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shader
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Author
Age
Files
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*
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-18
2
-24
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+53
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mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-17
1
-18
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+32
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mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
Brian Paul
2008-09-17
1
-0
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+9
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mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-17
1
-1
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+3
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mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
3
-102
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+107
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*
mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rows
Brian Paul
2008-09-16
1
-6
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+13
*
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Merge commit 'origin/master' into gallium-0.2
Keith Whitwell
2008-09-18
3
-102
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+109
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mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-17
1
-1
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+3
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*
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mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
3
-102
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+107
*
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mesa: regenerate shader files
Keith Whitwell
2008-09-12
1
-70
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+76
*
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Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
5
-7
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+9
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mesa: _mesa_program_state_string() returns char *, not const char *.
Michal Krol
2008-09-05
4
-6
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+6
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*
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mesa: fix minor mem leak
Brian Paul
2008-09-04
1
-1
/
+3
*
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Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
27
-271
/
+689
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mesa: glsl: regenerated file
Brian Paul
2008-08-22
1
-552
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+552
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*
mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow
Brian Paul
2008-08-22
1
-14
/
+15
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*
mesa: glsl: fix a swizzle bug in storage_to_src_reg()
Brian Paul
2008-08-20
1
-2
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+4
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*
mesa: glsl: add check for exceeding max number of constants/uniforms
Brian Paul
2008-08-20
1
-0
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+14
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*
mesa: glsl: regenerated file
Brian Paul
2008-08-20
1
-70
/
+76
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*
mesa: glsl: better implementation of ftransform()
Brian Paul
2008-08-20
1
-1
/
+4
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*
mesa: glsl: more writemask error checking
Brian Paul
2008-08-19
1
-5
/
+17
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*
mesa: glsl: added some post incr/decr error checks
Brian Paul
2008-08-19
1
-1
/
+5
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*
mesa: glsl: limit function matching through casting
Brian Paul
2008-08-19
1
-1
/
+14
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*
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
4
-3
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+35
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mesa: glsl: put var emit/ref code into separate functions
Brian Paul
2008-08-19
1
-53
/
+81
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mesa: glsl: fix linking of varying vars which are arrays
Brian Paul
2008-08-15
2
-42
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+44
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*
mesa: glsl: fix error detection of writing to read-only variables
Brian Paul
2008-08-12
1
-17
/
+41
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*
mesa: glsl: fix comment
Brian Paul
2008-08-12
1
-1
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+1
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*
mesa: glsl: enable bzero() in slang_typeinfo_construct()
Brian Paul
2008-08-12
1
-1
/
+1
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*
mesa: glsl: remove reads of output regs from fragment shaders too
Brian Paul
2008-08-12
1
-8
/
+9
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*
mesa: set point state
Brian Paul
2008-08-12
1
-0
/
+4
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*
mesa: allow _mesa_remove_output_reads() to work on fragment programs
Brian Paul
2008-08-12
1
-4
/
+4
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*
mesa: glsl: better error messages
Brian Paul
2008-08-12
1
-3
/
+3
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*
mesa: glsl: regenerated files
Brian Paul
2008-08-12
2
-430
/
+422
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*
mesa: glsl: additional constructors
Brian Paul
2008-08-12
1
-0
/
+14
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*
mesa: glsl: better mod() functions
Brian Paul
2008-08-12
1
-21
/
+15
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*
mesa: glsl: regenerated file
Brian Paul
2008-08-11
1
-329
/
+337
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*
mesa: glsl: change refract() functions to allow inlining
Brian Paul
2008-08-11
1
-8
/
+20
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*
mesa: glsl: use SGE instead of SGT in step() functions
Brian Paul
2008-08-11
1
-9
/
+9
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*
mesa: glsl: fix bugs in refract() functions, plus minor optimization
Brian Paul
2008-08-11
1
-11
/
+15
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*
mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
Brian Paul
2008-08-11
1
-2
/
+13
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*
mesa: glsl: regenerated files
Brian Paul
2008-08-07
7
-2497
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+2522
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*
mesa: glsl: finish up support for precision qualifiers
Brian Paul
2008-08-07
2
-4
/
+27
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*
mesa: Extend GLSL syntax to accept type precision in full type specifiers.
Michal Krol
2008-08-07
3
-24
/
+53
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*
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-08-07
2
-3
/
+3
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*
mesa: glsl: regenerated file
Brian Paul
2008-08-06
1
-1
/
+1
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*
mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'
Brian Paul
2008-08-06
1
-1
/
+3
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*
mesa: glsl: additional error checking
Brian Paul
2008-08-06
1
-0
/
+12
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*
mesa: glsl: fix a number of glUniform issues
Brian Paul
2008-08-06
1
-31
/
+199
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*
mesa: glsl: fix glGetUniform for matrix queries
Brian Paul
2008-08-06
1
-50
/
+79
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