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shader
Commit message (
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Author
Age
Files
Lines
*
mesa: use correct tex unit lod bias for TXB instruction
Brian Paul
2009-04-01
1
-2
/
+2
*
glsl: fix texgen state variable tokens in emit_statevars()
Brian Paul
2009-04-01
1
-8
/
+16
*
mesa: minor tweaks in append_token() for printing state var strings
Brian Paul
2009-04-01
1
-8
/
+8
*
slang: ensure structure elements have their array length set
Alan Hourihane
2009-03-25
1
-0
/
+1
*
mesa: add new internal state var for window size
Brian Paul
2009-03-20
2
-0
/
+14
*
mesa: linear scan register allocation for shader programs
Brian Paul
2009-03-20
1
-21
/
+407
*
slang: Use _mesa_snprintf() wrapper.
Michal Krol
2009-03-20
1
-1
/
+1
*
slang: initialize the context
Alan Hourihane
2009-03-19
1
-2
/
+3
*
slang: support uniform arrays
Alan Hourihane
2009-03-19
1
-1
/
+13
*
glsl: change GLSL #pragma initialization
Brian Paul
2009-03-19
3
-14
/
+22
*
glsl: when debug pragma is on, emit comments about function calls/inlines
Brian Paul
2009-03-19
3
-0
/
+13
*
slang: if/else/break & if/else/continue work for unrolled loops
Alan Hourihane
2009-03-19
2
-7
/
+38
*
slang: redo the last commit for if/break & if/continue tests as it
Alan Hourihane
2009-03-18
1
-1
/
+8
*
Revert "slang: if we detect an if/break or if/continue within a loop and we're"
Alan Hourihane
2009-03-18
1
-28
/
+17
*
slang: if we detect an if/break or if/continue within a loop and we're
Alan Hourihane
2009-03-18
1
-17
/
+28
*
mesa: update/fix doxygen comments
Vinson Lee
2009-03-17
2
-2
/
+2
*
mesa: Silence compiler warnings.
Michal Krol
2009-03-16
1
-0
/
+1
*
mesa: glUseProgram() debug code (disabled)
Brian Paul
2009-03-13
1
-0
/
+11
*
mesa: add support for ATI_envmap_bumpmap
Roland Scheidegger
2009-03-12
2
-0
/
+30
*
mesa: remove some last remnants of GL_MESA_program_debug
Brian Paul
2009-03-11
2
-12
/
+6
*
glsl: remove _slang_attach_storage() function
Brian Paul
2009-03-10
1
-52
/
+21
*
glsl: some clean-ups, remove old assertions, add new assertions
Brian Paul
2009-03-10
1
-7
/
+6
*
glsl: remove stray/unneeded totalSize assignment
Brian Paul
2009-03-10
1
-1
/
+1
*
mesa: fix dumb sizeof() vs. strlen() mix-up
Brian Paul
2009-03-10
1
-1
/
+1
*
glsl: fix typo: s/vec4_tex1d_proj/vec4_tex_1d_proj/
Brian Paul
2009-03-10
2
-24
/
+24
*
mesa: gl_register_file enum typedef
Brian Paul
2009-03-07
11
-43
/
+43
*
mesa: remove GL_MESA_program_debug extension
Brian Paul
2009-03-07
7
-365
/
+0
*
glsl: call the program optimizer
Brian Paul
2009-03-06
1
-0
/
+5
*
mesa: add new program optimizer code
Brian Paul
2009-03-06
2
-0
/
+460
*
mesa: added some assertions
Brian Paul
2009-03-05
1
-0
/
+2
*
mesa: when printing src regs, use |reg| for absolute value
Brian Paul
2009-03-05
1
-7
/
+16
*
mesa: include mfeatures.h
Brian Paul
2009-03-04
1
-0
/
+3
*
mesa: rename, reorder FRAG_RESULT_x tokens
Brian Paul
2009-02-28
8
-51
/
+28
*
mesa: update fragResults array in arb_output_attrib_string()
Brian Paul
2009-02-27
1
-1
/
+12
*
mesa: replace old prog_instruction::Sampler field with Aux field
Brian Paul
2009-02-26
1
-8
/
+3
*
glsl: silence warning
Brian Paul
2009-02-24
1
-1
/
+1
*
glsl: yet another swizzled expression fix
Brian Paul
2009-02-23
1
-2
/
+5
*
glsl: fix another swizzle-related bug
Brian Paul
2009-02-23
1
-13
/
+8
*
mesa: re-org texgen state
Brian Paul
2009-02-21
1
-8
/
+8
*
glsl: use new IR opcodes for TEX instructions with shadow comparison
Brian Paul
2009-02-20
11
-171
/
+213
*
mesa: add TexShadow field to prog_instruction
Brian Paul
2009-02-20
3
-0
/
+8
*
mesa: freshen-up comments, move some fields in prog_instruction
Brian Paul
2009-02-20
1
-25
/
+15
*
glsl: rename GLSL texture assembly instructions to be more legible
Brian Paul
2009-02-20
7
-321
/
+327
*
glsl: fix vec4_texp_rect IR code (need projective version)
Brian Paul
2009-02-20
1
-1
/
+1
*
glsl: asst improvements, clean-ups in set_program_uniform()
Brian Paul
2009-02-18
1
-27
/
+36
*
glsl: fix inequality in set_program_uniform()
Brian Paul
2009-02-18
1
-1
/
+1
*
glsl: fix link failure for variable-indexed varying output arrays
Brian Paul
2009-02-18
1
-0
/
+25
*
mesa: improved error msg
Brian Paul
2009-02-18
1
-1
/
+2
*
mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)
Brian Paul
2009-02-18
2
-4
/
+21
*
glsl: fix a swizzle-related regression
Brian Paul
2009-02-18
1
-1
/
+1
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