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* mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul2008-07-041-0/+5
* mesa: fix incorrect array size, added assertionBrian Paul2008-07-031-1/+2
* mesa: fix array storage allocation bugBrian Paul2008-07-031-0/+8
* mesa: regenerated fileBrian Paul2008-07-031-761/+763
* mesa: additional vec4 constructorBrian Paul2008-07-031-0/+8
* mesa: fix various error codesBrian Paul2008-07-031-94/+144
* mesa: additional GLSL built-in constantsBrian Paul2008-07-021-13/+19
* mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul2008-07-021-0/+8
* mesa: added some debug code (disabled)Brian Paul2008-07-022-0/+9
* mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul2008-07-021-2/+12
* mesa: regenerated fileBrian Paul2008-07-021-152/+163
* mesa: added some missing equal() notEqual() intrinsicsBrian Paul2008-07-021-0/+33
* mesa: disable some debug assertionsBrian Paul2008-07-021-0/+5
* mesa: regenerated filesBrian Paul2008-07-022-20/+35
* mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul2008-07-022-1/+39
* mesa: added _mesa_print_swizzle() debugging helperBrian Paul2008-07-022-0/+16
* mesa: fix a GLSL vector subscript/writemask bugBrian Paul2008-07-011-47/+90
* mesa: move some functionsBrian Paul2008-07-011-99/+99
* mesa: make _slang_swizzle_swizzle() non-privateBrian Paul2008-07-012-9/+16
* mesa: better function inlining in the presence of 'return' statementsBrian Paul2008-07-011-23/+105
* mesa: add/fix some IrInfo entries for debugging purposesBrian Paul2008-07-011-3/+5
* mesa: added null ptr checksBrian Paul2008-06-281-2/+2
* s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()Brian Paul2008-06-281-4/+6
* mesa: Use appropriate unsigned/signed, float/integer types.José Fonseca2008-06-244-7/+7
* silly bug: it's PROGRAM_VARYINGZack Rusin2008-06-121-1/+1
* glsl: make sure we replace all output reads with temporariesZack Rusin2008-06-123-7/+10
* mesa: remove unneeded #includeBrian Paul2008-06-121-1/+0
* almost forgot - RelAddr is a boolean so use it hereZack Rusin2008-06-121-1/+1
* shaders: fix allocation of arrays of parametersZack Rusin2008-06-121-1/+23
* glsl: implement variable array indexesZack Rusin2008-06-124-12/+24
* mesa: include mtypes.hBrian Paul2008-06-101-0/+2
* glsl: fix array size initialiazers using const variablesZack Rusin2008-06-091-2/+26
* Set the attribute as used.Alan Hourihane2008-06-041-0/+3
* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-05-314-12/+12
* Merge branch 'gallium-vertex-linear' into gallium-0.1Jakob Bornecrantz2008-05-282-11/+43
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| * mesa: pre-swizzle normal scale state valueKeith Whitwell2008-05-241-1/+5
| * mesa: do object-space lighting in ffvertex_prog.cKeith Whitwell2008-05-232-10/+38
* | copy StateFlags in _mesa_clone_parameter_list()Brian Paul2008-05-201-0/+2
* | fix incorrect sampler numbering/indexing.Brian Paul2008-05-205-14/+15
* | fix tempReg test in _mesa_combine_programs()Brian Paul2008-05-191-1/+1
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* print vertex.attrib[n] (from master)Brian Paul2008-05-181-3/+19
* Fix some bugs in material, depth range stateBrian Paul2008-05-181-4/+4
* alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Brian Paul2008-05-183-84/+26
* bring in fixes/changes from masterBrian Paul2008-05-161-5/+14
* Fix a program refcounting error, don't share program parameter lists.Brian Paul2008-05-162-41/+20
* fix parsing of state.texenv.color (bug 14931)Brian Paul2008-05-142-2/+4
* Consolidate texture fetch code and use partial derivatives when possible.Brian Paul2008-05-142-67/+70
* mesa: fix InfoLog memleak, misc sync with masterBrian Paul2008-05-141-4/+8
* Bug #13492: Only call ProgramStringNotify if program parsing succeeded.Eric Anholt2008-05-141-2/+2
* fix swizzle error test (bug 11881)Brian2008-05-141-2/+2