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* fix state.light[n].spot.direction.w value (bug 3083)Brian Paul2005-04-201-1/+2
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* Updates for OpenVMS : New makefilesJouk Jansen2005-04-185-6/+54
| | | | | | | | | | | | | added some type-casts Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/program.c Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_preprocess.c Added Files: Mesa/src/mesa/shader/slang/descrip.mms ----------------------------------------------------------------------
* remove carriage returnsBrian Paul2005-04-153-3040/+3040
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* Fix alpha value of STATE_LIGHTMODEL_SCENECOLOR. From the spec:Keith Whitwell2005-04-151-3/+7
| | | | | | | The "w" component of the program parameter variable is filled with the alpha component of the front diffuse material color. Make sure matrix inverses are uptodate also.
* implement info log; parse #version directiveMichal Krol2005-04-153-177/+402
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* slang preprocessorMichal Krol2005-04-152-0/+120
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* slang #version directive syntaxMichal Krol2005-04-152-0/+182
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* change __asm statement semanticsMichal Krol2005-04-153-14/+14
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* hook to _slang_compile()Michal Krol2005-04-141-0/+18
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* do not use isdigit() - can cause link errorsMichal Krol2005-04-141-1/+1
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* clean-up stuffMichal Krol2005-04-131-24/+32
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* simple front-end compilerMichal Krol2005-04-132-0/+2061
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* add __fixed_input and __fixed_output qualifier support;Michal Krol2005-04-132-9/+22
| | | | fix for_init_statement output;
* cosmetic changes;Michal Krol2005-04-134-35/+663
| | | | add __fixed_input and __fixed_output qualifiers for built-in variables;
* cosmetic changes;Michal Krol2005-04-132-20/+1431
| | | | fix syntax errors;
* cosmetic changes;Michal Krol2005-04-133-90/+1825
| | | | | | change first parameter's qualifier from inout to out for __operator =; remove __asm instructions: int_add, int_multiply, int_divide, int_negate, int_less, int_equal, bool_equal;
* converts a .gc file to a C header containing string form of the fileMichal Krol2005-04-131-0/+55
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* Add shaderobjects_3dlabs.c back into build but use #ifdef ↵Brian Paul2005-04-072-7/+29
| | | | FEATURE_shading_language to enable/disable relevant code.
* Use FEATURE_shading_language to control whether the shading languageBrian Paul2005-04-011-3/+3
| | | | | compiler is hooked in. May be enabled on compiler command line by setting -DFEATURE_shading_lanuage=1.
* Disable _mesa_3dlabs_create_{program,shader}_object references.Adam Jackson2005-03-301-0/+4
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* Disable C++ shading language code yet again. Doesn't compile with olderBrian Paul2005-03-291-0/+2
| | | | g++ installations.
* re-enable _mesa_init_shaderobjects_3dlabs() callBrian Paul2005-03-291-2/+0
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* fix a variety of warnings/errorsBrian Paul2005-03-296-16/+21
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* disable _mesa_init_shaderobjects_3dlabs() call until build is fixedBrian Paul2005-03-261-0/+2
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* implement gl2_3dlabs_shhandle interface; resolve few TODOsMichal Krol2005-03-251-46/+266
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* cleanup query functionsMichal Krol2005-03-251-910/+966
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* add _mesa_init_shaderobjects_3dlabs() declarationMichal Krol2005-03-251-0/+3
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* fix comments; fix TBuiltInResource typedefMichal Krol2005-03-251-5/+5
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* fix comments; disable DLL linkage for WIN32Michal Krol2005-03-251-49/+51
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* update against 03-Feb-2005 releaseMichal Krol2005-03-1858-11765/+12981
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* a little program to change // comments to /* */ onesMichal Krol2005-03-181-0/+76
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* glslang flex and bison sources:Michal Krol2005-03-182-0/+2623
| | | | | | | flex glslang.l bison -t -v -d glslang.y mv glslang.tab.c Gen_glslang_tab.cpp (shouldn't be .c?) mv glslang.tab.h glslang_tab.h
* make it compile under linuxMichal Krol2005-03-141-1/+2
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* make it compile under gcc 3.3.2Michal Krol2005-03-141-1/+1
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* fix enum commaMichal Krol2005-03-144-6/+6
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* fixed problems with parse_float() (fd.o bug 2520)Brian Paul2005-02-161-27/+48
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* ProgramCallbackMesa must match the prototypeDaniel Borca2005-02-141-2/+2
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* add number of passes count to ati_fragment_shaderDave Airlie2005-01-301-1/+12
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* move fileMichal Krol2005-01-286-0/+0
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* add slang/traverse_wrap.hMichal Krol2005-01-211-0/+4
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* Handy TIntermTraverser class wrapperMichal Krol2005-01-211-0/+112
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* Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul2005-01-202-10/+14
| | | | texture objects.
* make sure the new instruction Data pointer is set to NULLBrian Paul2005-01-191-0/+6
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* fix a typoBrian Paul2005-01-191-3/+3
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* minor formatting fixBrian Paul2005-01-191-2/+2
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* remove #ifndef linux, it isnt defined on Linux, where should I define it?Michal Krol2005-01-181-77/+73
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* comment out _THROW calls, dont want to compile under LinuxMichal Krol2005-01-181-142/+144
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* fix // commentsMichal Krol2005-01-1817-4834/+4834
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* add slang/ directory treeMichal Krol2005-01-171-2/+270
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* 2005-oct-19 3dlabs slang compiler, tweaked a little bitMichal Krol2005-01-1759-0/+22041
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