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path: root/src/mesa/shader
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* silence a bunch of warningsBrian Paul2006-02-277-11/+16
* More GLSL code:Michal Krol2006-02-2735-1309/+2094
* add some #includes, fix some prototypes (bug 5992)Brian Paul2006-02-221-9/+20
* add missing prototypes, use _slang_ prefix on non-static functionsBrian Paul2006-02-222-4/+28
* silence a variety of compiler warningsBrian Paul2006-02-224-5/+10
* More GLSL code:Michal Krol2006-02-2129-2952/+2991
* Committing in .Jouk Jansen2006-02-211-3/+5
* More GLSL code.Michal Krol2006-02-1821-2260/+2804
* Set NumInstructions (bug 5864)Brian Paul2006-02-152-0/+2
* Fix a few warnings:Brian Paul2006-02-156-16/+39
* Add support for forward function declarations.Michal Krol2006-02-157-300/+382
* Add fragment shader execute entry.Michal Krol2006-02-151-8/+109
* Update OpenVMS compile supportJouk Jansen2006-02-131-3/+9
* More glsl code.Michal Krol2006-02-132-1763/+1952
* REVISION 3.Michal Krol2006-02-132-62/+50
* Cosmetic changes.Michal Krol2006-02-134-633/+301
* Delete most of the comments.Michal Krol2006-02-132-1150/+1923
* Get it running for ARB_vertex_shader.Michal Krol2006-02-1327-1346/+2060
* Rename current_program to CurrentProgram.Michal Krol2006-02-132-32/+140
* Split slang_compile.c into several smaller files - it was just too big.Michal Krol2006-01-3016-1066/+1639
* remove some test code;Michal Krol2006-01-165-197/+158
* remove slang_*_gc.h files;Michal Krol2006-01-1610-5265/+1321
* C++ fixes, mostly casts (Stephane Conversy)Brian Paul2005-12-064-21/+21
* track state flags which might invalidate parameter listsKeith Whitwell2005-11-222-0/+80
* move _mesa_init_instruction() to program.cBrian Paul2005-11-202-23/+25
* Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul2005-11-204-41/+53
* remove incorrect castBrian Paul2005-11-191-1/+1
* Saturate is a 1-bit boolean fieldBrian Paul2005-11-191-1/+1
* No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul2005-11-194-79/+84
* Remove the _mesa_parse_arb_vertex/fragment_program() functions intoBrian Paul2005-11-198-441/+263
* update comments, remove ^M charsBrian Paul2005-11-191-12/+7
* move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.hBrian Paul2005-11-191-0/+82
* Improve _mesa_print_program().Brian Paul2005-11-121-31/+354
* fix comment for TexSrcTargetBrian Paul2005-11-121-2/+1
* update some assertionsBrian Paul2005-11-122-2/+2
* Move stuff common to vertex/fragment_program into the base class, including:Brian Paul2005-11-1210-150/+198
* This patch adds the missing NV_vertex_program2 and NV_vertex_program3Ian Romanick2005-11-082-37/+29
* remove _mesa_debug_fp_inst()Brian Paul2005-11-081-6/+2
* minor work in _mesa_print_program()Brian Paul2005-11-081-1/+10
* remove unneeded #includesBrian Paul2005-11-081-8/+2
* remove unneeded #includesBrian Paul2005-11-072-17/+6
* consolidate vertex/fragment program printing into _mesa_print_program()Brian Paul2005-11-056-182/+131
* use _mesa_program_file_string() and _mesa_opcode_string()Brian Paul2005-11-052-135/+50
* added _mesa_program_file_string()Brian Paul2005-11-052-0/+34
* Use _mesa_opcode_string()Brian Paul2005-11-051-32/+9
* added _mesa_num_inst_src_regs() and _mesa_opcode_string()Brian Paul2005-11-052-0/+116
* Unify vertex/fragment program instuctions.Brian Paul2005-11-0516-631/+675
* don't need MAKE_SWIZZLE() macroBrian Paul2005-11-052-7/+6
* Replace parameter_type enum in program.[ch], use register_file enums instead.Brian Paul2005-11-053-23/+14
* use VERT_RESULT_HPOS, VERT_BIT_POS tokensBrian Paul2005-11-041-5/+5