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shader
Commit message (
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Author
Age
Files
Lines
*
mesa: set SamplersUsed bitmask when parsing ARB fragment programs
Brian
2008-03-12
1
-1
/
+4
*
mesa: set input read only on success
Jerome Glisse
2008-02-27
1
-2
/
+3
*
Remove files of unsupported build systems.
José Fonseca
2008-02-25
3
-182
/
+0
*
s/varible/variable/
Brian
2008-01-18
1
-6
/
+6
*
set param type to PROGRAM_CONSTANT when parsing immediates
Brian
2008-01-18
1
-0
/
+2
*
use NEGATE_X/Y/Z/W tokens
Brian
2008-01-16
1
-4
/
+4
*
clean-up swizzle fields in fog code, fix NegateBase
Brian
2008-01-16
1
-11
/
+10
*
copy UsesKill state in _mesa_combine_programs()
Brian
2008-01-16
1
-0
/
+7
*
free program caches
Brian
2008-01-01
1
-0
/
+2
*
fix a memleak
Brian
2008-01-01
1
-0
/
+1
*
Move _mesa_init_glsl_driver_functions() into shader_api.c
Brian
2007-12-07
2
-157
/
+99
*
fix type for Samplers field
Brian
2007-10-31
1
-1
/
+1
*
alloc caches for fixed-func vertex/fragment progs
Brian
2007-10-31
1
-0
/
+4
*
fix InputsRead bug in _mesa_combine_programs()
Brian
2007-10-30
1
-2
/
+6
*
special-case KIL/KIL_NV
Brian
2007-10-30
1
-1
/
+19
*
more additions for COLOR_MATRIX, etc
Brian
2007-10-30
1
-0
/
+12
*
add state vars for color matrix, pixel transfer scale&bias
Brian
2007-10-30
2
-0
/
+19
*
Program cache functions.
Brian
2007-10-30
2
-0
/
+246
*
check for NULL ptr in _mesa_print_parameter_list()
Brian
2007-10-30
1
-0
/
+3
*
make _mesa_combine_programs() params const
Brian
2007-10-30
2
-2
/
+4
*
Added _mesa_combine_programs() for concatenating two programs.
Brian
2007-10-30
2
-0
/
+157
*
added _mesa_combine_parameter_lists()
Brian
2007-10-30
2
-0
/
+43
*
Rename 'mms-config.' to 'mms.config'.
Michal Krol
2007-10-29
3
-3
/
+3
*
turn off debug output
Brian
2007-10-26
1
-1
/
+1
*
Re-implement GLSL texture sampler variables.
Brian
2007-10-26
15
-104
/
+167
*
add to git
Brian
2007-10-24
2
-0
/
+109
*
Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
2007-10-24
2
-1
/
+16
*
disable the NeedFlush assertion for now
Brian
2007-10-17
1
-1
/
+1
*
Assert that there's no outstanding current state that needs to be flushed fro...
Brian
2007-10-17
1
-0
/
+2
*
Naive implementation of IF/ELSE/ENDIF.
michal
2007-08-07
3
-86
/
+102
*
Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.
Brian
2007-07-26
4
-18
/
+29
*
generate error upon writing to varying var in fragment program (bug 11733)
Brian
2007-07-26
1
-5
/
+8
*
call ctx->Driver.NewProgram() instead of _mesa_new_program()
Brian
2007-07-24
2
-2
/
+2
*
fix shader/info string length queries (bug 11588)
Jan Dvorak
2007-07-13
1
-3
/
+3
*
fix swizzle-related bug 11534
Brian
2007-07-12
1
-2
/
+3
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
14
-56
/
+55
*
added vec2(vec4) constructor, bug 11404
Brian
2007-07-03
2
-54
/
+60
*
add code for stpq, rgba writemasks in make_writemask(), bug 11404
Brian
2007-07-03
1
-0
/
+8
*
Add support for GL_ARB_fragment_program_shadow.
Ian Romanick
2007-06-07
1
-7
/
+33
*
Updates for array texture shadow targets.
Ian Romanick
2007-06-05
3
-14
/
+53
*
make sure optimized fog params get updated
Roland Scheidegger
2007-05-22
1
-0
/
+2
*
fix STATE_HALF_VECTOR value (bug 10987)
Brian
2007-05-18
1
-8
/
+8
*
Initial implementation of MESA_texture_array
Ian Romanick
2007-05-16
3
-8
/
+50
*
comment about fixing uniform structs
Brian
2007-05-14
1
-0
/
+13
*
user-declared uniform structs not supported yet (see bug 10908)
Brian
2007-05-11
1
-3
/
+16
*
don't ignore return value of _slang_codegen_global_variable()
Brian
2007-05-11
1
-1
/
+2
*
regenerated
Brian
2007-05-10
1
-524
/
+528
*
Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function.
Brian
2007-05-10
1
-11
/
+15
*
Check that texture units/samplers specified with glUniform1i() are legal.
Brian
2007-05-09
1
-1
/
+9
*
Resuscitate some of the DDX,DDY code.
Brian
2007-05-02
2
-243
/
+51
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