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* Merge branch 'master' into asm-shader-rework-2Ian Romanick2009-09-106-418/+431
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| * mesa: Include <unistd.h> only when one is available.Michal Krol2009-09-072-0/+8
| * ARB prog: replace 'unsigned' with 'gl_state_index'Brian Paul2009-09-045-195/+195
| * ARB prog: rename POINT, SIZE to POINT_TOK, SIZE_TOKBrian Paul2009-09-045-37/+23
| * ARB prog parser: Fix handling of stateOptModMatNumIan Romanick2009-09-012-203/+203
| * mesa: debug printf for KILBrian Paul2009-08-311-0/+5
* | NV fp parser: Add support for condition codesIan Romanick2009-09-104-881/+1183
* | ARB prog lexer: Add missing #include to silence compile warningIan Romanick2009-09-102-173/+175
* | ARB prog parser: Differentiate between used and unused names in the lexerIan Romanick2009-09-105-834/+851
* | NV fp parser: Support instruction and TEMP / OUTPUT sizesIan Romanick2009-09-046-1506/+1463
* | ARB prog parser: Add new constructor for asm_instructionIan Romanick2009-09-043-334/+400
* | NV fp parser: Add support for absolute value operator on instruction operandsIan Romanick2009-09-032-840/+942
* | NV fp parser: Support new scalar constant behaviorIan Romanick2009-09-032-729/+770
* | NV fp parser: Parse TXD instructionIan Romanick2009-09-012-842/+941
* | NV fp lexer: Add new opcodesIan Romanick2009-08-315-1191/+1455
* | NV fp: Parse 'OPTION NV_fragment_program' in ARB assembly shadersIan Romanick2009-08-312-0/+12
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* Merge branch 'mesa_7_5_branch'Brian Paul2009-08-271-8/+8
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| * mesa: direct program debug output to stderr instead of stdoutmarvin242009-08-271-9/+9
* | mesa: move decls before codeVinson Lee2009-08-271-2/+4
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-261-4/+15
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| * glsl: signal that the program needs to be re-translated when samplers changeBrian Paul2009-08-261-4/+15
* | glsl: asst. clean-ups in set_program_uniform()Brian Paul2009-08-261-14/+7
* | mesa: var renaming, new assertionBrian Paul2009-08-261-4/+5
* | mesa: additional instruction field size assertionsBrian Paul2009-08-261-0/+6
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-261-3/+7
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| * glsl: fix bug in sampler array indexingBrian Paul2009-08-261-3/+7
| * ARB prog: Set error instead of falling through with incorrect valueBrian Paul2009-08-241-0/+3
| * glsl: Silence gcc uninitialized variable warning.Vinson Lee2009-08-241-1/+1
* | glsl: update a texture/sampler commentBrian Paul2009-08-251-1/+1
* | glsl: implement shader sampler validationBrian Paul2009-08-252-11/+109
* | mesa: print some program fields in binary tooBrian Paul2009-08-251-2/+29
* | ARB prog: Set error instead of falling through with incorrect valueIan Romanick2009-08-241-0/+3
* | glsl: Silence gcc uninitialized variable warning.Vinson Lee2009-08-241-1/+1
* | ARB prog parser: Regenerate parser from previous commitIan Romanick2009-08-241-6/+6
* | ARB prog parser: use correct context limitsBrian Paul2009-08-241-6/+6
* | mesa: _mesa_layout_parameters() returns a boolean valueBrian Paul2009-08-242-5/+10
* | ARB prog lexer: Fix lexer to eat both DOS and Unix line endingsIan Romanick2009-08-232-304/+308
* | ARB prog parser: include imports.h to kill some compiler warningsLuo Jinghua2009-08-221-0/+1
* | ARB prog parser: Revert part of previous change to constant parsingIan Romanick2009-08-202-16/+16
* | Merge branch 'master' into asm-shader-rework-1Ian Romanick2009-08-1810-135/+276
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| * | mesa: also pass the GPU program to _mesa_append_uniforms_to_file()Brian Paul2009-08-142-3/+5
| * | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-141-2/+2
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| | * glsl: fix some uninitialized pointersBrian Paul2009-08-131-2/+2
| * | mesa: new _mesa_append_uniforms_to_file() debug/logging functionBrian Paul2009-08-142-0/+34
| * | glsl: fix incorrect attribute sizeBrian Paul2009-08-131-1/+1
| * | glsl: remove duplicate frag input entryBrian Paul2009-08-121-1/+0
| * | Merge branch 'new-frag-attribs'Brian Paul2009-08-124-24/+3
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| | * | mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputsBrian Paul2009-07-294-24/+2
| * | | glsl: add gl_Vertex, gl_Normal, etc to list of active attributesBrian Paul2009-08-121-0/+19
| * | | glsl: move predefined shader input/output info/code to slang_builtin.cBrian Paul2009-08-124-103/+199