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* glsl: pass datatype to _mesa_add_varying()Brian Paul2010-04-014-5/+7
| | | | Will be needed later for transform feedback support.
* glsl: add more vertex/fragment output info helpersBrian Paul2010-04-012-13/+64
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* mesa: add transform feedback queriesBrian Paul2010-03-302-7/+53
| | | | And make _mesa_copy_string() non-static.
* glsl: avoid using rcp in length() functionsBrian Paul2010-03-291-3/+3
| | | | See prev commit for related info.
* glsl: remove rcp from sqrt()Brian Paul2010-03-291-10/+4
| | | | | | | Per a patch from Marek Olšák, we can simply multiply the incoming value by 1/sqrt(x) instead of using rcp. We're keeping the x==0 check to avoid generating NaN for sqrt(0).
* Replace _mesa_strtod with _mesa_strtof.Marcin Baczyński2010-03-154-11/+11
| | | | Reviewed-by: Ian Romanick <[email protected]>
* Grammar and spelling fixesJeff Smith2010-03-123-4/+4
| | | | | Signed-off-by: Jeff Smith <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* ARB prog parser: added (float) casts and regenerate filesBrian Paul2010-03-112-30/+16
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* Revert "mesa: Remove pointless comparison of unsigned integer with a ↵Vinson Lee2010-03-041-4/+9
| | | | | | | | | | | | | | negative constant." This reverts commit a05fdbcb719ac64e6be842372813f0f4ca2f4f93. Removing the comparison is wrong. The comparison with -1 should be changed to another value (probably PROGRAM_UNDEFINED) along with another change in the shader assembler. Conflicts: src/mesa/shader/prog_execute.c
* glsl: Remove unsigned greater than or equal zero comparison.Vinson Lee2010-03-041-1/+1
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* glsl: Remove unsigned greater than or equal zero comparison.Vinson Lee2010-03-041-1/+1
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* glsl: Return NULL on _slan_gen_asm error path on non-debug builds.Vinson Lee2010-03-041-0/+1
| | | | | Exit the function early on the error path, instead of continuing, to prevent a null pointer dereference later on.
* glsl: Add assert to check input to strcmp.Vinson Lee2010-03-041-0/+1
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* glsl: Add assert to check input to strcmp.Vinson Lee2010-03-021-0/+1
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* glsl: Move assert from outside to inside of _slang_gen_swizzle function.Vinson Lee2010-02-271-1/+1
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* glsl: Assert input to strcmp is not null.Vinson Lee2010-02-271-0/+1
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* glsl: Assert pointer is not null before dereferencing.Vinson Lee2010-02-271-0/+1
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* glsl: implement support for GL_EXT_texture_arrayBrian Paul2010-02-259-83/+246
| | | | | | | | GL_EXT_texture_array is different from the existing GL_MESA_texture_array support in that the former is only supported for GLSL, not fixed-function. The shadow compare versions of the sampler functions haven't been tested yet. The non-shadow versions have been tested with a new piglit test.
* mesa: added texture array targets in sizeof_glsl_type()Brian Paul2010-02-251-0/+4
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* mesa: added cases for texture array targetsBrian Paul2010-02-251-0/+2
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* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-251-1/+1
| | | | | | glapi/dispatch.h is a core Mesa header file. Move the header file to main/ to make this clear. It also becomes clear after this change that IN_DRI_DRIVER is only used in core Mesa to enable the remap table.
* mesa: Silence compiler format warning.Vinson Lee2010-02-191-1/+1
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* mesa: fix snprintf() typoBrian Paul2010-02-192-4/+4
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* mesa: restore _mesa_snprintf() - it's needed for WindowsBrian Paul2010-02-198-22/+22
| | | | This reverts part of commit 298be2b028263b2c343a707662c6fbfa18293cb2
* mesa: casts to silence new warnings from printf()Brian Paul2010-02-191-1/+1
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* mesa: remove abs/negate from fetch_vector1ui()Brian Paul2010-02-191-14/+1
| | | | | | This function is only used for the NV unpack instructions. Negate/abs make no sense and removing the code fixes Windows compiler warnings. Found by Karl Schultz.
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-1917-256/+256
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* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-1926-128/+128
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* mesa: replace _mesa_bzero() with memset()Brian Paul2010-02-195-6/+6
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* mesa: replace old MEMCPY macro with memcpyBrian Paul2010-02-194-4/+4
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* Remove _mesa_memset in favor of plain memset.Kenneth Graunke2010-02-194-5/+5
| | | | This may break the SUNOS4 build, but it's no longer relevant.
* Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke2010-02-1912-15/+15
| | | | This may break the SUNOS4 build, but it's no longer relevant.
* Remove _mesa_atoi in favor of plain atoi.Kenneth Graunke2010-02-193-9/+9
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* Remove _mesa_strncmp in favor of plain strncmp.Kenneth Graunke2010-02-194-8/+8
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* Remove _mesa_strcmp in favor of plain strcmp.Kenneth Graunke2010-02-198-21/+20
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* Remove _mesa_strlen in favor of plain strlen.Kenneth Graunke2010-02-1914-21/+21
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* Remove _mesa_strcpy in favor of plain strcpy.Kenneth Graunke2010-02-193-3/+3
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* Remove _mesa_strncat in favor of plain strncat.Kenneth Graunke2010-02-191-8/+8
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* Remove _mesa_strstr in favor of plain strstr.Kenneth Graunke2010-02-192-9/+9
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* glsl: Silence unused value warning.Vinson Lee2010-02-171-0/+2
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* mesa: Remove pointless comparison of unsigned integer with a negative constant.Vinson Lee2010-02-151-9/+4
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* glsl: use new program cloning functionsBrian Paul2010-02-141-2/+2
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* mesa: added _mesa_clone_vertex/fragment_program()Brian Paul2010-02-141-0/+16
| | | | To reduce casting elsewhere...
* mesa: Fix compiler warningsKarl Schultz2010-02-135-12/+12
| | | | | Add explicit casts, fix constant types, fix variable types. Fixes about 340 warnings in MSFT Visual Studio.
* glsl: implement layout qualifiersBrian Paul2010-02-131-19/+110
| | | | | | | | | | | | | For GL_ARB_fragment_coord_conventions. This only applies to gl_FragCoord and controls pixel center origin and pixel center integer. For example: layout (origin_upper_left, pixel_center_integer) varying vec4 gl_FragCoord; This features introduces the idea of re-declaring variables with a changed type. This may also apply to arrays in some cases but that's not implemented at this time.
* glsl: added type layout field and new type compare funcBrian Paul2010-02-132-2/+45
| | | | | Note: because of a weird dependency checking bug, a 'make clean' may be needed before recompiling.
* mesa: copy frag coord layout fields tooBrian Paul2010-02-131-0/+2
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* scons: User friendly message for code generated filesJosé Fonseca2010-02-101-2/+2
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* Simplify GLSL extension mechanism.Michal Krol2010-02-101-2/+2
| | | | | Since extension name and extension name string are the same, collapse them into one name.
* glsl: GLSL extensions have the GL_ prefixBrian Paul2010-02-101-2/+2
| | | | | | | | | Both the #extension directive name and the preprocessor symbol start with the GL_ prefix. For example: ... New glean/glsl1 tests have been added to test the #extension feature.