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path: root/src/mesa/shader
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* make it compile under linuxMichal Krol2005-03-141-1/+2
* make it compile under gcc 3.3.2Michal Krol2005-03-141-1/+1
* fix enum commaMichal Krol2005-03-144-6/+6
* fixed problems with parse_float() (fd.o bug 2520)Brian Paul2005-02-161-27/+48
* ProgramCallbackMesa must match the prototypeDaniel Borca2005-02-141-2/+2
* add number of passes count to ati_fragment_shaderDave Airlie2005-01-301-1/+12
* move fileMichal Krol2005-01-286-0/+0
* add slang/traverse_wrap.hMichal Krol2005-01-211-0/+4
* Handy TIntermTraverser class wrapperMichal Krol2005-01-211-0/+112
* Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul2005-01-202-10/+14
* make sure the new instruction Data pointer is set to NULLBrian Paul2005-01-191-0/+6
* fix a typoBrian Paul2005-01-191-3/+3
* minor formatting fixBrian Paul2005-01-191-2/+2
* remove #ifndef linux, it isnt defined on Linux, where should I define it?Michal Krol2005-01-181-77/+73
* comment out _THROW calls, dont want to compile under LinuxMichal Krol2005-01-181-142/+144
* fix // commentsMichal Krol2005-01-1817-4834/+4834
* add slang/ directory treeMichal Krol2005-01-171-2/+270
* 2005-oct-19 3dlabs slang compiler, tweaked a little bitMichal Krol2005-01-1759-0/+22041
* slang to mesa compatibility, tested only under WindowsMichal Krol2005-01-172-0/+178
* add [.slang] to INCDIR, fix comma in OBJECTSMichal Krol2005-01-171-4/+4
* silence warningBrian Paul2005-01-171-1/+1
* silence a bunch of warningsBrian Paul2005-01-171-47/+77
* 3dlabs glslang frontendMichal Krol2005-01-131-0/+37
* 3dlabs glslang frontend, not completeMichal Krol2005-01-131-0/+745
* cosmetic changesMichal Krol2005-01-131-13/+10
* implement ARB_shader_objects, not completeMichal Krol2005-01-131-91/+957
* add atifragshader.c, shaderobjects.c, shaderobjects_3dlabs.c, atifragshader.h,Michal Krol2005-01-131-1/+25
* add shaderobjects_3dlabs.cMichal Krol2005-01-131-3/+6
* prototype _mesa_init_ati_fragment_shader()Brian Paul2005-01-112-12/+16
* aliasing was brokenMichal Krol2005-01-111-1/+1
* updates from JoukBrian Paul2005-01-031-1/+3
* Implement software ATI_fragment_shaderDave Airlie2004-12-193-0/+562
* Added PRINT instruction for GL_NV_fragment_program.Brian Paul2004-12-184-10/+85
* Experimental PRINT instruction for NV_vertex_program.Brian Paul2004-12-165-8/+149
* tweaks to the LIT instructionsBrian Paul2004-12-151-9/+4
* uint*t -> u_int*t changesAlan Hourihane2004-12-141-1/+4
* silence warningsAlan Hourihane2004-12-081-3/+3
* Fix some warningsAlan Hourihane2004-12-021-5/+1
* update from JoukBrian Paul2004-11-291-2/+2
* update some type namesBrian Paul2004-11-263-7/+9
* added shaderobjects.cBrian Paul2004-11-101-2/+5
* slang syntax conforming spec rev. 1.10.59Michal Krol2004-10-292-0/+2253
* remove unused entriesMichal Krol2004-10-271-7/+0
* by karoshi - ARB_shader_objects implementationMichal Krol2004-10-271-0/+258
* by karoshi - header file for ARB_shader_objects implementationMichal Krol2004-10-271-0/+178
* Bug #1682: Mesa core code that gets linked into DRI drivers should never callAdam Jackson2004-10-241-1/+1
* - add decimal literal integer supportMichal Krol2004-10-222-588/+609
* forgot about revision incrementMichal Krol2004-10-212-2/+2
* - use new program option values from arbprogram.synMichal Krol2004-10-211-32/+18
* remove redundant check of parsed program targetMichal Krol2004-10-212-30/+2