summaryrefslogtreecommitdiffstats
path: root/src/mesa/shader
Commit message (Collapse)AuthorAgeFilesLines
* fix crash when program has invalid structure fieldBrian2007-04-191-3/+4
|
* init A.curFuncEndLabel = NULLBrian2007-04-191-0/+1
|
* fix an uninitialized variable and a warningBrian2007-04-181-2/+2
|
* comments, assertionsBrian2007-04-181-2/+3
|
* new commentsBrian2007-04-181-0/+13
|
* record proper datatypes for uniforms/samplersBrian2007-04-181-6/+4
|
* added _slang_gltype_from_specifier()Brian2007-04-183-68/+78
|
* Start fixing some issues with uniform variables and their types.Brian2007-04-185-27/+31
|
* Fix some bugs related to querying active uniforms.Brian2007-04-183-10/+53
|
* fix error strings, add a sanity checkBrian2007-04-181-2/+14
|
* Remove bad assertions, decrement NumShaders in _mesa_detach_shader().Brian2007-04-181-2/+1
| | | | Fixes crashes w/ Brad King's depth peeling test.
* s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token)Brian2007-04-181-4/+4
|
* Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().Brian2007-04-183-8/+13
| | | | | | The later takes a type parameter so we can match uniforms or attributes/inputs. Used by the GL_ACTIVE_ATTRIBUTE_MAX_LENGTH and GL_ACTIVE_UNIFORM_MAX_LENGTH queries. Fixes problem reported by Brad King in VTK.
* call ProgramStringNotify() after linkingBrian2007-04-181-0/+6
|
* regeneratedBrian2007-04-172-378/+438
|
* fix/simplify some texture functionsBrian2007-04-171-23/+10
|
* more matrix function updatesBrian2007-04-171-96/+300
|
* need to clamp MAD for linear fogBrian2007-04-161-0/+1
|
* Fix some assertions that could occur when an error was earlier logged.Brian2007-04-161-4/+19
|
* implement shadow2DRect functionsBrian2007-04-142-74/+72
|
* disable debug printfsBrian2007-04-121-8/+6
|
* Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ↵Brian2007-04-121-27/+68
| | | | what's expected.
* use _mesa_clear_shader_program_data()Brian2007-04-121-1/+1
|
* New _mesa_reference_shader/program() function to consolidate refcounting.Brian2007-04-122-49/+166
| | | | | Note that (unlike texture objects), shader handles remain valid (in the hash table) after glDeleteShader/Program() if the refcount isn't zero.
* regeneratedBrian2007-04-113-652/+751
|
* checkpoint: updating non-square matrix constructors and operatorsBrian2007-04-111-447/+555
|
* move/fix texture sampling funcsBrian2007-04-112-49/+54
|
* s/Shadow/SHADOW/Brian2007-04-111-2/+2
|
* fix invalid error detection problem in _mesa_bind_attrib_location(), bug 10602Brian2007-04-111-7/+11
|
* fix/work-around allocation bugs for non-square matricesBrian2007-04-101-3/+6
|
* update SLANG version testBrian2007-04-101-2/+10
|
* Add missing generated file.Michel Dänzer2007-04-101-0/+561
|
* NULL ptr checkBrian2007-04-091-1/+1
|
* plug in GLSL 1.20 unitBrian2007-04-092-4/+22
|
* undo a debug/test changeBrian2007-04-091-1/+1
|
* support for GLSL 1.20 non-square matricesBrian2007-04-089-8/+165
|
* always emit BGN/ENDSUB, for now anywayBrian2007-03-311-4/+1
|
* fix scoping mistake in previous commit that checked for writable LHSsBrian2007-03-311-1/+1
|
* check that LHS of assignment is writableBrian2007-03-301-1/+22
|
* cond code fixBrian2007-03-281-1/+6
|
* fix cond code swizzle bugBrian2007-03-281-0/+5
|
* Handle logical NOT and XOR without library functions. Results in much ↵Brian2007-03-283-75/+90
| | | | tighter code.
* optimization for the emit_not() functionBrian2007-03-281-3/+28
|
* remove IR_BREAK_IF_FALSEBrian2007-03-283-46/+13
|
* don't generate IR_BREAK_IF_FALSEBrian2007-03-281-10/+17
|
* Get rid of IR_CONT_IF_FALSEBrian2007-03-283-10/+1
|
* Get rid of BRK0, BRK1, CONT0, CONT1 instructions.Brian2007-03-284-45/+0
|
* Don't emit OPCODE_CONT0/1, BRK0/1 instructions, clean-ups elsewhere.Brian2007-03-281-49/+66
|
* simplify, clean-up break/cont codeBrian2007-03-281-8/+10
|
* added some null ptr checks to handle error recoveryBrian2007-03-281-2/+15
|