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path: root/src/mesa/shader
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* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa into...Zou Nan hai2007-07-1714-61/+61
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| * fix shader/info string length queries (bug 11588)Jan Dvorak2007-07-131-3/+3
| * fix swizzle-related bug 11534Brian2007-07-121-2/+3
| * Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-0414-56/+55
* | Use ProgramStringNotifyZou Nan hai2007-07-171-0/+2
* | Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa into...Zou Nan hai2007-07-0442-1851/+2778
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| * added vec2(vec4) constructor, bug 11404Brian2007-07-032-54/+60
| * add code for stpq, rgba writemasks in make_writemask(), bug 11404Brian2007-07-031-0/+8
| * Add support for GL_ARB_fragment_program_shadow.Ian Romanick2007-06-071-7/+33
| * Updates for array texture shadow targets.Ian Romanick2007-06-053-14/+53
| * make sure optimized fog params get updatedRoland Scheidegger2007-05-221-0/+2
| * fix STATE_HALF_VECTOR value (bug 10987)Brian2007-05-181-8/+8
| * Initial implementation of MESA_texture_arrayIan Romanick2007-05-163-8/+50
| * comment about fixing uniform structsBrian2007-05-141-0/+13
| * user-declared uniform structs not supported yet (see bug 10908)Brian2007-05-111-3/+16
| * don't ignore return value of _slang_codegen_global_variable()Brian2007-05-111-1/+2
| * regeneratedBrian2007-05-101-524/+528
| * Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function.Brian2007-05-101-11/+15
| * Check that texture units/samplers specified with glUniform1i() are legal.Brian2007-05-091-1/+9
| * Resuscitate some of the DDX,DDY code.Brian2007-05-022-243/+51
| * fix some DDX,DDY mix-upsBrian2007-05-021-1/+1
| * regeneratedBrian2007-05-011-78/+85
| * implement acos(), asin(), atan()Brian2007-05-011-9/+14
| * Rewrite of slang_inline_asm_function() to do full parameter/argument substitu...Brian2007-05-011-31/+64
| * fix GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB bug (10787)Brian2007-04-281-4/+12
| * asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday.Brian2007-04-272-680/+688
| * Added error check that all varying vars needed by the fragment shader are pro...Brian2007-04-261-8/+35
| * assorted fixes for Windows/VC8Karl Schultz2007-04-241-1/+1
| * fix double const, move an assertionKarl Schultze2007-04-241-2/+2
| * Remove all the USE_MEMPOOL debug code.Brian2007-04-2115-434/+78
| * Use new memory pool allocator. Lots of debug code still in place...Brian2007-04-2117-29/+511
| * call grammar_alloc_free() to fix memleaksBrian2007-04-211-0/+2
| * remove more unused vars, assertionsBrian2007-04-211-4/+2
| * remove unused vars, assertionsBrian2007-04-211-4/+2
| * Memory pool manager.Brian2007-04-212-0/+201
| * fix instruction comment codeBrian2007-04-212-1/+9
| * another bit of debug codeBrian2007-04-211-0/+3
| * free subroutine array (fix mem leak)Brian2007-04-211-1/+8
| * new varnames in slang_operation_insert()Brian2007-04-211-17/+17
| * fix memleak in slang_operation_insert()Brian2007-04-211-0/+2
| * free shProg->Attributes in _mesa_free_shader_program_data()Brian2007-04-211-0/+5
| * move allocation of shProg->Attributes earlier in functionBrian2007-04-211-3/+3
| * Fix valgrind problem caused by reading text[-1].Brian2007-04-191-3/+5
| * remove invalid assertionBrian2007-04-191-1/+0
| * fix crash when program has invalid structure fieldBrian2007-04-191-3/+4
| * init A.curFuncEndLabel = NULLBrian2007-04-191-0/+1
| * fix an uninitialized variable and a warningBrian2007-04-181-2/+2
| * comments, assertionsBrian2007-04-181-2/+3
| * new commentsBrian2007-04-181-0/+13
| * record proper datatypes for uniforms/samplersBrian2007-04-181-6/+4