| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
indexed elements ensure we write to a single register.
|
|\
| |
| |
| |
| |
| |
| | |
Conflicts:
src/mesa/glapi/descrip.mms
src/mesa/shader/grammar/descrip.mms
|
| | |
|
| |
| |
| |
| |
| | |
Implementing _mesa_get_handle in using
glGetIntegerv(GL_CURRENT_PROGRAM, ...) allows glGetHandleARB to work.
|
| |
| |
| |
| |
| |
| |
| | |
The GL_ARB_shader_objects spec says that glAttachShaderARB is supposed
to return GL_INVALID_OPERATION if a shader is attached to a program
where it is already attached. _mesa_attach_shader perviously returned
without error in this case.
|
| | |
|
| | |
|
|\ \
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Conflicts:
src/gallium/auxiliary/gallivm/instructionssoa.cpp
src/gallium/auxiliary/gallivm/soabuiltins.c
src/gallium/auxiliary/rtasm/rtasm_x86sse.c
src/gallium/auxiliary/rtasm/rtasm_x86sse.h
src/mesa/main/texenvprogram.c
src/mesa/shader/arbprogparse.c
src/mesa/shader/prog_statevars.c
src/mesa/state_tracker/st_draw.c
src/mesa/vbo/vbo_exec_draw.c
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
account
Commit 1680ef869625dc1fe9cf481b180382a34e0738e7 changed the texenv program
to get color from a state register instead of a constant-valued vertex
attribute. This broke program concatenation (so glDraw/CopyPixels broke).
Now check if the second program get's color from a constant register and
handle that case appropriately.
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | | |
|
| | |
| | |
| | |
| | | |
instead of old MAX_NV_XXX definitions in order to allow Cell TGSI fragment program generator to work again.
|
| | | |
|
|\ \ \
| | |/
| |/|
| | |
| | |
| | |
| | |
| | | |
Conflicts:
src/mesa/vbo/vbo.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_exec_draw.c
|
| | | |
|
| | |
| | |
| | |
| | | |
sampler variable redeclaration.
|
| | |
| | |
| | |
| | | |
(cherry picked from commit 7a6eba54d064cadf15f93df2c1748cf5e474ef03)
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Additional error checking.
Allow setting elements of uniform arrays. This involves encoding both
a uniform location and a parameter offset in the value returned by
glGetUniformLocation().
Limit glUniform[if]v()'s count to the size of the uniform array.
When setting bool-valued uniforms, convert all float/int values to 0 or 1.
|
| | |
| | |
| | |
| | | |
(cherry picked from commit 18cd9c229a1fc8da8b7669b8d1d100f6bbeca183)
|
| | | |
|
| | | |
|
| | |
| | |
| | |
| | |
| | |
| | | |
point coord
(cherry picked from commit d7a7b0a10dd355fbeb7a404091a42d4ab558c820)
|
|\| |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Conflicts:
src/mesa/glapi/glapi.h
src/mesa/main/api_exec.c
src/mesa/main/attrib.c
src/mesa/main/clear.c
src/mesa/main/context.c
src/mesa/main/mfeatures.h
src/mesa/main/mipmap.c
src/mesa/main/mipmap.h
src/mesa/main/readpix.c
src/mesa/main/sources
src/mesa/main/state.c
src/mesa/main/texformat.c
src/mesa/main/texparam.c
src/mesa/main/texstate.c
src/mesa/vbo/vbo_context.c
src/mesa/x86/common_x86_asm.S
|
| | |
| | |
| | |
| | | |
(cherry picked from commit af3d9dba562813ffed71691bffd7faf6665c4487)
|
| | | |
|
| | | |
|
| | |
| | |
| | |
| | | |
(cherry picked from commit 6363960db55769db73021081b60f1028723d9f58)
|
|\ \ \
| | |/
| |/| |
|
| | | |
|
| | | |
|
|\ \ \
| | |/
| |/|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Conflicts:
include/GLES/egl.h
include/GLES/egltypes.h
src/egl/main/eglconfig.c
src/egl/main/eglconfig.h
src/glu/sgi/libnurbs/interface/bezierEval.h
src/glu/sgi/libnurbs/interface/bezierPatch.h
src/glu/sgi/libnurbs/interface/bezierPatchMesh.h
src/glu/sgi/libnurbs/internals/dataTransform.h
src/glu/sgi/libnurbs/internals/displaymode.h
src/glu/sgi/libnurbs/internals/sorter.h
src/glu/sgi/libnurbs/nurbtess/definitions.h
src/glu/sgi/libnurbs/nurbtess/directedLine.h
src/glu/sgi/libnurbs/nurbtess/gridWrap.h
src/glu/sgi/libnurbs/nurbtess/monoChain.h
src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h
src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h
src/glu/sgi/libnurbs/nurbtess/partitionX.h
src/glu/sgi/libnurbs/nurbtess/partitionY.h
src/glu/sgi/libnurbs/nurbtess/polyDBG.h
src/glu/sgi/libnurbs/nurbtess/polyUtil.h
src/glu/sgi/libnurbs/nurbtess/primitiveStream.h
src/glu/sgi/libnurbs/nurbtess/quicksort.h
src/glu/sgi/libnurbs/nurbtess/rectBlock.h
src/glu/sgi/libnurbs/nurbtess/sampleComp.h
src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h
src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h
src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h
src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h
src/glu/sgi/libnurbs/nurbtess/sampledLine.h
src/glu/sgi/libnurbs/nurbtess/searchTree.h
src/glu/sgi/libnurbs/nurbtess/zlassert.h
src/glu/sgi/libutil/error.c
src/glu/sgi/libutil/glue.c
src/glu/sgi/libutil/gluint.h
src/glu/sgi/libutil/project.c
src/glu/sgi/libutil/registry.c
src/glx/x11/Makefile
src/glx/x11/glxclient.h
src/glx/x11/glxext.c
src/mesa/drivers/dri/ffb/ffb_dd.h
src/mesa/drivers/dri/ffb/ffb_points.h
src/mesa/drivers/dri/gamma/gamma_context.h
src/mesa/drivers/dri/gamma/gamma_macros.h
src/mesa/drivers/dri/i810/i810context.h
src/mesa/drivers/dri/r128/r128_dd.h
src/mesa/drivers/dri/r128/r128_tex.h
src/mesa/drivers/dri/tdfx/tdfx_dd.h
src/mesa/drivers/x11/xm_buffer.c
src/mesa/glapi/glapi.c
src/mesa/main/dispatch.c
src/mesa/main/state.c
src/mesa/main/texstate.c
src/mesa/shader/arbprogparse.c
src/mesa/shader/arbprogram.c
src/mesa/shader/nvfragparse.c
src/mesa/shader/nvprogram.c
src/mesa/shader/shader_api.c
src/mesa/sources
src/mesa/swrast/s_aaline.c
src/mesa/swrast/s_aaline.h
src/mesa/swrast/s_aatriangle.h
src/mesa/swrast/s_accum.c
src/mesa/swrast/s_alpha.h
src/mesa/swrast/s_bitmap.c
src/mesa/swrast/s_blend.h
src/mesa/swrast/s_context.c
src/mesa/swrast/s_copypix.c
src/mesa/swrast/s_depth.c
src/mesa/swrast/s_depth.h
src/mesa/swrast/s_drawpix.c
src/mesa/swrast/s_drawpix.h
src/mesa/swrast/s_feedback.c
src/mesa/swrast/s_feedback.h
src/mesa/swrast/s_fog.h
src/mesa/swrast/s_lines.h
src/mesa/swrast/s_logic.h
src/mesa/swrast/s_masking.h
src/mesa/swrast/s_points.c
src/mesa/swrast/s_points.h
src/mesa/swrast/s_readpix.c
src/mesa/swrast/s_span.c
src/mesa/swrast/s_span.h
src/mesa/swrast/s_stencil.h
src/mesa/swrast/s_texcombine.c
src/mesa/swrast/s_texcombine.h
src/mesa/swrast/s_texfilter.c
src/mesa/swrast/s_texfilter.h
src/mesa/swrast/s_texstore.c
src/mesa/swrast/s_triangle.c
src/mesa/swrast/s_triangle.h
src/mesa/swrast/s_zoom.h
src/mesa/swrast_setup/ss_context.c
src/mesa/swrast_setup/ss_triangle.h
src/mesa/tnl/t_draw.c
src/mesa/tnl/t_vb_light.c
src/mesa/tnl/t_vertex_generic.c
src/mesa/tnl/t_vertex_sse.c
src/mesa/tnl/t_vp_build.h
src/mesa/tnl/tnl.h
src/mesa/x86/common_x86.c
|
| | |
| | |
| | |
| | |
| | |
| | | |
Also unify caching of fragment and vertex programs in shader/prog_cache.c`
Brought across from gallium-0.2
|
| | |
| | |
| | |
| | |
| | | |
This is another step toward removing a whole bunch of -I flags from
the cc commands. Still need to address driver code...
|
|\ \ \
| | |/
| |/|
| | |
| | |
| | | |
Conflicts:
src/mesa/shader/slang/slang_link.c
|
| | |
| | |
| | |
| | | |
point coord
|
| | | |
|
| | | |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Calls to glBindAttribLocation() should not take effect until the next time
that glLinkProgram() is called.
gl_shader_program::Attributes now just contains user-defined bindings.
gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
|
| | | |
|
|\ \ \
| | |/
| |/|
| | |
| | |
| | |
| | | |
Conflicts:
progs/trivial/Makefile
src/mesa/glapi/glthread.c
|
| | | |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Calls to glBindAttribLocation() should not take effect until the next time
that glLinkProgram() is called.
gl_shader_program::Attributes now just contains user-defined bindings.
gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
|
| | | |
|
|\ \ \
| | |/
| |/|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Conflicts:
Makefile
progs/demos/Makefile
progs/glsl/Makefile
progs/redbook/Makefile
progs/samples/Makefile
progs/tests/Makefile
progs/trivial/Makefile
progs/xdemos/Makefile
src/gallium/Makefile
src/mesa/main/attrib.c
src/mesa/main/bufferobj.c
src/mesa/vbo/vbo_exec_draw.c
|
| | | |
|