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src
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mesa
/
shader
/
slang
Commit message (
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Author
Age
Files
Lines
*
asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday.
Brian
2007-04-27
2
-680
/
+688
*
Added error check that all varying vars needed by the fragment shader are pro...
Brian
2007-04-26
1
-8
/
+35
*
assorted fixes for Windows/VC8
Karl Schultz
2007-04-24
1
-1
/
+1
*
fix double const, move an assertion
Karl Schultze
2007-04-24
1
-2
/
+2
*
Remove all the USE_MEMPOOL debug code.
Brian
2007-04-21
15
-434
/
+78
*
Use new memory pool allocator. Lots of debug code still in place...
Brian
2007-04-21
17
-29
/
+511
*
call grammar_alloc_free() to fix memleaks
Brian
2007-04-21
1
-0
/
+2
*
Memory pool manager.
Brian
2007-04-21
2
-0
/
+201
*
free subroutine array (fix mem leak)
Brian
2007-04-21
1
-1
/
+8
*
new varnames in slang_operation_insert()
Brian
2007-04-21
1
-17
/
+17
*
fix memleak in slang_operation_insert()
Brian
2007-04-21
1
-0
/
+2
*
move allocation of shProg->Attributes earlier in function
Brian
2007-04-21
1
-3
/
+3
*
remove invalid assertion
Brian
2007-04-19
1
-1
/
+0
*
fix crash when program has invalid structure field
Brian
2007-04-19
1
-3
/
+4
*
init A.curFuncEndLabel = NULL
Brian
2007-04-19
1
-0
/
+1
*
fix an uninitialized variable and a warning
Brian
2007-04-18
1
-2
/
+2
*
record proper datatypes for uniforms/samplers
Brian
2007-04-18
1
-6
/
+4
*
added _slang_gltype_from_specifier()
Brian
2007-04-18
3
-68
/
+78
*
Start fixing some issues with uniform variables and their types.
Brian
2007-04-18
2
-4
/
+7
*
call ProgramStringNotify() after linking
Brian
2007-04-18
1
-0
/
+6
*
regenerated
Brian
2007-04-17
2
-378
/
+438
*
fix/simplify some texture functions
Brian
2007-04-17
1
-23
/
+10
*
more matrix function updates
Brian
2007-04-17
1
-96
/
+300
*
Fix some assertions that could occur when an error was earlier logged.
Brian
2007-04-16
1
-4
/
+19
*
implement shadow2DRect functions
Brian
2007-04-14
2
-74
/
+72
*
Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ...
Brian
2007-04-12
1
-27
/
+68
*
use _mesa_clear_shader_program_data()
Brian
2007-04-12
1
-1
/
+1
*
regenerated
Brian
2007-04-11
3
-652
/
+751
*
checkpoint: updating non-square matrix constructors and operators
Brian
2007-04-11
1
-447
/
+555
*
move/fix texture sampling funcs
Brian
2007-04-11
2
-49
/
+54
*
s/Shadow/SHADOW/
Brian
2007-04-11
1
-2
/
+2
*
fix/work-around allocation bugs for non-square matrices
Brian
2007-04-10
1
-3
/
+6
*
update SLANG version test
Brian
2007-04-10
1
-2
/
+10
*
Add missing generated file.
Michel Dänzer
2007-04-10
1
-0
/
+561
*
NULL ptr check
Brian
2007-04-09
1
-1
/
+1
*
plug in GLSL 1.20 unit
Brian
2007-04-09
2
-4
/
+22
*
undo a debug/test change
Brian
2007-04-09
1
-1
/
+1
*
support for GLSL 1.20 non-square matrices
Brian
2007-04-08
9
-8
/
+165
*
always emit BGN/ENDSUB, for now anyway
Brian
2007-03-31
1
-4
/
+1
*
fix scoping mistake in previous commit that checked for writable LHSs
Brian
2007-03-31
1
-1
/
+1
*
check that LHS of assignment is writable
Brian
2007-03-30
1
-1
/
+22
*
cond code fix
Brian
2007-03-28
1
-1
/
+6
*
fix cond code swizzle bug
Brian
2007-03-28
1
-0
/
+5
*
Handle logical NOT and XOR without library functions. Results in much tighte...
Brian
2007-03-28
3
-75
/
+90
*
optimization for the emit_not() function
Brian
2007-03-28
1
-3
/
+28
*
remove IR_BREAK_IF_FALSE
Brian
2007-03-28
3
-46
/
+13
*
don't generate IR_BREAK_IF_FALSE
Brian
2007-03-28
1
-10
/
+17
*
Get rid of IR_CONT_IF_FALSE
Brian
2007-03-28
3
-10
/
+1
*
Don't emit OPCODE_CONT0/1, BRK0/1 instructions, clean-ups elsewhere.
Brian
2007-03-28
1
-49
/
+66
*
simplify, clean-up break/cont code
Brian
2007-03-28
1
-8
/
+10
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