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* | Implement gl_FrontFacing for fragment shaders.Brian2007-03-101-24/+36
* | add NULL ptr check in emit_cond()Brian2007-03-101-2/+6
* | use gl_ModelViewProjectionMatrixTranspose in ftransform()Brian2007-03-092-71/+71
* | add NULL ptr checkBrian2007-03-091-0/+2
* | Merge branch 'origin' into glsl-compiler-1Brian2007-03-091-0/+1
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| * Propogate UsesKill information.Keith Whitwell2007-03-041-0/+1
* | fix _mesa_uniform_matrix() transpose bugBrian2007-03-091-2/+2
* | added missing bvec2/3/4 constructorsBrian2007-03-082-785/+814
* | fix broken vec4_seq, vec4_sne instructionsBrian2007-03-081-1/+2
* | Update lessThan(), lessThanEqual() functions, improve some matrix constructors.Brian2007-03-084-320/+289
* | Added IR_SLE and IR_SLT for <= and < operations.Brian2007-03-083-8/+15
* | fix tmp storage problem for IR_I_TO_FBrian2007-03-081-0/+4
* | fix assertionBrian2007-03-081-1/+1
* | ; and {} statements were brokenBrian2007-03-081-3/+6
* | remove unused new_cjump()Brian2007-03-081-14/+0
* | IR_CJUMP0/1 no longer used/neededBrian2007-03-082-36/+1
* | rewrite _slang_gen_select() to use IF nodeBrian2007-03-081-72/+8
* | s/_slang_gen_hl_if/_slang_gen_if/Brian2007-03-081-1/+49
* | s/_slang_gen_hl_if/_slang_gen_if/Brian2007-03-081-2/+2
* | remove old assertionBrian2007-03-081-1/+0
* | check for attempted writes to read-only varsBrian2007-03-081-0/+6
* | Rework matrix-related code.Brian2007-03-088-385/+477
* | fix ProjectionMatrix typoBrian2007-03-081-1/+1
* | fix gl_TextureMatrix indexingBrian2007-03-081-2/+2
* | more DEBUG_PROGBrian2007-03-071-0/+5
* | update commentsBrian2007-03-071-7/+5
* | remove unneeded return stmtBrian2007-03-071-1/+0
* | add missing gl_Point state, fix IR storage bugBrian2007-03-071-3/+30
* | s/diffuset/diffuse/Brian2007-03-071-1/+1
* | regeneratedBrian2007-03-071-21/+21
* | remove end_label fieldBrian2007-03-072-6/+0
* | Fix problem with nested function calls such as y = f(f(x))Brian2007-03-073-23/+26
* | s/equal/EQUAL/, fix bugs in logical or/and code.Brian2007-03-076-14/+17
* | fix broken __postDecr()Brian2007-03-071-2/+2
* | fix swizzled writemask bugBrian2007-03-071-10/+16
* | remove bogus assertionBrian2007-03-071-1/+1
* | fix incorrect HPOS write testBrian2007-03-071-2/+2
* | additional error detectionBrian2007-03-071-1/+10
* | check for null program ptrs in _mesa_uniform()Brian2007-03-071-2/+4
* | Generate an error if the vertex shader does not write to gl_Position.Brian2007-03-071-1/+12
* | more integer arithmetic updatesBrian2007-03-062-230/+259
* | fix some int arithmetic problemsBrian2007-03-063-754/+790
* | more DEBUG_PROG codeBrian2007-03-061-2/+34
* | fix vert/frag typoBrian2007-03-061-1/+1
* | Add EmitHighLevelInstructions, EmitComments booleans to gl_shader_state.Brian2007-02-262-17/+24
* | re-enable var scope destruct in slang_operation_destruct()Brian2007-02-261-4/+0
* | Fix a few bugs in slang_operation variable scoping. Seems to fix a double-free.Brian2007-02-261-18/+10
* | formatting fixesBrian2007-02-261-6/+8
* | fix logic for reporting errorsBrian2007-02-261-9/+23
* | disable execute bitBrian2007-02-262-0/+0