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mesa
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shader
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Author
Age
Files
Lines
*
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-30
1
-0
/
+1
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\
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*
mesa: add missing return after catching program error
Brian Paul
2009-07-30
1
-0
/
+1
*
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r300/compiler: Add rc_print_program
Nicolai Hähnle
2009-07-27
2
-1
/
+8
*
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r300: Move vertex program compilation to compiler
Nicolai Hähnle
2009-07-27
1
-4
/
+5
*
|
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-09
2
-7
/
+9
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\
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*
glsl: do const parameter optimization for array element actual parameters
Brian Paul
2009-07-09
1
-2
/
+3
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*
glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
Brian Paul
2009-07-09
1
-5
/
+6
*
|
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-03
3
-1
/
+9
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\
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*
mesa/shaders: fix gl_NormalMatrix state parameters
Keith Whitwell
2009-07-03
1
-1
/
+1
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*
mesa: s/TRUE/GL_TRUE
Keith Whitwell
2009-07-02
1
-1
/
+1
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*
mesa: ensure UsesFogFragCoord value is set for non-glsl shaders
Keith Whitwell
2009-07-02
2
-0
/
+8
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-26
8
-274
/
+1167
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\
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*
glsl: check number of varying variables against the limit
Brian Paul
2009-06-26
1
-4
/
+9
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*
glsl: move/simplify error checking for 'return' statements
Brian Paul
2009-06-26
1
-22
/
+14
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*
glsl: overhaul 'return' statement handling
Brian Paul
2009-06-26
3
-215
/
+212
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*
glsl: predicate assignments according to __returnFlag
Brian Paul
2009-06-26
1
-4
/
+29
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*
glsl: added slang_variable::is_global field
Brian Paul
2009-06-26
1
-0
/
+1
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*
glsl: silence a problem warning
Brian Paul
2009-06-26
1
-1
/
+2
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*
glsl: code refactoring for return statements
Brian Paul
2009-06-26
1
-70
/
+88
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*
glsl: fix assorted regressions related to early-return-removal
Brian Paul
2009-06-26
2
-14
/
+35
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*
glsl: comments, field reordering
Brian Paul
2009-06-26
1
-1
/
+4
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*
glsl: rework loop nesting code
Brian Paul
2009-06-26
2
-41
/
+87
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*
glsl: remove test for loop unrolling when we hit conditional cont/break
Brian Paul
2009-06-26
1
-4
/
+0
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*
glsl: checkpoint: predicate __retVal = expr with __returnFlag
Brian Paul
2009-06-26
1
-26
/
+60
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*
glsl: use new helper functions in _slang_gen_logical_and/or()
Brian Paul
2009-06-26
1
-15
/
+9
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*
glsl: add comments
Brian Paul
2009-06-26
1
-0
/
+3
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*
glsl: checkpoint: replace 'return' with __returnFlag=true;
Brian Paul
2009-06-26
1
-7
/
+68
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*
glsl: fix up scoping for parent/children in slang_operation_copy()
Brian Paul
2009-06-26
1
-0
/
+9
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*
glsl: fix uninitialized var in _slang_gen_for_without_continue()
Brian Paul
2009-06-26
1
-1
/
+1
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*
glsl: added slang_operation_free_children()
Brian Paul
2009-06-26
2
-0
/
+17
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*
glsl: added slang_oper_num_children() helper
Brian Paul
2009-06-26
1
-0
/
+7
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*
glsl: check-point: declare _returnFlag
Brian Paul
2009-06-26
1
-0
/
+33
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*
glsl: added slang_operation_insert_child()
Brian Paul
2009-06-26
2
-0
/
+23
|
*
glsl: use slang_generate_declaration() to consolidate some code
Brian Paul
2009-06-26
1
-31
/
+37
|
*
glsl: remove obsolete comment
Brian Paul
2009-06-26
1
-3
/
+0
|
*
glsl: implement _slang_gen_while_without_continue()
Brian Paul
2009-06-26
1
-82
/
+115
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*
glsl: fix a bug involving 'continue' in 'for' loops
Brian Paul
2009-06-26
2
-23
/
+44
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*
glsl: added slang_oper_child_const()
Brian Paul
2009-06-26
1
-0
/
+8
|
*
glsl: use _slang_loop_contains_continue_or_break() to check for unrolling
Brian Paul
2009-06-26
1
-5
/
+36
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*
glsl: use new _slang_loop_contains_continue() helper function
Brian Paul
2009-06-26
1
-5
/
+126
|
*
glsl: implement continue->break translation for do-while loops
Brian Paul
2009-06-26
1
-15
/
+219
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*
glsl: added slang_operation_literal_int/bool() helper functions
Brian Paul
2009-06-26
1
-0
/
+26
|
*
glsl: don't allocate 0-length children array in slang_operation_copy()
Brian Paul
2009-06-26
1
-6
/
+7
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*
glsl: remove debug code, misc clean-up
Brian Paul
2009-06-26
1
-5
/
+0
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*
glsl: implement continue->break transformation for for-loops
Brian Paul
2009-06-26
1
-3
/
+167
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*
glsl: added slang_operation_add_children() and slang_oper_child() helpers
Brian Paul
2009-06-26
2
-0
/
+25
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*
glsl: added slang_assemble_ctx::EmitContReturn field, init
Brian Paul
2009-06-26
2
-0
/
+4
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*
glsl: don't unroll loops containing continue/break
Brian Paul
2009-06-26
1
-0
/
+6
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*
Revert "slang: if/else/break & if/else/continue work for unrolled loops"
Brian Paul
2009-06-26
2
-38
/
+7
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*
glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
2009-06-26
1
-0
/
+1
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