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Commit message (
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Author
Age
Files
Lines
*
mesa: move uniforms.c to main/
Brian Paul
2010-06-10
3
-1493
/
+1
*
mesa: refactor shader api / object code
Brian Paul
2010-06-10
5
-1556
/
+543
*
glsl: handle indirectly indexed input registers in linker
Brian Paul
2010-06-02
1
-29
/
+108
*
mesa: use BITFIELD64_BIT() macro
Brian Paul
2010-06-02
1
-1
/
+1
*
glsl: fix bad sanity-check assertion
Brian Paul
2010-06-02
1
-1
/
+1
*
shaders: Don't lose the param binding swizzle for single params.
Eric Anholt
2010-06-02
2
-2
/
+2
*
mesa: use split_location_offset() in GetUniform() functions
Brian Paul
2010-06-01
1
-47
/
+54
*
glsl: change uniform location/offset encoding
Brian Paul
2010-05-28
1
-8
/
+30
*
mesa: Remove unnecessary headers.
Vinson Lee
2010-05-27
1
-5
/
+0
*
mesa: remove unused includes
Brian Paul
2010-05-26
1
-2
/
+0
*
mesa: rewrite _mesa_get_handle() and add some comments
Brian Paul
2010-05-26
1
-6
/
+14
*
mesa: move GLSL uniform functions into new source file
Brian Paul
2010-05-26
4
-857
/
+954
*
mesa: move all vertex array functions into varray.c
Brian Paul
2010-05-25
2
-273
/
+0
*
mesa: added _mesa_GetVertexAttribIiv / AttribIuiv()
Brian Paul
2010-05-25
2
-54
/
+146
*
mesa: consolidate some glUniform code
Brian Paul
2010-05-25
1
-78
/
+29
*
mesa: support for unsigned int uniforms
Brian Paul
2010-05-25
1
-1
/
+55
*
glsl: silence unused var warnings
Brian Paul
2010-05-24
2
-0
/
+4
*
mesa: Handle FEATURE_es2_glsl differences at runtime too
Kristian Høgsberg
2010-05-24
4
-17
/
+31
*
mesa: more info in glUniform error messages
Brian Paul
2010-05-14
1
-4
/
+7
*
mesa: Remove no-op wrappers around trig functions.
Eric Anholt
2010-05-13
1
-4
/
+4
*
mesa: Remove _mesa_pow(), which is always just pow().
Eric Anholt
2010-05-13
1
-4
/
+4
*
mesa: Make FEATURE_ATI_fragment_shader more modular.
Chia-I Wu
2010-05-12
2
-1
/
+52
*
mesa: more transform feedback infrastructure
Brian Paul
2010-05-10
1
-2
/
+6
*
glsl: change variable declared assertion into conditional
Brian Paul
2010-05-03
2
-3
/
+2
*
glsl: s/sprintf/_mesa_snprintf/
Vinson Lee
2010-05-01
7
-29
/
+29
*
mesa: Don't overwrite a driver's shader infolog with generic failure message.
Eric Anholt
2010-04-29
1
-1
/
+4
*
mesa: Eliminate multiple va_list usage.
José Fonseca
2010-04-24
2
-6
/
+8
*
mesa: Restore comment too.
José Fonseca
2010-04-18
2
-2
/
+2
*
glsl: Fix handling of OPCODE_PRINT for no registers case.
Vinson Lee
2010-04-18
2
-2
/
+2
*
Merge branch '7.8'
Brian Paul
2010-04-09
1
-2
/
+2
|
\
|
*
mesa: fix instruction indexing bugs
Brian Paul
2010-04-09
1
-2
/
+2
*
|
glsl: fix bad return value in link_transform_feedback()
Brian Paul
2010-04-01
1
-1
/
+1
*
|
glsl: remove obsolete comment
Brian Paul
2010-04-01
1
-1
/
+0
*
|
glsl: do extra link checking for transform feedback
Brian Paul
2010-04-01
1
-3
/
+83
*
|
glsl: append built-in, used varying vars to the varying vars list
Brian Paul
2010-04-01
1
-0
/
+27
*
|
mesa: make _mesa_copy_string() non-static
Brian Paul
2010-04-01
2
-7
/
+25
*
|
glsl: pass datatype to _mesa_add_varying()
Brian Paul
2010-04-01
4
-5
/
+7
*
|
glsl: add more vertex/fragment output info helpers
Brian Paul
2010-04-01
2
-13
/
+64
*
|
mesa: add transform feedback queries
Brian Paul
2010-03-30
2
-7
/
+53
*
|
glsl: avoid using rcp in length() functions
Brian Paul
2010-03-29
1
-3
/
+3
*
|
glsl: remove rcp from sqrt()
Brian Paul
2010-03-29
1
-10
/
+4
|
/
*
Replace _mesa_strtod with _mesa_strtof.
Marcin Baczyński
2010-03-15
4
-11
/
+11
*
Grammar and spelling fixes
Jeff Smith
2010-03-12
3
-4
/
+4
*
ARB prog parser: added (float) casts and regenerate files
Brian Paul
2010-03-11
2
-30
/
+16
*
Revert "mesa: Remove pointless comparison of unsigned integer with a negative...
Vinson Lee
2010-03-04
1
-4
/
+9
*
glsl: Remove unsigned greater than or equal zero comparison.
Vinson Lee
2010-03-04
1
-1
/
+1
*
glsl: Remove unsigned greater than or equal zero comparison.
Vinson Lee
2010-03-04
1
-1
/
+1
*
glsl: Return NULL on _slan_gen_asm error path on non-debug builds.
Vinson Lee
2010-03-04
1
-0
/
+1
*
glsl: Add assert to check input to strcmp.
Vinson Lee
2010-03-04
1
-0
/
+1
*
glsl: Add assert to check input to strcmp.
Vinson Lee
2010-03-02
1
-0
/
+1
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