index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
shader
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
mesa: better variable name: s/aux/store/
Brian Paul
2008-11-21
5
-12
/
+15
*
mesa: minor comment reformattting
Brian Paul
2008-11-19
1
-16
/
+13
*
mesa: glsl compiler debug code
Brian Paul
2008-11-19
1
-141
/
+151
*
mesa: rework GLSL array code generation
Brian Paul
2008-11-19
5
-160
/
+371
*
mesa: don't realloc instruction buffer so often
Brian Paul
2008-11-19
1
-13
/
+22
*
mesa: updated comment
Brian Paul
2008-11-19
1
-0
/
+2
*
mesa: no longer need Writemask field in GLSL IR nodes
Brian Paul
2008-11-13
4
-69
/
+23
*
mesa: revamp GLSL instruction emit code
Brian Paul
2008-11-13
1
-244
/
+381
*
mesa: make writemask_string() non-static
Brian Paul
2008-11-13
2
-4
/
+7
*
mesa: remove some do-nothing GLSL code
Brian Paul
2008-11-13
1
-16
/
+0
*
mesa: fix accidental regression in GLSL built-in texture matrix lookup
Brian Paul
2008-11-13
1
-0
/
+1
*
mesa: use the tighter definition of GLSL ftransform() from the gallium branches
Brian Paul
2008-11-13
2
-31
/
+40
*
mesa: remove unused/obsolete __NormalMatrixTranspose matrix
Brian Paul
2008-11-13
3
-188
/
+184
*
mesa: fix bug in GLSL built-in matrix state lookup
Brian Paul
2008-11-13
1
-2
/
+5
*
mesa: tweak program register printing for RelAddr case
Brian Paul
2008-11-13
1
-1
/
+1
*
mesa: allow relative indexing into all register files and indirect dst regist...
Brian Paul
2008-11-11
3
-128
/
+128
*
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2008-11-10
7
-31
/
+52
*
mesa: initial support for uniform variable initializers.
Brian Paul
2008-11-10
1
-5
/
+22
*
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-10
1
-5
/
+10
*
mesa: allows 'f' suffix on GLSL float literals
Brian Paul
2008-11-10
2
-6
/
+16
*
mesa: remove OPCODE_INT #define
Brian
2008-11-08
1
-3
/
+0
*
mesa: add support for 'centroid' qualifier in GLSL 1.20
Brian Paul
2008-11-07
11
-2598
/
+2706
*
mesa: add support for 'invariant' keyword for GLSL 1.20
Brian Paul
2008-11-07
11
-2609
/
+2749
*
mesa: reformat comments, rewrap lines, etc for a little better readability
Brian Paul
2008-11-07
2
-402
/
+418
*
mesa: forgot sqrt in NRM3/4 instructions
Brian Paul
2008-11-07
1
-2
/
+2
*
mesa: fix opcode table order bug
Brian Paul
2008-11-07
1
-2
/
+2
*
mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted...
Brian Paul
2008-11-07
4
-3
/
+18
*
mesa: added DP2, DP2A instructions
Brian Paul
2008-11-07
3
-2
/
+32
*
mesa: added AND/OR/NOT/XOR instructions
Brian Paul
2008-11-07
3
-23
/
+199
*
mesa: include shader/prog_instruction.h
Brian Paul
2008-11-07
1
-0
/
+1
*
mesa: added OPCODE_NRM3/NRM4 instructions for vector normalization.
Brian Paul
2008-11-07
3
-0
/
+45
*
mesa: rename OPCODE_INT -> OPCODE_TRUNC
Brian Paul
2008-11-06
4
-14
/
+17
*
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
3
-4
/
+26
*
mesa: Fix compiler warnings on Windows.
Brian Paul
2008-11-05
1
-1
/
+1
*
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
2
-8
/
+101
*
mesa: remove extra \n from printf string
Brian Paul
2008-11-05
1
-1
/
+1
*
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Brian Paul
2008-11-05
3
-7
/
+16
*
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-04
1
-8
/
+8
*
mesa: silence warnings
Brian Paul
2008-11-01
1
-3
/
+3
*
mesa: do scope replacement for while/for loops too
Brian Paul
2008-11-01
1
-3
/
+7
*
mesa: glsl tree print improvements
Brian Paul
2008-11-01
1
-1
/
+17
*
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
3
-8
/
+29
*
mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-11-01
2
-23
/
+25
*
mesa: fix some bugs with precision qualifier parsing
Brian Paul
2008-10-31
9
-2382
/
+2459
*
mesa: do scope replacement for variable initializers too
Brian Paul
2008-10-31
1
-0
/
+11
*
mesa: fix copy/paste error in GLSL error msg
Brian Paul
2008-10-31
1
-1
/
+1
*
mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption!=GL_NONE
Brian Paul
2008-10-06
1
-0
/
+3
*
GLSL: Implement _mesa_get_handle
Ian Romanick
2008-09-29
1
-17
/
+8
*
GLSL: AttachShader returns INVALID_OPERATION for repeated attach
Ian Romanick
2008-09-29
1
-1
/
+7
*
mesa: asst updates for VMS
Jouk Jansen
2008-09-29
2
-4
/
+7
[prev]
[next]