| Commit message (Expand) | Author | Age | Files | Lines |
* | added _mesa_count_texture_indirections(), _mesa_count_texture_instructions() | Brian | 2007-01-09 | 2 | -4/+92 |
* | Moved NumTexInstructions, NumTexIndirections, etc. into gl_program since | Brian | 2007-01-09 | 3 | -18/+18 |
* | remove old comment | Brian | 2007-01-09 | 1 | -5/+0 |
* | Vertex program texture samplers done, but untested (need to add TEX/TXB to | Brian | 2007-01-09 | 2 | -97/+171 |
* | Implement shadow samplers and dFdx(), dFdy() code generation. | Brian | 2007-01-09 | 6 | -70/+120 |
* | implement biased texture functions | Brian | 2007-01-08 | 6 | -178/+238 |
* | added 1D texture functions | Brian | 2007-01-08 | 1 | -0/+2 |
* | update texture1D functions | Brian | 2007-01-08 | 2 | -96/+98 |
* | Implement projective texture sampling, 3D textures. Disable some debug output. | Brian | 2007-01-08 | 7 | -119/+143 |
* | Move some code around, add some comments. | Brian | 2007-01-08 | 1 | -242/+256 |
* | Move storage allocation functions from slang_emit.c to slang_codegen.c | Brian | 2007-01-08 | 3 | -347/+288 |
* | checkpoint: more work on variable/storage allocation | Brian | 2007-01-08 | 1 | -44/+40 |
* | Checkpoint: re-org of (global) variable allocation code. More to come... | Brian | 2007-01-08 | 4 | -140/+184 |
* | Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope... | Brian | 2007-01-05 | 12 | -284/+359 |
* | added PROGRAM_SAMPLER | Brian | 2007-01-05 | 1 | -0/+2 |
* | added Sampler field to prog_instruction struct | Brian | 2007-01-05 | 1 | -0/+6 |
* | added _mesa_add_sampler() | Brian | 2007-01-05 | 2 | -5/+27 |
* | update TexturesUsed[] in slang_update_inputs_outputs() | Brian | 2007-01-04 | 1 | -2/+0 |
* | update TexturesUsed[] in slang_update_inputs_outputs() | Brian | 2007-01-04 | 1 | -0/+10 |
* | compute InputsRead/OutputsWritten with slang_update_inputs_outputs() | Brian | 2007-01-04 | 2 | -20/+31 |
* | move TexturesUsed[] into gl_program since vertex programs/shaders can use tex... | Brian | 2007-01-04 | 4 | -5/+5 |
* | minor formatting fix | Brian | 2007-01-04 | 1 | -1/+0 |
* | added texture attribs in slang_find_input() | Brian | 2007-01-04 | 1 | -0/+4 |
* | initial code to get texture sampling limping along | Brian | 2007-01-04 | 6 | -105/+177 |
* | temporary disable some memory deallocations to work around a memory corruptio... | Brian | 2007-01-04 | 1 | -0/+3 |
* | finish some loose ends in _mesa_uniform() | Brian | 2007-01-04 | 1 | -13/+44 |
* | Fix some incorrect GL error values. Reorganize _mesa_compile_shader() code. | Brian | 2007-01-04 | 4 | -65/+81 |
* | fix typos | Brian | 2006-12-22 | 1 | -2/+2 |
* | implement unary +, - | Brian | 2006-12-22 | 2 | -21/+19 |
* | chmod a-x | Brian | 2006-12-21 | 9 | -0/+0 |
* | checkpoint: pre/post incr/decr operators | Brian | 2006-12-21 | 2 | -195/+208 |
* | comment about uniforms | Brian | 2006-12-21 | 1 | -0/+4 |
* | checkpoint: rewrite vec/mat products | Brian | 2006-12-21 | 2 | -277/+287 |
* | fix typos | Brian | 2006-12-21 | 1 | -2/+2 |
* | added IR_NEG for negation | Brian | 2006-12-21 | 3 | -1/+40 |
* | checkpoint: matrix/float, unary negation rewrite | Brian | 2006-12-21 | 2 | -579/+709 |
* | checkpoint: ivec/int and mat/mat operations | Brian | 2006-12-21 | 2 | -465/+613 |
* | checkpoint: more basic math rewritting | Brian | 2006-12-21 | 2 | -518/+593 |
* | checkpoint: re-org assignment operator functions | Brian | 2006-12-20 | 2 | -427/+541 |
* | checkpoint: more basic math operator re-org | Brian | 2006-12-20 | 2 | -508/+530 |
* | Checkpoing: re-organization of basic arithmetic functions. | Brian | 2006-12-20 | 2 | -610/+667 |
* | Uniform matrix support. | Brian | 2006-12-20 | 7 | -587/+638 |
* | added _mesa_print_parameter_list() | Brian | 2006-12-20 | 2 | -8/+17 |
* | New IR_COND node for evaluating conditional expressions (for if/while/for). | Brian | 2006-12-20 | 3 | -26/+64 |
* | use cast wrappers for sanity checking | Brian | 2006-12-20 | 1 | -6/+23 |
* | code re-org | Brian | 2006-12-20 | 1 | -158/+155 |
* | Fix shader object reference counting and hash table deallocation. | Brian | 2006-12-20 | 2 | -8/+66 |
* | Clean-up and re-org of the main GLSL object types. | Brian | 2006-12-19 | 6 | -239/+269 |
* | Overhaul of GLSL API functions, dispatching, etc. | Brian | 2006-12-19 | 4 | -989/+656 |
* | Massive re-org of GLSL-related API functions. | Brian | 2006-12-19 | 4 | -3902/+0 |