| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: issue error, don't crash, when calling a prototyped, but undefined func... | Brian Paul | 2008-11-21 | 1 | -0/+7 |
* | mesa: better variable name: s/aux/store/ | Brian Paul | 2008-11-21 | 5 | -12/+15 |
* | mesa: minor comment reformattting | Brian Paul | 2008-11-19 | 1 | -16/+13 |
* | mesa: glsl compiler debug code | Brian Paul | 2008-11-19 | 1 | -141/+151 |
* | mesa: rework GLSL array code generation | Brian Paul | 2008-11-19 | 5 | -160/+371 |
* | mesa: don't realloc instruction buffer so often | Brian Paul | 2008-11-19 | 1 | -13/+22 |
* | mesa: updated comment | Brian Paul | 2008-11-19 | 1 | -0/+2 |
* | mesa: no longer need Writemask field in GLSL IR nodes | Brian Paul | 2008-11-13 | 4 | -69/+23 |
* | mesa: revamp GLSL instruction emit code | Brian Paul | 2008-11-13 | 1 | -244/+381 |
* | mesa: make writemask_string() non-static | Brian Paul | 2008-11-13 | 2 | -4/+7 |
* | mesa: remove some do-nothing GLSL code | Brian Paul | 2008-11-13 | 1 | -16/+0 |
* | mesa: fix accidental regression in GLSL built-in texture matrix lookup | Brian Paul | 2008-11-13 | 1 | -0/+1 |
* | mesa: use the tighter definition of GLSL ftransform() from the gallium branches | Brian Paul | 2008-11-13 | 2 | -31/+40 |
* | mesa: remove unused/obsolete __NormalMatrixTranspose matrix | Brian Paul | 2008-11-13 | 3 | -188/+184 |
* | mesa: fix bug in GLSL built-in matrix state lookup | Brian Paul | 2008-11-13 | 1 | -2/+5 |
* | mesa: tweak program register printing for RelAddr case | Brian Paul | 2008-11-13 | 1 | -1/+1 |
* | mesa: allow relative indexing into all register files and indirect dst regist... | Brian Paul | 2008-11-11 | 3 | -128/+128 |
* | mesa: track initialization status of uniform variables. Plus, asst clean-ups. | Brian Paul | 2008-11-10 | 7 | -31/+52 |
* | mesa: initial support for uniform variable initializers. | Brian Paul | 2008-11-10 | 1 | -5/+22 |
* | mesa: fix logic error in GLSL linker when looking for main() shaders | Brian Paul | 2008-11-10 | 1 | -5/+10 |
* | mesa: allows 'f' suffix on GLSL float literals | Brian Paul | 2008-11-10 | 2 | -6/+16 |
* | mesa: remove OPCODE_INT #define | Brian | 2008-11-08 | 1 | -3/+0 |
* | mesa: add support for 'centroid' qualifier in GLSL 1.20 | Brian Paul | 2008-11-07 | 11 | -2598/+2706 |
* | mesa: add support for 'invariant' keyword for GLSL 1.20 | Brian Paul | 2008-11-07 | 11 | -2609/+2749 |
* | mesa: reformat comments, rewrap lines, etc for a little better readability | Brian Paul | 2008-11-07 | 2 | -402/+418 |
* | mesa: forgot sqrt in NRM3/4 instructions | Brian Paul | 2008-11-07 | 1 | -2/+2 |
* | mesa: fix opcode table order bug | Brian Paul | 2008-11-07 | 1 | -2/+2 |
* | mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted... | Brian Paul | 2008-11-07 | 4 | -3/+18 |
* | mesa: added DP2, DP2A instructions | Brian Paul | 2008-11-07 | 3 | -2/+32 |
* | mesa: added AND/OR/NOT/XOR instructions | Brian Paul | 2008-11-07 | 3 | -23/+199 |
* | mesa: include shader/prog_instruction.h | Brian Paul | 2008-11-07 | 1 | -0/+1 |
* | mesa: added OPCODE_NRM3/NRM4 instructions for vector normalization. | Brian Paul | 2008-11-07 | 3 | -0/+45 |
* | mesa: rename OPCODE_INT -> OPCODE_TRUNC | Brian Paul | 2008-11-06 | 4 | -14/+17 |
* | mesa: update the shader programs->TexturesUsed array at link time | Brian Paul | 2008-11-06 | 3 | -4/+26 |
* | mesa: Fix compiler warnings on Windows. | Brian Paul | 2008-11-05 | 1 | -1/+1 |
* | mesa: fix a GLSL array indexing codegen bug | Brian Paul | 2008-11-05 | 2 | -8/+101 |
* | mesa: remove extra \n from printf string | Brian Paul | 2008-11-05 | 1 | -1/+1 |
* | mesa: add Initialized field to gl_uniform struct, for debugging purposes only | Brian Paul | 2008-11-05 | 3 | -7/+16 |
* | mesa: fix float-valued GLSL vertex attribute variables | Brian Paul | 2008-11-04 | 1 | -8/+8 |
* | mesa: silence warnings | Brian Paul | 2008-11-01 | 1 | -3/+3 |
* | mesa: do scope replacement for while/for loops too | Brian Paul | 2008-11-01 | 1 | -3/+7 |
* | mesa: glsl tree print improvements | Brian Paul | 2008-11-01 | 1 | -1/+17 |
* | mesa: fix assignment / parameter passing of sampler types | Brian Paul | 2008-11-01 | 3 | -8/+29 |
* | mesa: additional debug flags for glsl debug/disassembly | Brian Paul | 2008-11-01 | 2 | -23/+25 |
* | mesa: fix some bugs with precision qualifier parsing | Brian Paul | 2008-10-31 | 9 | -2382/+2459 |
* | mesa: do scope replacement for variable initializers too | Brian Paul | 2008-10-31 | 1 | -0/+11 |
* | mesa: fix copy/paste error in GLSL error msg | Brian Paul | 2008-10-31 | 1 | -1/+1 |
* | mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption!=GL_NONE | Brian Paul | 2008-10-06 | 1 | -0/+3 |
* | GLSL: Implement _mesa_get_handle | Ian Romanick | 2008-09-29 | 1 | -17/+8 |
* | GLSL: AttachShader returns INVALID_OPERATION for repeated attach | Ian Romanick | 2008-09-29 | 1 | -1/+7 |