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* glsl: change uniform location/offset encodingBrian Paul2010-05-281-8/+30
* mesa: Remove unnecessary headers.Vinson Lee2010-05-271-5/+0
* mesa: remove unused includesBrian Paul2010-05-261-2/+0
* mesa: rewrite _mesa_get_handle() and add some commentsBrian Paul2010-05-261-6/+14
* mesa: move GLSL uniform functions into new source fileBrian Paul2010-05-264-857/+954
* mesa: move all vertex array functions into varray.cBrian Paul2010-05-252-273/+0
* mesa: added _mesa_GetVertexAttribIiv / AttribIuiv()Brian Paul2010-05-252-54/+146
* mesa: consolidate some glUniform codeBrian Paul2010-05-251-78/+29
* mesa: support for unsigned int uniformsBrian Paul2010-05-251-1/+55
* glsl: silence unused var warningsBrian Paul2010-05-242-0/+4
* mesa: Handle FEATURE_es2_glsl differences at runtime tooKristian Høgsberg2010-05-244-17/+31
* mesa: more info in glUniform error messagesBrian Paul2010-05-141-4/+7
* mesa: Remove no-op wrappers around trig functions.Eric Anholt2010-05-131-4/+4
* mesa: Remove _mesa_pow(), which is always just pow().Eric Anholt2010-05-131-4/+4
* mesa: Make FEATURE_ATI_fragment_shader more modular.Chia-I Wu2010-05-122-1/+52
* mesa: more transform feedback infrastructureBrian Paul2010-05-101-2/+6
* glsl: change variable declared assertion into conditionalBrian Paul2010-05-032-3/+2
* glsl: s/sprintf/_mesa_snprintf/Vinson Lee2010-05-017-29/+29
* mesa: Don't overwrite a driver's shader infolog with generic failure message.Eric Anholt2010-04-291-1/+4
* mesa: Eliminate multiple va_list usage.José Fonseca2010-04-242-6/+8
* mesa: Restore comment too.José Fonseca2010-04-182-2/+2
* glsl: Fix handling of OPCODE_PRINT for no registers case.Vinson Lee2010-04-182-2/+2
* Merge branch '7.8'Brian Paul2010-04-091-2/+2
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| * mesa: fix instruction indexing bugsBrian Paul2010-04-091-2/+2
* | glsl: fix bad return value in link_transform_feedback()Brian Paul2010-04-011-1/+1
* | glsl: remove obsolete commentBrian Paul2010-04-011-1/+0
* | glsl: do extra link checking for transform feedbackBrian Paul2010-04-011-3/+83
* | glsl: append built-in, used varying vars to the varying vars listBrian Paul2010-04-011-0/+27
* | mesa: make _mesa_copy_string() non-staticBrian Paul2010-04-012-7/+25
* | glsl: pass datatype to _mesa_add_varying()Brian Paul2010-04-014-5/+7
* | glsl: add more vertex/fragment output info helpersBrian Paul2010-04-012-13/+64
* | mesa: add transform feedback queriesBrian Paul2010-03-302-7/+53
* | glsl: avoid using rcp in length() functionsBrian Paul2010-03-291-3/+3
* | glsl: remove rcp from sqrt()Brian Paul2010-03-291-10/+4
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* Replace _mesa_strtod with _mesa_strtof.Marcin Baczyński2010-03-154-11/+11
* Grammar and spelling fixesJeff Smith2010-03-123-4/+4
* ARB prog parser: added (float) casts and regenerate filesBrian Paul2010-03-112-30/+16
* Revert "mesa: Remove pointless comparison of unsigned integer with a negative...Vinson Lee2010-03-041-4/+9
* glsl: Remove unsigned greater than or equal zero comparison.Vinson Lee2010-03-041-1/+1
* glsl: Remove unsigned greater than or equal zero comparison.Vinson Lee2010-03-041-1/+1
* glsl: Return NULL on _slan_gen_asm error path on non-debug builds.Vinson Lee2010-03-041-0/+1
* glsl: Add assert to check input to strcmp.Vinson Lee2010-03-041-0/+1
* glsl: Add assert to check input to strcmp.Vinson Lee2010-03-021-0/+1
* glsl: Move assert from outside to inside of _slang_gen_swizzle function.Vinson Lee2010-02-271-1/+1
* glsl: Assert input to strcmp is not null.Vinson Lee2010-02-271-0/+1
* glsl: Assert pointer is not null before dereferencing.Vinson Lee2010-02-271-0/+1
* glsl: implement support for GL_EXT_texture_arrayBrian Paul2010-02-259-83/+246
* mesa: added texture array targets in sizeof_glsl_type()Brian Paul2010-02-251-0/+4
* mesa: added cases for texture array targetsBrian Paul2010-02-251-0/+2
* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-251-1/+1