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path: root/src/mesa/shader
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* mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul2008-07-185-70/+81
* mesa: rework array/struct addressing code.Brian Paul2008-07-187-142/+372
* mesa: regenerated fileBrian Paul2008-07-181-790/+790
* mesa: fix some GLSL /= int operatorsBrian Paul2008-07-181-7/+21
* mesa: fix set_program_uniform_matrix(): need to loop over matrix countBrian Paul2008-07-181-18/+24
* mesa: regenerated fileBrian Paul2008-07-171-482/+483
* mesa: fix/improve the atan(y,x) functionBrian Paul2008-07-171-10/+11
* mesa: fix temp re-use bug in emit_arith()Brian Paul2008-07-161-8/+20
* mesa: regenerated filesBrian Paul2008-07-162-19/+18
* mesa: fix copy&paste errors in degrees() functionsBrian Paul2008-07-161-3/+3
* mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul2008-07-164-10/+251
* mesa: Silence compiler warnings on Windows.Michal Krol2008-07-161-5/+2
* mesa: add missing IR_LOG2 caseBrian Paul2008-07-151-2/+3
* mesa: regenerated fileBrian Paul2008-07-151-364/+366
* mesa: fix some broken /= operatorsBrian Paul2008-07-151-3/+4
* mesa: regenerated fileBrian Paul2008-07-151-14/+14
* mesa: fix some broken bool, bvec2, bvec3, bvec4 constructorsBrian Paul2008-07-151-14/+14
* mesa: fix storage size computation in emit_arith()Brian Paul2008-07-151-2/+3
* mesa: fix some function inlining bugsBrian Paul2008-07-154-25/+53
* mesa: improved printingBrian Paul2008-07-151-6/+13
* mesa: Silence compiler warnings on Windows.Michal Krol2008-07-159-28/+26
* mesa: assemble main() after all other functionsBrian Paul2008-07-141-14/+22
* mesa: check for null shader->SourceBrian Paul2008-07-091-0/+3
* mesa: fix state.clip[n].plane parsing bug (bug 16611)Brian Paul2008-07-091-3/+6
* mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-07-081-4/+41
* mesa: fix bug/failure in recursive function inliningBrian Paul2008-07-081-6/+56
* mesa: more debug outputBrian Paul2008-07-081-20/+60
* mesa: compute global var size before doing codegenBrian Paul2008-07-081-9/+9
* mesa: add missing VARYING case to storage_string()Brian Paul2008-07-081-0/+2
* mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul2008-07-041-0/+5
* mesa: fix incorrect array size, added assertionBrian Paul2008-07-031-1/+2
* mesa: fix array storage allocation bugBrian Paul2008-07-031-0/+8
* mesa: regenerated fileBrian Paul2008-07-031-761/+763
* mesa: additional vec4 constructorBrian Paul2008-07-031-0/+8
* mesa: fix various error codesBrian Paul2008-07-031-94/+144
* mesa: additional GLSL built-in constantsBrian Paul2008-07-021-13/+19
* mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul2008-07-021-0/+8
* mesa: added some debug code (disabled)Brian Paul2008-07-022-0/+9
* mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul2008-07-021-2/+12
* mesa: regenerated fileBrian Paul2008-07-021-152/+163
* mesa: added some missing equal() notEqual() intrinsicsBrian Paul2008-07-021-0/+33
* mesa: disable some debug assertionsBrian Paul2008-07-021-0/+5
* mesa: regenerated filesBrian Paul2008-07-022-20/+35
* mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul2008-07-022-1/+39
* mesa: added _mesa_print_swizzle() debugging helperBrian Paul2008-07-022-0/+16
* mesa: fix a GLSL vector subscript/writemask bugBrian Paul2008-07-011-47/+90
* mesa: move some functionsBrian Paul2008-07-011-99/+99
* mesa: make _slang_swizzle_swizzle() non-privateBrian Paul2008-07-012-9/+16
* mesa: better function inlining in the presence of 'return' statementsBrian Paul2008-07-011-23/+105
* mesa: add/fix some IrInfo entries for debugging purposesBrian Paul2008-07-011-3/+5