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mesa
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shader
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slang
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Author
Age
Files
Lines
*
mesa: use _slang_alloc()
Brian Paul
2008-12-12
2
-2
/
+2
*
mesa: glsl compiler function renaming
Brian Paul
2008-12-12
10
-32
/
+32
*
mesa: more glsl type/function movement
Brian Paul
2008-12-12
5
-30
/
+14
*
mesa: move some glsl compiler functions to different files to be more consistant
Brian Paul
2008-12-12
6
-196
/
+197
*
mesa: move _slang_locate_function() to different file
Brian Paul
2008-12-12
4
-83
/
+86
*
mesa: remove unused fixup table code in glsl compiler
Brian Paul
2008-12-12
3
-61
/
+1
*
mesa: checkpoint: GLSL 1.20 array constructors
Brian Paul
2008-12-12
7
-24
/
+92
*
mesa: consolidate variable declaration initializer code for globals too
Brian Paul
2008-12-11
1
-19
/
+3
*
mesa: move variable initializer IR generation into _slang_gen_var_decl()
Brian Paul
2008-12-11
1
-79
/
+93
*
mesa: simplify some glsl variable declaration code
Brian Paul
2008-12-11
1
-23
/
+21
*
mesa: glsl clean-ups
Brian Paul
2008-12-11
4
-47
/
+56
*
mesa: checkpoint commit of GLSL 1.20 array syntax.
Brian Paul
2008-12-11
11
-2836
/
+2974
*
mesa: in slang linker, replace assertion with link error when max samplers ex...
Brian Paul
2008-12-09
1
-6
/
+18
*
mesa: add missing type check for function calls
Brian Paul
2008-11-26
1
-0
/
+15
*
mesa: add missing size check for assignment optimization
Brian Paul
2008-11-26
1
-1
/
+2
*
mesa: remove debug code
Brian Paul
2008-11-26
1
-1
/
+0
*
mesa: added support for GLSL 1.20 array.length() method
Brian Paul
2008-11-24
7
-0
/
+112
*
mesa: support for GLSL 1.20 array types
Brian Paul
2008-11-24
11
-2642
/
+2776
*
mesa: add gl_program::Input/OutputFlags[] array
Brian Paul
2008-11-24
1
-16
/
+26
*
mesa: copy centroid/invariance/precision info in parse_init_declarator()
Brian Paul
2008-11-24
1
-1
/
+4
*
mesa: check that varying variable qualifiers agree
Brian Paul
2008-11-24
1
-3
/
+28
*
mesa: copy precision/variant/centroid info in slang_fully_specified_type_copy()
Brian Paul
2008-11-24
1
-0
/
+3
*
mesa: set flags for varying vars
Brian Paul
2008-11-24
1
-4
/
+13
*
mesa: dump/debug varying vars list
Brian Paul
2008-11-24
1
-0
/
+5
*
mesa: add Flags field to gl_program_parameter
Brian Paul
2008-11-24
2
-2
/
+5
*
mesa: issue error, don't crash, when calling a prototyped, but undefined func...
Brian Paul
2008-11-21
1
-0
/
+7
*
mesa: better variable name: s/aux/store/
Brian Paul
2008-11-21
5
-12
/
+15
*
mesa: minor comment reformattting
Brian Paul
2008-11-19
1
-16
/
+13
*
mesa: glsl compiler debug code
Brian Paul
2008-11-19
1
-141
/
+151
*
mesa: rework GLSL array code generation
Brian Paul
2008-11-19
5
-160
/
+371
*
mesa: don't realloc instruction buffer so often
Brian Paul
2008-11-19
1
-13
/
+22
*
mesa: updated comment
Brian Paul
2008-11-19
1
-0
/
+2
*
mesa: no longer need Writemask field in GLSL IR nodes
Brian Paul
2008-11-13
4
-69
/
+23
*
mesa: revamp GLSL instruction emit code
Brian Paul
2008-11-13
1
-244
/
+381
*
mesa: remove some do-nothing GLSL code
Brian Paul
2008-11-13
1
-16
/
+0
*
mesa: fix accidental regression in GLSL built-in texture matrix lookup
Brian Paul
2008-11-13
1
-0
/
+1
*
mesa: use the tighter definition of GLSL ftransform() from the gallium branches
Brian Paul
2008-11-13
2
-31
/
+40
*
mesa: remove unused/obsolete __NormalMatrixTranspose matrix
Brian Paul
2008-11-13
3
-188
/
+184
*
mesa: fix bug in GLSL built-in matrix state lookup
Brian Paul
2008-11-13
1
-2
/
+5
*
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2008-11-10
2
-9
/
+13
*
mesa: initial support for uniform variable initializers.
Brian Paul
2008-11-10
1
-5
/
+22
*
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-10
1
-5
/
+10
*
mesa: allows 'f' suffix on GLSL float literals
Brian Paul
2008-11-10
2
-6
/
+16
*
mesa: add support for 'centroid' qualifier in GLSL 1.20
Brian Paul
2008-11-07
11
-2598
/
+2706
*
mesa: add support for 'invariant' keyword for GLSL 1.20
Brian Paul
2008-11-07
11
-2609
/
+2749
*
mesa: reformat comments, rewrap lines, etc for a little better readability
Brian Paul
2008-11-07
2
-402
/
+418
*
mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted...
Brian Paul
2008-11-07
4
-3
/
+18
*
mesa: include shader/prog_instruction.h
Brian Paul
2008-11-07
1
-0
/
+1
*
mesa: rename OPCODE_INT -> OPCODE_TRUNC
Brian Paul
2008-11-06
1
-1
/
+1
*
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
1
-0
/
+6
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