was brokenMichal Krol2005-01-111-1/+1
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* updates from JoukBrian Paul2005-01-031-1/+3
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* Implement software ATI_fragment_shaderDave Airlie2004-12-193-0/+562
| | | | no error detection, slow, may not be 100% correct but a good start
* Added PRINT instruction for GL_NV_fragment_program.Brian Paul2004-12-184-10/+85
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* Experimental PRINT instruction for NV_vertex_program.Brian Paul2004-12-165-8/+149
| | | | | Basically, this lets you put a "PRINT 'mesage', register;" statement in a vertex program to aid in debugging.
* tweaks to the LIT instructionsBrian Paul2004-12-151-9/+4
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* uint*t -> u_int*t changesAlan Hourihane2004-12-141-1/+4
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* silence warningsAlan Hourihane2004-12-081-3/+3
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