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shader
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Author
Age
Files
Lines
*
ir_to_mesa: Fill in some uninitialized fields that sometimes contained junk.
Eric Anholt
2010-07-07
1
-2
/
+4
*
glsl2: Add a pass to simplify if statements returning from both sides.
Eric Anholt
2010-07-07
1
-0
/
+1
*
glsl2: Add pass for supporting variable vector indexing in rvalues.
Eric Anholt
2010-07-06
1
-0
/
+6
*
ir_to_mesa: Add support for conditional moves.
Eric Anholt
2010-07-06
1
-5
/
+27
*
Add hash table helper functions for using pointers as hash keys
Ian Romanick
2010-07-06
2
-0
/
+38
*
Make hashtable.h be C++ friendly
Ian Romanick
2010-07-06
1
-0
/
+7
*
ir_to_mesa: Use the compiler-assigned locations for builtin attrs/varyings.
Eric Anholt
2010-07-06
1
-74
/
+9
*
ir_to_mesa: Fix uninitalized value.
Kenneth Graunke
2010-07-02
1
-1
/
+1
*
ir_to_mesa: Fix up implementation of ir_unop_exp.
Eric Anholt
2010-07-02
1
-1
/
+2
*
ir_to_mesa: Add support for scalar * mat, vec * mat.
Eric Anholt
2010-07-02
1
-0
/
+36
*
ir_to_mesa: Add support for shadow comparison to texture instructions.
Eric Anholt
2010-07-02
1
-2
/
+15
*
ir_to_mesa: Move projection handling out of ir_tex so txb and txl get it.
Eric Anholt
2010-07-02
1
-27
/
+53
*
ir_to_mesa: Add support for projected non-shadow/bias/lod texturing.
Eric Anholt
2010-07-02
1
-3
/
+18
*
ir_to_mesa: Fix sparse swizzling of src regs when a writemask is present.
Eric Anholt
2010-07-02
1
-0
/
+26
*
ir_to_mesa: Don't forget to run the Mesa IR optimization passes.
Eric Anholt
2010-07-02
1
-0
/
+5
*
glsl2: Add a pass to break ir_binop_div to _mul and _rcp.
Eric Anholt
2010-07-02
1
-3
/
+2
*
glsl2: Conditionally allow optional extensions to be enabled
Ian Romanick
2010-07-01
1
-0
/
+1
*
glsl2: Conditionally define preprocessor tokens for optional extensions
Ian Romanick
2010-07-01
1
-1
/
+2
*
glsl2: Add gl_MaxTextureCoords
Ian Romanick
2010-07-01
1
-0
/
+1
*
ir_to_mesa: Fill in remaining ops, remove default case for expression types.
Eric Anholt
2010-07-01
1
-7
/
+4
*
ir_to_mesa: Add support for ir_unop_rcp.
Eric Anholt
2010-07-01
1
-0
/
+3
*
glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).
Eric Anholt
2010-07-01
1
-0
/
+3
*
glsl2: Add ir_unop_fract as an expression type.
Eric Anholt
2010-07-01
1
-0
/
+4
*
ir_to_mesa: Add support for discard instructions.
Eric Anholt
2010-06-30
1
-2
/
+3
*
ir_to_mesa: Add support for ir_unop_sign.
Eric Anholt
2010-06-30
1
-0
/
+3
*
ir_to_mesa: Add missing no-op type conversions.
Eric Anholt
2010-06-30
1
-0
/
+2
*
ir_to_mesa: Note which of our expr ops are unsupported 1.30 features.
Eric Anholt
2010-06-30
1
-0
/
+11
*
ir_to_mesa: Initialize the (we never use it) abs field of Mesa src regs.
Eric Anholt
2010-06-30
1
-0
/
+1
*
ir_to_mesa: Send the negate field on to Mesa IR.
Eric Anholt
2010-06-30
1
-0
/
+2
*
ir_to_mesa: When generating a swizzle, respect the reg's current swizzle.
Eric Anholt
2010-06-30
1
-5
/
+5
*
glsl2: Define new ir_discard instruction.
Kenneth Graunke
2010-06-30
1
-0
/
+8
*
ir_to_mesa: Support gl_FragDepth.
Eric Anholt
2010-06-30
1
-1
/
+1
*
mesa: Don't look in unallocatd param slots for parameter values.
Eric Anholt
2010-06-30
1
-1
/
+1
*
ir_to_mesa: Fix the indexing of attributes in the program's Attributes.
Eric Anholt
2010-06-30
1
-1
/
+1
*
glsl2: Preprocessed source doesn't need to live past compile time.
Kenneth Graunke
2010-06-30
1
-4
/
+1
*
glsl2: Steal the live IR and free the rest of the junk.
Kenneth Graunke
2010-06-30
1
-0
/
+11
*
ir_to_mesa: Tell Mesa about our choices for vertex attribute locations.
Eric Anholt
2010-06-30
1
-0
/
+9
*
glsl2: Use Mesa's gl_shader_program instead of our own struct glsl_program.
Eric Anholt
2010-06-30
2
-23
/
+22
*
glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.
Eric Anholt
2010-06-30
2
-56
/
+25
*
ir_to_mesa: Add support for ir_unop_abs.
Eric Anholt
2010-06-29
1
-0
/
+4
*
ir_to_mesa: Add support for dFdx, dFdy.
Eric Anholt
2010-06-29
1
-0
/
+8
*
ir_to_mesa: Start adding support for texture instructions.
Eric Anholt
2010-06-29
1
-2
/
+136
*
glsl2: Pass MaxDrawBuffers from core Mesa into the GLSL compiler
Ian Romanick
2010-06-29
1
-0
/
+2
*
glsl2: Invoke preprocessor before calling the compiler proper
Ian Romanick
2010-06-29
1
-3
/
+11
*
ir_to_mesa: Actually initialize the undef register for scalar_op1.
Eric Anholt
2010-06-28
1
-1
/
+1
*
ir_to_mesa: Support user-defined varyings using the linker's locations.
Eric Anholt
2010-06-28
1
-8
/
+22
*
ir_to_mesa: Actually add the header file for the interface.
Eric Anholt
2010-06-28
1
-0
/
+36
*
ir_to_mesa: Fix binop_sqrt for multi-channel and negative source channels.
Eric Anholt
2010-06-28
1
-1
/
+4
*
ir_to_mesa: Fix indexes of temps used in expressions.
Eric Anholt
2010-06-28
1
-29
/
+30
*
ir_to_mesa: Notify the driver when we generate new Mesa programs for GLSL.
Eric Anholt
2010-06-28
1
-0
/
+4
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