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* slang: ensure structure elements have their array length setAlan Hourihane2009-03-251-0/+1
* mesa: add new internal state var for window sizeBrian Paul2009-03-202-0/+14
* mesa: linear scan register allocation for shader programsBrian Paul2009-03-201-21/+407
* slang: Use _mesa_snprintf() wrapper.Michal Krol2009-03-201-1/+1
* slang: initialize the contextAlan Hourihane2009-03-191-2/+3
* slang: support uniform arraysAlan Hourihane2009-03-191-1/+13
* glsl: change GLSL #pragma initializationBrian Paul2009-03-193-14/+22
* glsl: when debug pragma is on, emit comments about function calls/inlinesBrian Paul2009-03-193-0/+13
* slang: if/else/break & if/else/continue work for unrolled loopsAlan Hourihane2009-03-192-7/+38
* slang: redo the last commit for if/break & if/continue tests as itAlan Hourihane2009-03-181-1/+8
* Revert "slang: if we detect an if/break or if/continue within a loop and we're"Alan Hourihane2009-03-181-28/+17
* slang: if we detect an if/break or if/continue within a loop and we'reAlan Hourihane2009-03-181-17/+28
* mesa: update/fix doxygen commentsVinson Lee2009-03-172-2/+2
* mesa: Silence compiler warnings.Michal Krol2009-03-161-0/+1
* mesa: glUseProgram() debug code (disabled)Brian Paul2009-03-131-0/+11
* mesa: add support for ATI_envmap_bumpmapRoland Scheidegger2009-03-122-0/+30
* mesa: remove some last remnants of GL_MESA_program_debugBrian Paul2009-03-112-12/+6
* glsl: remove _slang_attach_storage() functionBrian Paul2009-03-101-52/+21
* glsl: some clean-ups, remove old assertions, add new assertionsBrian Paul2009-03-101-7/+6
* glsl: remove stray/unneeded totalSize assignmentBrian Paul2009-03-101-1/+1
* mesa: fix dumb sizeof() vs. strlen() mix-upBrian Paul2009-03-101-1/+1
* glsl: fix typo: s/vec4_tex1d_proj/vec4_tex_1d_proj/Brian Paul2009-03-102-24/+24
* mesa: gl_register_file enum typedefBrian Paul2009-03-0711-43/+43
* mesa: remove GL_MESA_program_debug extensionBrian Paul2009-03-077-365/+0
* glsl: call the program optimizerBrian Paul2009-03-061-0/+5
* mesa: add new program optimizer codeBrian Paul2009-03-062-0/+460
* mesa: added some assertionsBrian Paul2009-03-051-0/+2
* mesa: when printing src regs, use |reg| for absolute valueBrian Paul2009-03-051-7/+16
* mesa: include mfeatures.hBrian Paul2009-03-041-0/+3
* mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul2009-02-288-51/+28
* mesa: update fragResults array in arb_output_attrib_string()Brian Paul2009-02-271-1/+12
* mesa: replace old prog_instruction::Sampler field with Aux fieldBrian Paul2009-02-261-8/+3
* glsl: silence warningBrian Paul2009-02-241-1/+1
* glsl: yet another swizzled expression fixBrian Paul2009-02-231-2/+5
* glsl: fix another swizzle-related bugBrian Paul2009-02-231-13/+8
* mesa: re-org texgen stateBrian Paul2009-02-211-8/+8
* glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul2009-02-2011-171/+213
* mesa: add TexShadow field to prog_instructionBrian Paul2009-02-203-0/+8
* mesa: freshen-up comments, move some fields in prog_instructionBrian Paul2009-02-201-25/+15
* glsl: rename GLSL texture assembly instructions to be more legibleBrian Paul2009-02-207-321/+327
* glsl: fix vec4_texp_rect IR code (need projective version)Brian Paul2009-02-201-1/+1
* glsl: asst improvements, clean-ups in set_program_uniform()Brian Paul2009-02-181-27/+36
* glsl: fix inequality in set_program_uniform()Brian Paul2009-02-181-1/+1
* glsl: fix link failure for variable-indexed varying output arraysBrian Paul2009-02-181-0/+25
* mesa: improved error msgBrian Paul2009-02-181-1/+2
* mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)Brian Paul2009-02-182-4/+21
* glsl: fix a swizzle-related regressionBrian Paul2009-02-181-1/+1
* glsl: fix mistake in a commentBrian Paul2009-02-171-1/+1
* glsl: fix an array indexing bugBrian Paul2009-02-171-10/+43
* mesa: when printing/dumping instruction, include relative addressing infoBrian Paul2009-02-171-13/+11