Commit message (Collapse) | Author | Age | Files | Lines | |
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* | generate a link error if the vertex shader references too many textures | Brian Paul | 2008-07-02 | 1 | -0/+6 |
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* | mesa: fix a GLSL vector subscript/writemask bug | Brian Paul | 2008-07-01 | 1 | -47/+90 |
| | | | | | | | | | This fixes a failure for cases like: vec4 v; v[1] *= 2.0; The v[1] actually acts like a writemask, equivalent to v.y The fix is a bit convoluted, but will do for now. | ||||
* | mesa: move some functions | Brian Paul | 2008-07-01 | 1 | -99/+99 |
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* | mesa: make _slang_swizzle_swizzle() non-private | Brian Paul | 2008-07-01 | 2 | -9/+16 |
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* | mesa: better function inlining in the presence of 'return' statements | Brian Paul | 2008-07-01 | 1 | -23/+105 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Before, the presence of a 'return' statement always prevented inlining a function. This was because we didn't want to accidentally return from the _calling_ function. We still need the semantic of 'return' when inlining but we can't always use unconditional branches/jumps (GPUs don't always support arbitrary branching). Now, we allow inlining functions w/ return if the return is the last statement in the function. This fixes the common case of a function that returns a value, such as: vec4 square(const in vec4 x) { return x * x; } which effectively compiles into: vec4 square(const in vec4 x) { __retVal = x * x; return; } The 'return' can be no-op'd now and we can inline the function. | ||||
* | mesa: add/fix some IrInfo entries for debugging purposes | Brian Paul | 2008-07-01 | 1 | -3/+5 |
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* | s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv() | Brian Paul | 2008-06-28 | 1 | -4/+6 |
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* | mesa: added null ptr checks | Brian Paul | 2008-06-28 | 1 | -2/+2 |
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* | silly bug: it's PROGRAM_VARYING | Zack Rusin | 2008-06-12 | 1 | -1/+1 |
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* | glsl: make sure we replace all output reads with temporaries | Zack Rusin | 2008-06-12 | 3 | -7/+10 |
| | | | | test in if.glsl | ||||
* | glsl: allow uniforms | Zack Rusin | 2008-06-12 | 1 | -1/+2 |
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* | glsl: fix array size initialiazers using const variables | Zack Rusin | 2008-06-12 | 1 | -2/+26 |
| | | | | | | e.g. const int kernelSize = 9; uniform vec2 kernel[kernelSize]; | ||||
* | almost forgot - RelAddr is a boolean so use it here | Zack Rusin | 2008-06-12 | 1 | -1/+1 |
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* | shaders: fix allocation of arrays of parameters | Zack Rusin | 2008-06-12 | 1 | -1/+23 |
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* | glsl: implement variable array indexes | Zack Rusin | 2008-06-12 | 4 | -12/+24 |
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* | Set the attribute as used. | Brian Paul | 2008-06-04 | 1 | -0/+3 |
| | | | | cherry-picked from gallium-0.1 | ||||
* | updated for latest sources | Jouk Jansen | 2008-05-27 | 1 | -3/+4 |
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* | copy StateFlags in _mesa_clone_parameter_list() | Brian Paul | 2008-05-20 | 1 | -0/+2 |
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* | fix incorrect sampler numbering/indexing. | Brian Paul | 2008-05-20 | 5 | -14/+15 |
| | | | | All samplers indexes were zero. | ||||
* | fix tempReg test in _mesa_combine_programs() | Brian Paul | 2008-05-19 | 1 | -1/+1 |
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* | Move _mesa_init_glsl_driver_functions() into shader_api.c | Brian Paul | 2008-05-18 | 2 | -127/+69 |
| | | | | | | | This allows making a bunch of functions static, and removes a state tracker dependency on driverfuncs.c cherry-picked from gallium-0.1 | ||||
* | additional fog/color matrix changes from gallium-0.1 | Brian Paul | 2008-05-18 | 1 | -3/+12 |
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* | add state vars for color matrix, pixel transfer scale&bias | Brian Paul | 2008-05-18 | 2 | -0/+5 |
| | | | | cherry-picked from gallium-0.1 (068c7bd912283e051a55b2fd5c4568685d10f3ed) | ||||
* | mesa: added internal post color matrix scale/bias vars | Brian Paul | 2008-05-18 | 2 | -0/+34 |
| | | | | cherry-picked from gallium-0.1 (302daeb2ec62c59bd28d0c53cdc0fb07dc9d0f58) | ||||
* | fixes to _mesa_combine_programs(), from gallium-0.1 | Brian Paul | 2008-05-18 | 2 | -6/+46 |
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* | added div by zero check for Fog.End/Start (from gallium-0.1) | Brian Paul | 2008-05-18 | 1 | -1/+2 |
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* | clean-ups / additions from gallium-0.1 branch | Brian Paul | 2008-05-18 | 1 | -7/+35 |
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* | bring in fixes/changes from gallium-0.1 | Brian Paul | 2008-05-16 | 1 | -80/+32 |
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* | silence warning, new assertion | Brian Paul | 2008-05-16 | 1 | -3/+6 |
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* | Fix a program refcounting error, don't share program parameter lists. | Brian Paul | 2008-05-16 | 2 | -41/+20 |
| | | | | | | The refcounting bug was causing a memleak (unfreed programs). The old parameter list sharing is not needed since the change in how uniforms are handled. | ||||
* | minor changes to aid debugging | Brian Paul | 2008-05-16 | 1 | -7/+15 |
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* | remove stray, left-over RefCount++ | Brian Paul | 2008-05-16 | 1 | -1/+0 |
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* | whitespace/formatting | Brian Paul | 2008-05-16 | 1 | -2/+0 |
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* | init SamplersUsed bits in _mesa_parse_arb_fragment_program | Brian Paul | 2008-05-16 | 1 | -1/+4 |
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* | fix assertion typo: s/=/==/ | Brian Paul | 2008-05-16 | 1 | -1/+1 |
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* | Fix DRI build | Brian Paul | 2008-05-16 | 1 | -2/+1 |
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* | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul | 2008-05-14 | 12 | -404/+316 |
| | | | | | | | | | | Previously, the shader linker combined the uniforms used by the vertex and fragment shaders into a combined set of uniforms. This made the implementation of glUniform*() simple, but was rather inefficient otherwise. Now each shader gets its own set of uniforms (no more modelview matrix showing up in the fragment shader uniforms, for example). cherry-picked by hand from gallium-0.1 branch | ||||
* | mesa: new functions for managing list/index of uniforms | Brian Paul | 2008-05-14 | 2 | -0/+248 |
| | | | | cherry-picked from gallium-0.1 | ||||
* | clean-up swizzle fields in fog code, fix NegateBase | Brian Paul | 2008-05-14 | 1 | -11/+10 |
| | | | | cherry-picked from gallium-0.1 | ||||
* | sync up with gallium-0.1 changes | Brian Paul | 2008-05-14 | 2 | -85/+115 |
| | | | | New _mesa_num_inst_dst_regs(), _mesa_is_tex_instruction() functions | ||||
* | added _mesa_combine_parameter_lists() | Brian Paul | 2008-05-14 | 6 | -2/+296 |
| | | | | cherry-picked from gallium-0.1 | ||||
* | mesa: added _mesa_insert_instructions() | Brian Paul | 2008-05-14 | 2 | -10/+52 |
| | | | | | | Also, use new _mesa_free_instructions() in a few places. cherry-picked from gallium-0.1 | ||||
* | mesa: added _mesa_free_instructions() | Brian Paul | 2008-05-14 | 2 | -0/+20 |
| | | | | cherry-picked from gallium-0.1 | ||||
* | fix some additional program refcounting bugs | Brian Paul | 2008-05-14 | 3 | -22/+13 |
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* | disable debug printfs | Brian Paul | 2008-05-08 | 1 | -2/+2 |
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* | fix refcounting bugs in tnl/tex program caches | Brian Paul | 2008-05-07 | 1 | -3/+3 |
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* | Never fail `make clean' | Dan Nicholson | 2008-05-07 | 1 | -1/+1 |
| | | | | | | Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean. | ||||
* | implement full reference counting for vertex/fragment programs | Brian | 2008-05-06 | 4 | -44/+102 |
| | | | | | Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. | ||||
* | glcore: drop outdated sources files intented for xorg | George Sapountzis | 2008-04-23 | 3 | -80/+0 |
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* | revert part of the previous cleanup - it only applies | Alan Hourihane | 2008-04-22 | 1 | -1/+1 |
| | | | | to the 7.0 branch |