| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | mesa: add missing type check for function calls | Brian Paul | 2008-11-26 | 1 | -0/+15 |
* | mesa: add missing size check for assignment optimization | Brian Paul | 2008-11-26 | 1 | -1/+2 |
* | mesa: remove debug code | Brian Paul | 2008-11-26 | 1 | -1/+0 |
* | mesa: add some missing switch cases for generating state var strings | Brian Paul | 2008-11-26 | 1 | -10/+34 |
* | mesa: added support for GLSL 1.20 array.length() method | Brian Paul | 2008-11-24 | 7 | -0/+112 |
* | mesa: support for GLSL 1.20 array types | Brian Paul | 2008-11-24 | 11 | -2642/+2776 |
* | mesa: add gl_program::Input/OutputFlags[] array | Brian Paul | 2008-11-24 | 2 | -20/+28 |
* | mesa: copy centroid/invariance/precision info in parse_init_declarator() | Brian Paul | 2008-11-24 | 1 | -1/+4 |
* | mesa: check that varying variable qualifiers agree | Brian Paul | 2008-11-24 | 1 | -3/+28 |
* | mesa: copy precision/variant/centroid info in slang_fully_specified_type_copy() | Brian Paul | 2008-11-24 | 1 | -0/+3 |
* | mesa: set flags for varying vars | Brian Paul | 2008-11-24 | 1 | -4/+13 |
* | mesa: rename program parameter flags to match other Mesa conventions | Brian Paul | 2008-11-24 | 2 | -8/+8 |
* | mesa: copy Flags in _mesa_clone_parameter_list() | Brian Paul | 2008-11-24 | 1 | -0/+1 |
* | mesa: dump/debug varying vars list | Brian Paul | 2008-11-24 | 1 | -0/+5 |
* | mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolation | Brian Paul | 2008-11-24 | 2 | -2/+14 |
* | mesa: add Flags field to gl_program_parameter | Brian Paul | 2008-11-24 | 4 | -24/+38 |
* | mesa: issue error, don't crash, when calling a prototyped, but undefined func... | Brian Paul | 2008-11-21 | 1 | -0/+7 |
* | mesa: better variable name: s/aux/store/ | Brian Paul | 2008-11-21 | 5 | -12/+15 |
* | mesa: minor comment reformattting | Brian Paul | 2008-11-19 | 1 | -16/+13 |
* | mesa: glsl compiler debug code | Brian Paul | 2008-11-19 | 1 | -141/+151 |
* | mesa: rework GLSL array code generation | Brian Paul | 2008-11-19 | 5 | -160/+371 |
* | mesa: don't realloc instruction buffer so often | Brian Paul | 2008-11-19 | 1 | -13/+22 |
* | mesa: updated comment | Brian Paul | 2008-11-19 | 1 | -0/+2 |
* | mesa: no longer need Writemask field in GLSL IR nodes | Brian Paul | 2008-11-13 | 4 | -69/+23 |
* | mesa: revamp GLSL instruction emit code | Brian Paul | 2008-11-13 | 1 | -244/+381 |
* | mesa: make writemask_string() non-static | Brian Paul | 2008-11-13 | 2 | -4/+7 |
* | mesa: remove some do-nothing GLSL code | Brian Paul | 2008-11-13 | 1 | -16/+0 |
* | mesa: fix accidental regression in GLSL built-in texture matrix lookup | Brian Paul | 2008-11-13 | 1 | -0/+1 |
* | mesa: use the tighter definition of GLSL ftransform() from the gallium branches | Brian Paul | 2008-11-13 | 2 | -31/+40 |
* | mesa: remove unused/obsolete __NormalMatrixTranspose matrix | Brian Paul | 2008-11-13 | 3 | -188/+184 |
* | mesa: fix bug in GLSL built-in matrix state lookup | Brian Paul | 2008-11-13 | 1 | -2/+5 |
* | mesa: tweak program register printing for RelAddr case | Brian Paul | 2008-11-13 | 1 | -1/+1 |
* | mesa: allow relative indexing into all register files and indirect dst regist... | Brian Paul | 2008-11-11 | 3 | -128/+128 |
* | mesa: track initialization status of uniform variables. Plus, asst clean-ups. | Brian Paul | 2008-11-10 | 7 | -31/+52 |
* | mesa: initial support for uniform variable initializers. | Brian Paul | 2008-11-10 | 1 | -5/+22 |
* | mesa: fix logic error in GLSL linker when looking for main() shaders | Brian Paul | 2008-11-10 | 1 | -5/+10 |
* | mesa: allows 'f' suffix on GLSL float literals | Brian Paul | 2008-11-10 | 2 | -6/+16 |
* | mesa: remove OPCODE_INT #define | Brian | 2008-11-08 | 1 | -3/+0 |
* | mesa: add support for 'centroid' qualifier in GLSL 1.20 | Brian Paul | 2008-11-07 | 11 | -2598/+2706 |
* | mesa: add support for 'invariant' keyword for GLSL 1.20 | Brian Paul | 2008-11-07 | 11 | -2609/+2749 |
* | mesa: reformat comments, rewrap lines, etc for a little better readability | Brian Paul | 2008-11-07 | 2 | -402/+418 |
* | mesa: forgot sqrt in NRM3/4 instructions | Brian Paul | 2008-11-07 | 1 | -2/+2 |
* | mesa: fix opcode table order bug | Brian Paul | 2008-11-07 | 1 | -2/+2 |
* | mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted... | Brian Paul | 2008-11-07 | 4 | -3/+18 |
* | mesa: added DP2, DP2A instructions | Brian Paul | 2008-11-07 | 3 | -2/+32 |
* | mesa: added AND/OR/NOT/XOR instructions | Brian Paul | 2008-11-07 | 3 | -23/+199 |
* | mesa: include shader/prog_instruction.h | Brian Paul | 2008-11-07 | 1 | -0/+1 |
* | mesa: added OPCODE_NRM3/NRM4 instructions for vector normalization. | Brian Paul | 2008-11-07 | 3 | -0/+45 |
* | mesa: rename OPCODE_INT -> OPCODE_TRUNC | Brian Paul | 2008-11-06 | 4 | -14/+17 |
* | mesa: update the shader programs->TexturesUsed array at link time | Brian Paul | 2008-11-06 | 3 | -4/+26 |