Commit message (Collapse) | Author | Age | Files | Lines | |
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* | remove dead code in _mesa_new_program() | Brian | 2007-11-01 | 1 | -7/+0 |
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* | disable ctx->Driver.NewProgram() call in _mesa_new_program() | Brian | 2007-10-29 | 1 | -0/+5 |
| | | | | | | This was causing infinite recursive calls w/ software drivers. All vertex/fragment shaders should be allocated by calling ctx->Driver.NewProgram(), not by calling _mesa_new_program(). | ||||
* | Merge branch '965-glsl' | Zou Nan hai | 2007-10-26 | 2 | -0/+3 |
|\ | | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/i965/brw_sf.h src/mesa/drivers/dri/i965/intel_context.c | ||||
| * | Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa ↵ | Zou Nan hai | 2007-07-17 | 14 | -61/+61 |
| |\ | | | | | | | | | | into 965-glsl | ||||
| * | | Use ProgramStringNotify | Zou Nan hai | 2007-07-17 | 1 | -0/+2 |
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| * | | Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa ↵ | Zou Nan hai | 2007-07-04 | 42 | -1851/+2778 |
| |\ \ | | | | | | | | | | | | | into 965-glsl | ||||
| * | | | Initial 965 GLSL support | Zou Nan hai | 2007-04-12 | 1 | -0/+1 |
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* | | | | add to git | Brian | 2007-10-24 | 2 | -0/+109 |
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* | | | | Implement gl_PointCoord attribute for GLSL fragment shaders. | Brian | 2007-10-24 | 2 | -1/+16 |
| | | | | | | | | | | | | | | | | Contains the normalized fragment position within a point sprite. | ||||
* | | | | remove unneeded cast | Brian | 2007-10-11 | 1 | -1/+1 |
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* | | | | fix comment: s/branch/kill/ | Brian | 2007-10-02 | 1 | -1/+1 |
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* | | | | added program_error2() function for better error reporting | Brian | 2007-09-13 | 1 | -47/+60 |
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* | | | | Fix state.texgen parsing error (bug 12313). | Brian | 2007-09-13 | 1 | -5/+12 |
| | | | | | | | | | | | | | | | | Replace *(*inst++) with *(*inst)++ in a few places. | ||||
* | | | | For _mesa_share_state(), update the context's references to the new share ↵ | Brian | 2007-08-23 | 2 | -0/+46 |
| | | | | | | | | | | | | | | | | group's objects (Shane Blackett) | ||||
* | | | | fix potential NULL dereference (bug 11880) | Brian | 2007-08-07 | 1 | -2/+6 |
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* | | | | fix swizzle error test (bug 11881) | Brian | 2007-08-07 | 1 | -2/+2 |
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* | | | | fix failure caused by undeclared variable (bug 11783) | Brian | 2007-07-31 | 1 | -1/+2 |
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* | | | | glGetAttribLocation always returned 1 (bug 11774) | Brian | 2007-07-31 | 1 | -1/+3 |
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* | | | | fix-up inlined/non-inlined function inconsistencies | Brian | 2007-07-26 | 2 | -9/+12 |
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* | | | | Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion. | Brian | 2007-07-26 | 4 | -18/+29 |
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* | | | | generate error upon writing to varying var in fragment program (bug 11733) | Brian | 2007-07-26 | 1 | -5/+8 |
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* | | | | call ctx->Driver.NewProgram() instead of _mesa_new_program() | Brian | 2007-07-24 | 2 | -2/+2 |
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* | | | fix shader/info string length queries (bug 11588) | Jan Dvorak | 2007-07-13 | 1 | -3/+3 |
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* | | | fix swizzle-related bug 11534 | Brian | 2007-07-12 | 1 | -2/+3 |
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* | | | Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵ | Brian | 2007-07-04 | 14 | -56/+55 |
| |/ |/| | | | | | of -I flags. | ||||
* | | added vec2(vec4) constructor, bug 11404 | Brian | 2007-07-03 | 2 | -54/+60 |
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* | | add code for stpq, rgba writemasks in make_writemask(), bug 11404 | Brian | 2007-07-03 | 1 | -0/+8 |
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* | | Add support for GL_ARB_fragment_program_shadow. | Ian Romanick | 2007-06-07 | 1 | -7/+33 |
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* | | Updates for array texture shadow targets. | Ian Romanick | 2007-06-05 | 3 | -14/+53 |
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* | | make sure optimized fog params get updated | Roland Scheidegger | 2007-05-22 | 1 | -0/+2 |
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* | | fix STATE_HALF_VECTOR value (bug 10987) | Brian | 2007-05-18 | 1 | -8/+8 |
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* | | Initial implementation of MESA_texture_array | Ian Romanick | 2007-05-16 | 3 | -8/+50 |
| | | | | | | | | | | Shadow sampling from texture arrays is still not implemented. Everything else should be there, though. | ||||
* | | comment about fixing uniform structs | Brian | 2007-05-14 | 1 | -0/+13 |
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* | | user-declared uniform structs not supported yet (see bug 10908) | Brian | 2007-05-11 | 1 | -3/+16 |
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* | | don't ignore return value of _slang_codegen_global_variable() | Brian | 2007-05-11 | 1 | -1/+2 |
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* | | regenerated | Brian | 2007-05-10 | 1 | -524/+528 |
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* | | Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function. | Brian | 2007-05-10 | 1 | -11/+15 |
| | | | | | | | | | | exp() was using __asm float_exp (OPCODE_EXP) but that computes base two, not e. See bug 10907. | ||||
* | | Check that texture units/samplers specified with glUniform1i() are legal. | Brian | 2007-05-09 | 1 | -1/+9 |
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* | | Resuscitate some of the DDX,DDY code. | Brian | 2007-05-02 | 2 | -243/+51 |
| | | | | | | | | | | Only works for program input registers at this time. Good enough for the common case of texcoords, though. | ||||
* | | fix some DDX,DDY mix-ups | Brian | 2007-05-02 | 1 | -1/+1 |
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* | | regenerated | Brian | 2007-05-01 | 1 | -78/+85 |
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* | | implement acos(), asin(), atan() | Brian | 2007-05-01 | 1 | -9/+14 |
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* | | Rewrite of slang_inline_asm_function() to do full parameter/argument ↵ | Brian | 2007-05-01 | 1 | -31/+64 |
| | | | | | | | | | | | | | | | | | | | | substitution. We had been taking a short-cut w/ asm inlines by just using parameters in order rather than doing full formal parameter -> actual argument substitution like ordinary inlined function calls. This worked in all cases but one: mix() in which the parameters were used in a different order. This fixes bug 10821. | ||||
* | | fix GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB bug (10787) | Brian | 2007-04-28 | 1 | -4/+12 |
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* | | asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday. | Brian | 2007-04-27 | 2 | -680/+688 |
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* | | Added error check that all varying vars needed by the fragment shader are ↵ | Brian | 2007-04-26 | 1 | -8/+35 |
| | | | | | | | | produced by vertex shader. | ||||
* | | assorted fixes for Windows/VC8 | Karl Schultz | 2007-04-24 | 1 | -1/+1 |
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* | | fix double const, move an assertion | Karl Schultze | 2007-04-24 | 1 | -2/+2 |
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* | | Remove all the USE_MEMPOOL debug code. | Brian | 2007-04-21 | 15 | -434/+78 |
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* | | Use new memory pool allocator. Lots of debug code still in place... | Brian | 2007-04-21 | 17 | -29/+511 |
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