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* Add GLSL preprocessor.Michal Krol2006-09-265-17/+1253
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* Fix Windows newlines.Michal Krol2006-09-264-1213/+1060
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* Add syntax files for expression and directive preprocessor.Michal Krol2006-09-269-28/+1332
| | | | | Fix syntax errors in builtin library 1.2 sources. All derivative files (*_gc.h and *_syn.h) are generated by Makefile.
* new comments, indentation fixesBrian Paul2006-09-211-11/+25
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* Add a new internal program parameter value STATE_TEXRECT_SCALE whichKeith Whitwell2006-09-202-0/+12
| | | | | | provides 1/width and 1/height of the active texture, useful for implementing ARB_texture_rectangle support on hardware which only supports ARB_npot-style texturing.
* Export _mesa_print_alu_instruction() to allow drivers to roll theirKeith Whitwell2006-09-202-41/+43
| | | | | | own debug code for programs with driver-private opcodes. Remove redundant loop in _mesa_num_inst_src_regs().
* for VERTEX_ATTRIB_WEIGHT, use break, not returnBrian Paul2006-09-061-1/+2
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* Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced inBrian Paul2006-09-051-0/+10
| | | | | vertex program, even though it's not really supported. Results will be undefined, but Warcraft doesn't actually use the attribute.
* fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/Brian Paul2006-09-051-1/+1
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* Consolidate common case of _mesa_set_program_error() followed by _mesa_error()Brian Paul2006-09-051-248/+172
| | | | | | in new program_error() function. Add const qualifiers in many places. Reorder some debug code to prevent referencing free'd memory.
* Check that we don't try to reference more than one target of a texture unit.texmem_0_2_20060912Brian Paul2006-08-301-1/+17
| | | | | For example, referencing both "texture[0], 2D" and "texture[0], CUBE" in one program is an error.
* s/0/VERT_RESULT_HPOS/Brian Paul2006-08-301-1/+1
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* Add missing vec4 instructions to the interpreter.Michal Krol2006-08-303-30/+176
| | | | Other cosmetic changes.
* fix initialization of native resource usage of vertex/fragment programsRoland Scheidegger2006-08-301-0/+10
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* replace abort with _mesa_problem()Brian Paul2006-08-291-1/+2
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* Free vertex program TnlData, if any. Fixes a mem leak.Brian Paul2006-08-251-0/+7
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* Rearrange glBindProgram() code to do all error checking before changingBrian Paul2006-08-251-51/+43
| | | | the binding. Prevent a potential dangling pointer error. SF Bug 1544507.
* Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().Brian Paul2006-08-252-23/+24
| | | | | The four DP4 instructions are now inserted at the top of the program instead of appended to tail.
* use _mesa_alloc_instructions()Brian Paul2006-08-253-8/+5
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* added _mesa_alloc_instructions() utility functionBrian Paul2006-08-252-0/+16
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* update MAX_INSTRUCTIONS limitBrian Paul2006-08-241-1/+4
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* Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB targetBrian Paul2006-08-241-1/+22
| | | | | | with glBindProgramARB(). I guess the GL_ARB_fragment_program specification allows that, but Mesa didn't. Relaxed the check with a new predicate function: compatible_program_targets().
* scalar sources such as 'time.x' weren't accepted by parserBrian Paul2006-08-241-2/+16
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* Functions for vertex/fragment program transformations, optimizations, etc.Brian Paul2006-08-242-0/+183
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* use _mesa_realloc_instructions()Brian Paul2006-08-241-6/+6
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* Added _mesa_realloc_instructions() utility function.Brian Paul2006-08-242-2/+38
| | | | Fixed/updated comments for parameter list functions.
* Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoidBrian Paul2006-08-233-16/+29
| | | | | | a lot of casting elsewhere. Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300 driver.
* More GLSL preprocessor code:Michal Krol2006-08-215-43/+230
| | | | | | | Rename slang_version.syn to slang_pp_version.syn. The #version directive understands version 120. Cosmetic changes in version preprocessor. Checks if requested version is supported by the compiler.
* GLSL 1.20 constructors and operators.Michal Krol2006-08-211-0/+1716
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* Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick2006-08-152-0/+98
| | | | | either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this extension as well.
* Remove extraneous trailing semicolon.Ian Romanick2006-08-151-1/+1
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* GLSL 1.20 built-in library.Michal Krol2006-08-092-0/+230
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* More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol2006-08-097-314/+412
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* Enable vec4 extension for x86 back-end.Michal Krol2006-08-025-37/+220
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* Add vec4 extension.Michal Krol2006-08-027-5/+288
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* Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol2006-08-014-4/+137
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* Program to convert .syn file to .h headers.Michal Krol2006-07-301-0/+72
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* Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul2006-07-2012-111/+113
| | | | "gl_" to match other structs.
* propagate errors from parse_generic_attrib_num in parse_attrib_binding (-> ↵Tilman Sauerbeck2006-06-281-2/+4
| | | | don't segfault when you're trying to access invalid generic attributes
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-122-22/+22
| | | | | | | and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
* Define new NEGATE_* tokens for setting the src register's NegateBase field.Brian Paul2006-05-303-17/+30
| | | | | Before, we were using GL_TRUE/GL_FALSE in a few places. Note: only the SWZ instruction can negate individual components.
* don't generate GL_INVALID_ENUM if GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, ↵Tilman Sauerbeck2006-05-301-0/+1
| | | | which is actually handled
* Remove not needed forward declaration.Michal Krol2006-05-301-1/+0
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* don't do the check for >= MAX_VERTEX_PROGRAM_ATTRIBS twice, it's already ↵Tilman Sauerbeck2006-05-291-6/+0
| | | | done in parse_generic_attrib_num()
* generic attribute 0 wasn't handled correctly (Jesse Allen)Brian Paul2006-05-291-0/+8
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* Roll _mesa_free_parameters() into calling function (the only caller).Brian Paul2006-05-242-43/+32
| | | | | | Replace assert(0) with _mesa_warning(). Use new _mesa_align_realloc() function. New comments, clean-ups.
* fix a small memory leak in _mesa_add_state_reference()Brian Paul2006-05-241-0/+3
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* use GLbitfield for StateFlags, improved commentsBrian Paul2006-05-241-11/+13
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* change initialization of texcoords - not all C compilers support ↵Brian Paul2006-05-181-6/+36
| | | | non-constant array initializers
* unbreak the buildTilman Sauerbeck2006-05-171-0/+1
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