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mesa
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shader
Commit message (
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Author
Age
Files
Lines
*
glsl: Fix handling of nested parens in macro actual arguments.
Michal Krol
2008-12-18
1
-2
/
+15
*
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-10
1
-5
/
+10
*
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
3
-4
/
+26
*
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
2
-8
/
+101
*
mesa: remove extra \n from printf string
Brian Paul
2008-11-05
1
-1
/
+1
*
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Brian Paul
2008-11-05
3
-7
/
+16
*
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-04
1
-8
/
+8
*
mesa: silence warnings
Brian Paul
2008-11-01
1
-3
/
+3
*
mesa: do scope replacement for while/for loops too
Brian Paul
2008-11-01
1
-3
/
+7
*
mesa: glsl tree print improvements
Brian Paul
2008-11-01
1
-1
/
+17
*
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
3
-4
/
+29
*
mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-11-01
2
-23
/
+25
*
mesa: fix some bugs with precision qualifier parsing
Brian Paul
2008-10-31
9
-2379
/
+2456
*
mesa: do scope replacement for variable initializers too
Brian Paul
2008-10-31
1
-0
/
+11
*
mesa: fix copy/paste error in GLSL error msg
Brian Paul
2008-10-31
1
-1
/
+1
*
mesa: in _mesa_combine_programs() take new STATE_CURRENT_ATTRIB color into ac...
Brian Paul
2008-10-08
1
-5
/
+36
*
mesa: remove old assertion
Brian Paul
2008-10-07
1
-2
/
+0
*
Mesa: short-circuit case when looking up the same program twice in cache
Keith Whitwell
2008-10-03
2
-9
/
+22
*
mesa: add new internal state for tracking current vertex attribs
Keith Whitwell
2008-10-03
2
-0
/
+9
*
mesa: add missing state dependencies for various tracked constants
Keith Whitwell
2008-10-03
1
-0
/
+20
*
mesa: Fix compiler warnings on Windows.
Michal Krol
2008-10-01
2
-2
/
+2
*
mesa: add some braces
Brian Paul
2008-09-26
1
-1
/
+2
*
mesa: Fix compiler error.
Michal Krol
2008-09-19
1
-1
/
+3
*
mesa: Fix arb parse constants
Brian Paul
2008-09-19
1
-1
/
+36
*
mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-17
1
-18
/
+32
*
mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
Brian Paul
2008-09-17
1
-0
/
+9
*
mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-17
1
-1
/
+3
*
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
3
-102
/
+107
*
mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rows
Brian Paul
2008-09-16
1
-6
/
+13
*
mesa: _mesa_program_state_string() returns char *, not const char *.
Michal Krol
2008-09-05
4
-6
/
+6
*
mesa: fix minor mem leak
Brian Paul
2008-09-04
1
-1
/
+3
*
mesa: glsl: regenerated file
Brian Paul
2008-08-22
1
-552
/
+552
*
mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow
Brian Paul
2008-08-22
1
-14
/
+15
*
mesa: glsl: fix a swizzle bug in storage_to_src_reg()
Brian Paul
2008-08-20
1
-2
/
+4
*
mesa: glsl: add check for exceeding max number of constants/uniforms
Brian Paul
2008-08-20
1
-0
/
+14
*
mesa: glsl: regenerated file
Brian Paul
2008-08-20
1
-70
/
+76
*
mesa: glsl: better implementation of ftransform()
Brian Paul
2008-08-20
1
-1
/
+4
*
mesa: glsl: more writemask error checking
Brian Paul
2008-08-19
1
-5
/
+17
*
mesa: glsl: added some post incr/decr error checks
Brian Paul
2008-08-19
1
-1
/
+5
*
mesa: glsl: limit function matching through casting
Brian Paul
2008-08-19
1
-1
/
+14
*
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
4
-3
/
+35
*
mesa: glsl: put var emit/ref code into separate functions
Brian Paul
2008-08-19
1
-53
/
+81
*
mesa: glsl: fix linking of varying vars which are arrays
Brian Paul
2008-08-15
2
-42
/
+44
*
mesa: glsl: fix error detection of writing to read-only variables
Brian Paul
2008-08-12
1
-17
/
+41
*
mesa: glsl: fix comment
Brian Paul
2008-08-12
1
-1
/
+1
*
mesa: glsl: enable bzero() in slang_typeinfo_construct()
Brian Paul
2008-08-12
1
-1
/
+1
*
mesa: glsl: remove reads of output regs from fragment shaders too
Brian Paul
2008-08-12
1
-8
/
+9
*
mesa: set point state
Brian Paul
2008-08-12
1
-0
/
+4
*
mesa: allow _mesa_remove_output_reads() to work on fragment programs
Brian Paul
2008-08-12
1
-4
/
+4
*
mesa: glsl: better error messages
Brian Paul
2008-08-12
1
-3
/
+3
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