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* move _slang_locate_function()Brian2007-02-023-54/+53
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* remove multibyte charsBrian2007-02-021-2/+2
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* remove unused fieldBrian2007-02-021-3/+0
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* remove slang_asm_string()Brian2007-02-022-160/+0
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* s/SLANG_ASSEMBLE_TYPEINFO_H/SLANG_TYPEINFO_H/Brian2007-02-021-4/+2
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* s/slang_assembly_typeinfo/slang_typeinfo/Brian2007-02-025-45/+45
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* s/slang_assembly_name_space/slang_name_space/Brian2007-02-026-15/+15
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* remove slang_library_texsample.[ch]Brian2007-02-022-216/+0
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* rename slang_link2.c slang_link.cBrian2007-02-021-0/+0
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* rename slang_assemble_typeinfo.[ch] to slang_typeinfo.[ch]Brian2007-02-024-4/+4
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* rename slang_assemble_typeinfo.[ch] to slang_typeinfo.[ch]Brian2007-02-022-0/+0
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* remove more slang assembly-related codeBrian2007-02-025-13/+65
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* remove more slang assembly-related files, codeeBrian2007-02-022-1678/+0
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* removed obsolete shader assembly filesBrian2007-02-026-1243/+0
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* remove more assembly-related codeBrian2007-02-027-294/+19
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* move some functions, disable some code in preparation for removing assembly codeBrian2007-02-023-5/+177
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* fix emit_tex() breakageBrian2007-02-021-0/+2
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* remove slang_export.c and related codeBrian2007-02-029-211/+1
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* Remove old slang linker code.Brian2007-02-023-1021/+0
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* remove old linker stuffBrian2007-02-021-329/+6
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* Remove obsolete files.Brian2007-02-023-1669/+0
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* Remove all dependencies on the old slang interpreter/executor.Brian2007-02-0211-52/+17
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* reindentBrian2007-02-021-154/+175
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* _slang_evaluate_int() no longer usedBrian2007-02-022-58/+0
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* use _slang_simplify() to evaluate array sizesBrian2007-02-021-2/+6
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* Move guts of slang_lookup_constant() into a new function in slang_simplify.cBrian2007-02-023-34/+73
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* replace abort() with _mesa_problem()Brian2007-02-021-2/+5
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* try to simplify variable initializersBrian2007-02-021-3/+1
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* Fix logic in _slang_simplify(): vec2() constructor case wasn't getting used.Brian2007-02-013-23/+47
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* disable all x86 code, broken and will eventually be removedBrian2007-01-318-16/+17
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* Overhaul handling of writemasks/swizzling. This fixes two problem cases:Brian2007-01-314-95/+195
| | | | | vec2 v; v.x = v.y = 1.0; // chained assignment vec4 v; v.zx = vec2(a,b); // swizzled writemask
* New asm instruction and IR_CLAMP node type to allow clamping to [0,1] with ↵Brian2007-01-315-284/+356
| | | | instruction saturate-write option. Not finished yet.
* allow fragment-only and vertex-only programsBrian2007-01-311-35/+76
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* noise functionsBrian2007-01-285-139/+157
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* combine emit_unop(), emit_binop(), emit_triop() into emit_arith()Brian2007-01-281-109/+52
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* implement mix() with LRP instructionBrian2007-01-286-294/+335
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* Lots of vartable clean-ups, fixes. Report an error message when we run outBrian2007-01-285-96/+168
| | | | of registers, rather than crash.
* minor clean-upsBrian2007-01-281-8/+1
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* Clean-up of var/temp allocation function parameters.Brian2007-01-274-74/+67
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* Improved register allocation: allow four 'float' vars or temporaries to ↵Brian2007-01-273-64/+137
| | | | share a single register. Clean-up needed.
* fix g++ warnings/errorsBrian2007-01-233-30/+35
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* Add a simple mechanism for annotating instructions for easier debugging.Brian2007-01-201-4/+148
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* optimization: emit MAD instructions when possibleBrian2007-01-201-10/+50
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* remove unused swizzle parameter to -storage_to_src_reg()Brian2007-01-201-18/+9
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* Initial implementation of OPCODE_IF/ELSE/ENDIF instructions.Brian2007-01-203-1/+92
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* Reimplement && and || to do short-circuit evaluation.Brian2007-01-204-117/+159
| | | | Improved shader error handling.
* rewrite more __postIncr functionsBrian2007-01-202-105/+137
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* Implement do/while loops. Replace IR_CJUMP with IR_CJUMP0 and IR_CJUMP1 soBrian2007-01-193-16/+79
| | | | we can either jump on zero, or non-zero predicate.
* Rewrite normalize(vec3/vec4) to use one less register.Brian2007-01-192-335/+346
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* print error msg when there's a problemBrian2007-01-191-1/+4
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