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path: root/src/mesa/shader/slang
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* slang: Fix allocation size.Michal Krol2009-11-241-2/+2
* slang: Check return value from emit_instruction().Michal Krol2009-11-231-6/+67
* slang: Be more robust with memory in concat_shaders().Michal Krol2009-11-231-3/+19
* Merge branch 'outputswritten64'Ian Romanick2009-11-171-10/+15
* mesa: fix assorted compiler warningsBrian Paul2009-11-171-1/+1
* slang: Fix return value check.Michal Krol2009-11-101-1/+1
* slang: Check OOM conditions for alloc_node_storage().Michal Krol2009-11-101-4/+15
* slang: Check return value from new_instruction().Michal Krol2009-11-101-1/+3
* slang: Fix signed/unsigned int handling in _slang_free_temp().Michal Krol2009-11-101-2/+2
* slang: Handle OOM condition in new_instruction().Michal Krol2009-11-101-20/+81
* glsl: fix memory leakBrian Paul2009-10-271-2/+6
* Merge branch 'mesa_7_6_branch'Brian Paul2009-10-051-0/+1
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| * glsl: fix mem leakBrian Paul2009-10-011-0/+1
* | Merge branch 'mesa_7_6_branch'Brian Paul2009-10-016-83/+103
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| * glsl: regenerated fileBrian Paul2009-09-291-49/+57
| * glsl: rewrite sqrt(x) intrinsic to handle x=0Brian Paul2009-09-291-34/+42
| * glsl: add support for CMP instructionBrian Paul2009-09-294-0/+4
* | mesa: added nopfrag/nopvert options for MESA_GLSLBrian Paul2009-09-291-0/+10
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* glsl: init var to silence warningBrian Paul2009-09-241-1/+1
* glsl: fix missing initializers warningBrian Paul2009-09-241-2/+2
* Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul2009-09-151-0/+28
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| * glsl: remove extra #version directives from concatenated shader sourcesBrian Paul2009-09-141-0/+28
| * glsl: Silence gcc uninitialized variable warning.Vinson Lee2009-08-241-1/+1
* | glsl: update a texture/sampler commentBrian Paul2009-08-251-1/+1
* | glsl: Silence gcc uninitialized variable warning.Vinson Lee2009-08-241-1/+1
* | glsl: fix incorrect attribute sizeBrian Paul2009-08-131-1/+1
* | glsl: remove duplicate frag input entryBrian Paul2009-08-121-1/+0
* | Merge branch 'new-frag-attribs'Brian Paul2009-08-122-16/+3
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| * | mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputsBrian Paul2009-07-292-16/+2
* | | glsl: add gl_Vertex, gl_Normal, etc to list of active attributesBrian Paul2009-08-121-0/+19
* | | glsl: move predefined shader input/output info/code to slang_builtin.cBrian Paul2009-08-124-103/+199
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* | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-092-7/+9
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| * glsl: do const parameter optimization for array element actual parametersBrian Paul2009-07-091-2/+3
| * glsl: fix incorrect indexing for gl_TextureMatrix[i][j]Brian Paul2009-07-091-5/+6
* | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-031-1/+1
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| * mesa/shaders: fix gl_NormalMatrix state parametersKeith Whitwell2009-07-031-1/+1
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-06-267-274/+1166
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| * glsl: check number of varying variables against the limitBrian Paul2009-06-261-4/+9
| * glsl: move/simplify error checking for 'return' statementsBrian Paul2009-06-261-22/+14
| * glsl: overhaul 'return' statement handlingBrian Paul2009-06-263-215/+212
| * glsl: predicate assignments according to __returnFlagBrian Paul2009-06-261-4/+29
| * glsl: added slang_variable::is_global fieldBrian Paul2009-06-261-0/+1
| * glsl: silence a problem warningBrian Paul2009-06-261-1/+2
| * glsl: code refactoring for return statementsBrian Paul2009-06-261-70/+88
| * glsl: fix assorted regressions related to early-return-removalBrian Paul2009-06-262-14/+35
| * glsl: comments, field reorderingBrian Paul2009-06-261-1/+4
| * glsl: rework loop nesting codeBrian Paul2009-06-262-41/+87
| * glsl: remove test for loop unrolling when we hit conditional cont/breakBrian Paul2009-06-261-4/+0
| * glsl: checkpoint: predicate __retVal = expr with __returnFlagBrian Paul2009-06-261-26/+60
| * glsl: use new helper functions in _slang_gen_logical_and/or()Brian Paul2009-06-261-15/+9