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path: root/src/mesa/shader
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* remove the GLSL spec wording;Michal Krol2005-05-253-3020/+2267
* stand-alone vertsions of grammar_mesa - used by utilities;Michal Krol2005-05-252-0/+84
* change the behaviour of enter and local_addr instructionsMichal Krol2005-05-251-5/+5
* moved to windows build dirKarl Schultz2005-05-241-493/+0
* silence gcc warningsKeith Whitwell2005-05-233-0/+10
* Committing in .Jouk Jansen2005-05-201-2/+11
* intermediate code generator (not finished);Michal Krol2005-05-1914-77/+4053
* add static_assert macroMichal Krol2005-05-191-0/+2
* fix info log grabbingMichal Krol2005-05-191-3/+3
* int -> size_t to fix compile on LP64.Adam Jackson2005-05-111-1/+1
* Fix some valgrind complaintsKeith Whitwell2005-05-101-0/+4
* Fix some valgrind complaintsKeith Whitwell2005-05-101-2/+0
* reduce the use of malloc and strdup for parameter listsKeith Whitwell2005-05-102-25/+33
* Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz2005-05-057-15/+15
* Sort instructions for clarity.Keith Whitwell2005-05-041-33/+33
* Include negate information in disassembly output.Keith Whitwell2005-05-041-6/+12
* Mark unused registers as undefined so dissassemblers can recognizedKeith Whitwell2005-05-041-0/+10
* Improve the quality of the disassembly output for fragment programs.Keith Whitwell2005-05-041-129/+125
* Committing in .Jouk Jansen2005-05-041-2/+3
* Add more error checking.Michal Krol2005-04-222-113/+286
* Cosmetic changes.Michal Krol2005-04-221-5/+11
* Move some utility functions to slang_utility.c.Michal Krol2005-04-223-41/+121
* Provide precompiled binary versions of built-in library .gc sourcesMichal Krol2005-04-227-2502/+4501
* Reduce the size of mesa's internal fragment and vertex programKeith Whitwell2005-04-2112-576/+694
* use _mesa_pow() for LIT (bug 3087)Brian Paul2005-04-211-1/+1
* fix state.light[n].spot.direction.w value (bug 3083)Brian Paul2005-04-201-1/+2
* Updates for OpenVMS : New makefilesJouk Jansen2005-04-185-6/+54
* remove carriage returnsBrian Paul2005-04-153-3040/+3040
* Fix alpha value of STATE_LIGHTMODEL_SCENECOLOR. From the spec:Keith Whitwell2005-04-151-3/+7
* implement info log; parse #version directiveMichal Krol2005-04-153-177/+402
* slang preprocessorMichal Krol2005-04-152-0/+120
* slang #version directive syntaxMichal Krol2005-04-152-0/+182
* change __asm statement semanticsMichal Krol2005-04-153-14/+14
* hook to _slang_compile()Michal Krol2005-04-141-0/+18
* do not use isdigit() - can cause link errorsMichal Krol2005-04-141-1/+1
* clean-up stuffMichal Krol2005-04-131-24/+32
* simple front-end compilerMichal Krol2005-04-132-0/+2061
* add __fixed_input and __fixed_output qualifier support;Michal Krol2005-04-132-9/+22
* cosmetic changes;Michal Krol2005-04-134-35/+663
* cosmetic changes;Michal Krol2005-04-132-20/+1431
* cosmetic changes;Michal Krol2005-04-133-90/+1825
* converts a .gc file to a C header containing string form of the fileMichal Krol2005-04-131-0/+55
* Add shaderobjects_3dlabs.c back into build but use #ifdef FEATURE_shading_lan...Brian Paul2005-04-072-7/+29
* Use FEATURE_shading_language to control whether the shading languageBrian Paul2005-04-011-3/+3
* Disable _mesa_3dlabs_create_{program,shader}_object references.Adam Jackson2005-03-301-0/+4
* Disable C++ shading language code yet again. Doesn't compile with olderBrian Paul2005-03-291-0/+2
* re-enable _mesa_init_shaderobjects_3dlabs() callBrian Paul2005-03-291-2/+0
* fix a variety of warnings/errorsBrian Paul2005-03-296-16/+21
* disable _mesa_init_shaderobjects_3dlabs() call until build is fixedBrian Paul2005-03-261-0/+2
* implement gl2_3dlabs_shhandle interface; resolve few TODOsMichal Krol2005-03-251-46/+266