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path: root/src/mesa/shader
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* add number of passes count to ati_fragment_shaderDave Airlie2005-01-301-1/+12
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* move fileMichal Krol2005-01-286-0/+0
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* add slang/traverse_wrap.hMichal Krol2005-01-211-0/+4
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* Handy TIntermTraverser class wrapperMichal Krol2005-01-211-0/+112
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* Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul2005-01-202-10/+14
| | | | texture objects.
* make sure the new instruction Data pointer is set to NULLBrian Paul2005-01-191-0/+6
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* fix a typoBrian Paul2005-01-191-3/+3
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* minor formatting fixBrian Paul2005-01-191-2/+2
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* remove #ifndef linux, it isnt defined on Linux, where should I define it?Michal Krol2005-01-181-77/+73
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* comment out _THROW calls, dont want to compile under LinuxMichal Krol2005-01-181-142/+144
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* fix // commentsMichal Krol2005-01-1817-4834/+4834
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* add slang/ directory treeMichal Krol2005-01-171-2/+270
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* 2005-oct-19 3dlabs slang compiler, tweaked a little bitMichal Krol2005-01-1759-0/+22041
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* slang to mesa compatibility, tested only under WindowsMichal Krol2005-01-172-0/+178
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* add [.slang] to INCDIR, fix comma in OBJECTSMichal Krol2005-01-171-4/+4
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* silence warningBrian Paul2005-01-171-1/+1
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* silence a bunch of warningsBrian Paul2005-01-171-47/+77
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* 3dlabs glslang frontendMichal Krol2005-01-131-0/+37
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* 3dlabs glslang frontend, not completeMichal Krol2005-01-131-0/+745
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* cosmetic changesMichal Krol2005-01-131-13/+10
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* implement ARB_shader_objects, not completeMichal Krol2005-01-131-91/+957
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* add atifragshader.c, shaderobjects.c, shaderobjects_3dlabs.c, atifragshader.h,Michal Krol2005-01-131-1/+25
| | | | shaderobjects.h, shaderobjects_3dlabs.h
* add shaderobjects_3dlabs.cMichal Krol2005-01-131-3/+6
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* prototype _mesa_init_ati_fragment_shader()Brian Paul2005-01-112-12/+16
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* aliasing was brokenMichal Krol2005-01-111-1/+1
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* updates from JoukBrian Paul2005-01-031-1/+3
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* Implement software ATI_fragment_shaderDave Airlie2004-12-193-0/+562
| | | | no error detection, slow, may not be 100% correct but a good start
* Added PRINT instruction for GL_NV_fragment_program.Brian Paul2004-12-184-10/+85
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* Experimental PRINT instruction for NV_vertex_program.Brian Paul2004-12-165-8/+149
| | | | | Basically, this lets you put a "PRINT 'mesage', register;" statement in a vertex program to aid in debugging.
* tweaks to the LIT instructionsBrian Paul2004-12-151-9/+4
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* uint*t -> u_int*t changesAlan Hourihane2004-12-141-1/+4
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* silence warningsAlan Hourihane2004-12-081-3/+3
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* Fix some warningsAlan Hourihane2004-12-021-5/+1
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* update from JoukBrian Paul2004-11-291-2/+2
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* update some type namesBrian Paul2004-11-263-7/+9
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* added shaderobjects.cBrian Paul2004-11-101-2/+5
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* slang syntax conforming spec rev. 1.10.59Michal Krol2004-10-292-0/+2253
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* remove unused entriesMichal Krol2004-10-271-7/+0
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* by karoshi - ARB_shader_objects implementationMichal Krol2004-10-271-0/+258
| | | | empty routines by now
* by karoshi - header file for ARB_shader_objects implementationMichal Krol2004-10-271-0/+178
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* Bug #1682: Mesa core code that gets linked into DRI drivers should never callAdam Jackson2004-10-241-1/+1
| | | | through the GL API directly, but should instead use the GL_CALL macro.
* - add decimal literal integer supportMichal Krol2004-10-222-588/+609
| | | | | - fix bug with c-style comment closing - sequences like /***/ were not correctly parsed
* forgot about revision incrementMichal Krol2004-10-212-2/+2
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* - use new program option values from arbprogram.synMichal Krol2004-10-211-32/+18
| | | | | | - remove redundant check of parsed program target - remove redundant check of relative addressing range - use faster grammar interface
* remove redundant check of parsed program targetMichal Krol2004-10-212-30/+2
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* change program options numbering to accommodate futureMichal Krol2004-10-212-28/+50
| | | | options (up to 256)
* add new grammar_check_fast entry for faster parsingMichal Krol2004-10-201-1/+12
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* - speed up syntax parsing - the parser is now 4 times fasterMichal Krol2004-10-201-178/+531
| | | | | | | | | | note: to use it you must use grammar_check_fast entry - allow decimal format for literal integers in .syn files - raise am error if syntax has duplicate or unreferenced symbols - do some little clean-up with linked-list stuff - make macro APPEND_CHARACTER a function - fix minor typos and bugs
* conform to shader spec 1.10.59Michal Krol2004-10-183-1916/+2037
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* conform to language version 1.10 rev 59Michal Krol2004-10-181-1654/+1751
| | | | resolve TODOs