Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h. | Brian Paul | 2006-10-30 | 3 | -131/+170 |
| | | | | | Massage nvvertexec.c code to work more like s_nvfragprog.c - another step toward unifying vertex/fragment program execution. | ||||
* | New _mesa_exec_vertex_state_program() function. Start of some re-org. | Brian Paul | 2006-10-29 | 3 | -9/+28 |
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* | fix wrong inequality | Brian Paul | 2006-10-29 | 1 | -1/+1 |
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* | Change _mesa_init_instruction() to initialize an array of instructions. | Brian Paul | 2006-10-29 | 6 | -26/+31 |
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* | Program instructions are initialized before parsing so no need to set | Brian Paul | 2006-10-29 | 1 | -7/+1 |
| | | | | | | Abs, NegateAbs, CondMask and CondSwizzle fields to defaults here. CondMask was getting mis-set. Removing the incorrect assignment improves fragment program speed by 15%. | ||||
* | special case END in _mesa_print_instruction() | Brian Paul | 2006-10-28 | 1 | -0/+3 |
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* | Implement _mesa_append_fog_code() for fragment program fog options. | Brian Paul | 2006-10-28 | 2 | -19/+178 |
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* | Fix nonportable pointer+unsigned arithmetic. Use pointer+int. | Michal Krol | 2006-10-19 | 1 | -25/+28 |
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* | new assertions - one of which is currently failing with arbfslight.c | Brian Paul | 2006-10-17 | 1 | -0/+4 |
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* | Indent and cosmetic changes. | Michal Krol | 2006-10-13 | 4 | -694/+772 |
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* | added shaderobjects_3dlabs.c | Brian Paul | 2006-10-11 | 1 | -1/+2 |
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* | remove 3dlabs.c | Brian Paul | 2006-10-11 | 1 | -2/+1 |
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* | List of source (.c) files in each directory. | Brian Paul | 2006-10-11 | 3 | -0/+36 |
| | | | | | To be included by X.org Makefile.am files so that lists of files don't need to be hardcoded and frequently updated there. | ||||
* | a step toward moving run-time vertex program state out of GLcontext | Brian Paul | 2006-10-10 | 3 | -31/+32 |
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* | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul | 2006-10-10 | 1 | -6/+10 |
| | | | | debug) it's only used there. | ||||
* | s/GLuint/GLbitfield/ | Brian Paul | 2006-10-10 | 1 | -2/+2 |
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* | If program is position invariant, set VERT_BIT_POS in InputsRead field. | Brian Paul | 2006-10-10 | 1 | -2/+4 |
| | | | | Fixes broken "OPTION NV_position_invariant". | ||||
* | Add GLSL preprocessor. | Michal Krol | 2006-09-26 | 5 | -17/+1253 |
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* | Fix Windows newlines. | Michal Krol | 2006-09-26 | 4 | -1213/+1060 |
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* | Add syntax files for expression and directive preprocessor. | Michal Krol | 2006-09-26 | 9 | -28/+1332 |
| | | | | | Fix syntax errors in builtin library 1.2 sources. All derivative files (*_gc.h and *_syn.h) are generated by Makefile. | ||||
* | new comments, indentation fixes | Brian Paul | 2006-09-21 | 1 | -11/+25 |
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* | Add a new internal program parameter value STATE_TEXRECT_SCALE which | Keith Whitwell | 2006-09-20 | 2 | -0/+12 |
| | | | | | | provides 1/width and 1/height of the active texture, useful for implementing ARB_texture_rectangle support on hardware which only supports ARB_npot-style texturing. | ||||
* | Export _mesa_print_alu_instruction() to allow drivers to roll their | Keith Whitwell | 2006-09-20 | 2 | -41/+43 |
| | | | | | | own debug code for programs with driver-private opcodes. Remove redundant loop in _mesa_num_inst_src_regs(). | ||||
* | for VERTEX_ATTRIB_WEIGHT, use break, not return | Brian Paul | 2006-09-06 | 1 | -1/+2 |
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* | Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced in | Brian Paul | 2006-09-05 | 1 | -0/+10 |
| | | | | | vertex program, even though it's not really supported. Results will be undefined, but Warcraft doesn't actually use the attribute. | ||||
* | fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/ | Brian Paul | 2006-09-05 | 1 | -1/+1 |
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* | Consolidate common case of _mesa_set_program_error() followed by _mesa_error() | Brian Paul | 2006-09-05 | 1 | -248/+172 |
| | | | | | | in new program_error() function. Add const qualifiers in many places. Reorder some debug code to prevent referencing free'd memory. | ||||
* | Check that we don't try to reference more than one target of a texture unit.texmem_0_2_20060912 | Brian Paul | 2006-08-30 | 1 | -1/+17 |
| | | | | | For example, referencing both "texture[0], 2D" and "texture[0], CUBE" in one program is an error. | ||||
* | s/0/VERT_RESULT_HPOS/ | Brian Paul | 2006-08-30 | 1 | -1/+1 |
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* | Add missing vec4 instructions to the interpreter. | Michal Krol | 2006-08-30 | 3 | -30/+176 |
| | | | | Other cosmetic changes. | ||||
* | fix initialization of native resource usage of vertex/fragment programs | Roland Scheidegger | 2006-08-30 | 1 | -0/+10 |
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* | replace abort with _mesa_problem() | Brian Paul | 2006-08-29 | 1 | -1/+2 |
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* | Free vertex program TnlData, if any. Fixes a mem leak. | Brian Paul | 2006-08-25 | 1 | -0/+7 |
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* | Rearrange glBindProgram() code to do all error checking before changing | Brian Paul | 2006-08-25 | 1 | -51/+43 |
| | | | | the binding. Prevent a potential dangling pointer error. SF Bug 1544507. | ||||
* | Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code(). | Brian Paul | 2006-08-25 | 2 | -23/+24 |
| | | | | | The four DP4 instructions are now inserted at the top of the program instead of appended to tail. | ||||
* | use _mesa_alloc_instructions() | Brian Paul | 2006-08-25 | 3 | -8/+5 |
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* | added _mesa_alloc_instructions() utility function | Brian Paul | 2006-08-25 | 2 | -0/+16 |
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* | update MAX_INSTRUCTIONS limit | Brian Paul | 2006-08-24 | 1 | -1/+4 |
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* | Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB target | Brian Paul | 2006-08-24 | 1 | -1/+22 |
| | | | | | | with glBindProgramARB(). I guess the GL_ARB_fragment_program specification allows that, but Mesa didn't. Relaxed the check with a new predicate function: compatible_program_targets(). | ||||
* | scalar sources such as 'time.x' weren't accepted by parser | Brian Paul | 2006-08-24 | 1 | -2/+16 |
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* | Functions for vertex/fragment program transformations, optimizations, etc. | Brian Paul | 2006-08-24 | 2 | -0/+183 |
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* | use _mesa_realloc_instructions() | Brian Paul | 2006-08-24 | 1 | -6/+6 |
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* | Added _mesa_realloc_instructions() utility function. | Brian Paul | 2006-08-24 | 2 | -2/+38 |
| | | | | Fixed/updated comments for parameter list functions. | ||||
* | Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoid | Brian Paul | 2006-08-23 | 3 | -16/+29 |
| | | | | | | a lot of casting elsewhere. Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300 driver. | ||||
* | More GLSL preprocessor code: | Michal Krol | 2006-08-21 | 5 | -43/+230 |
| | | | | | | | Rename slang_version.syn to slang_pp_version.syn. The #version directive understands version 120. Cosmetic changes in version preprocessor. Checks if requested version is supported by the compiler. | ||||
* | GLSL 1.20 constructors and operators. | Michal Krol | 2006-08-21 | 1 | -0/+1716 |
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* | Add support for GL_EXT_gpu_program_parameters. Any driver that enables | Ian Romanick | 2006-08-15 | 2 | -0/+98 |
| | | | | | either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this extension as well. | ||||
* | Remove extraneous trailing semicolon. | Ian Romanick | 2006-08-15 | 1 | -1/+1 |
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* | GLSL 1.20 built-in library. | Michal Krol | 2006-08-09 | 2 | -0/+230 |
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* | More GLSL code - more support for vec4 operations on x86 back-end. | Michal Krol | 2006-08-09 | 7 | -314/+412 |
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