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slang
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Author
Age
Files
Lines
*
glsl: do const parameter optimization for array element actual parameters
Brian Paul
2009-07-09
1
-2
/
+3
*
glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
Brian Paul
2009-07-09
1
-5
/
+6
*
mesa/shaders: fix gl_NormalMatrix state parameters
Keith Whitwell
2009-07-03
1
-1
/
+1
*
glsl: check number of varying variables against the limit
Brian Paul
2009-06-26
1
-4
/
+9
*
glsl: move/simplify error checking for 'return' statements
Brian Paul
2009-06-26
1
-22
/
+14
*
glsl: overhaul 'return' statement handling
Brian Paul
2009-06-26
3
-215
/
+212
*
glsl: predicate assignments according to __returnFlag
Brian Paul
2009-06-26
1
-4
/
+29
*
glsl: added slang_variable::is_global field
Brian Paul
2009-06-26
1
-0
/
+1
*
glsl: silence a problem warning
Brian Paul
2009-06-26
1
-1
/
+2
*
glsl: code refactoring for return statements
Brian Paul
2009-06-26
1
-70
/
+88
*
glsl: fix assorted regressions related to early-return-removal
Brian Paul
2009-06-26
2
-14
/
+35
*
glsl: comments, field reordering
Brian Paul
2009-06-26
1
-1
/
+4
*
glsl: rework loop nesting code
Brian Paul
2009-06-26
2
-41
/
+87
*
glsl: remove test for loop unrolling when we hit conditional cont/break
Brian Paul
2009-06-26
1
-4
/
+0
*
glsl: checkpoint: predicate __retVal = expr with __returnFlag
Brian Paul
2009-06-26
1
-26
/
+60
*
glsl: use new helper functions in _slang_gen_logical_and/or()
Brian Paul
2009-06-26
1
-15
/
+9
*
glsl: add comments
Brian Paul
2009-06-26
1
-0
/
+3
*
glsl: checkpoint: replace 'return' with __returnFlag=true;
Brian Paul
2009-06-26
1
-7
/
+68
*
glsl: fix up scoping for parent/children in slang_operation_copy()
Brian Paul
2009-06-26
1
-0
/
+9
*
glsl: fix uninitialized var in _slang_gen_for_without_continue()
Brian Paul
2009-06-26
1
-1
/
+1
*
glsl: added slang_operation_free_children()
Brian Paul
2009-06-26
2
-0
/
+17
*
glsl: added slang_oper_num_children() helper
Brian Paul
2009-06-26
1
-0
/
+7
*
glsl: check-point: declare _returnFlag
Brian Paul
2009-06-26
1
-0
/
+33
*
glsl: added slang_operation_insert_child()
Brian Paul
2009-06-26
2
-0
/
+23
*
glsl: use slang_generate_declaration() to consolidate some code
Brian Paul
2009-06-26
1
-31
/
+37
*
glsl: remove obsolete comment
Brian Paul
2009-06-26
1
-3
/
+0
*
glsl: implement _slang_gen_while_without_continue()
Brian Paul
2009-06-26
1
-82
/
+115
*
glsl: fix a bug involving 'continue' in 'for' loops
Brian Paul
2009-06-26
2
-23
/
+44
*
glsl: added slang_oper_child_const()
Brian Paul
2009-06-26
1
-0
/
+8
*
glsl: use _slang_loop_contains_continue_or_break() to check for unrolling
Brian Paul
2009-06-26
1
-5
/
+36
*
glsl: use new _slang_loop_contains_continue() helper function
Brian Paul
2009-06-26
1
-5
/
+126
*
glsl: implement continue->break translation for do-while loops
Brian Paul
2009-06-26
1
-15
/
+219
*
glsl: added slang_operation_literal_int/bool() helper functions
Brian Paul
2009-06-26
1
-0
/
+26
*
glsl: don't allocate 0-length children array in slang_operation_copy()
Brian Paul
2009-06-26
1
-6
/
+7
*
glsl: remove debug code, misc clean-up
Brian Paul
2009-06-26
1
-5
/
+0
*
glsl: implement continue->break transformation for for-loops
Brian Paul
2009-06-26
1
-3
/
+167
*
glsl: added slang_operation_add_children() and slang_oper_child() helpers
Brian Paul
2009-06-26
2
-0
/
+25
*
glsl: added slang_assemble_ctx::EmitContReturn field, init
Brian Paul
2009-06-26
2
-0
/
+4
*
glsl: don't unroll loops containing continue/break
Brian Paul
2009-06-26
1
-0
/
+6
*
Revert "slang: if/else/break & if/else/continue work for unrolled loops"
Brian Paul
2009-06-26
2
-38
/
+7
*
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-06-22
1
-4
/
+4
*
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/
Brian Paul
2009-06-10
1
-3
/
+4
*
glsl: Handle continuation characters in preprocessor.
Brian Paul
2009-06-10
1
-1
/
+67
*
glsl: Fix symbol replacement handling in preprocessor.
Brian Paul
2009-06-10
1
-13
/
+15
*
glsl: Expand nested preprocessor macros.
Brian Paul
2009-06-09
1
-1
/
+14
*
glsl: Fix preprocessor define argument parsing for dead sections.
Brian Paul
2009-06-08
1
-4
/
+4
*
Avoid a segfault in shader compilation
Robert Ellison
2009-04-27
1
-0
/
+6
*
mesa: merge the prog_src_register::NegateBase and NegateAbs fields
Brian Paul
2009-04-14
1
-1
/
+1
*
glsl: don't optimize program if MESA_GLSL=nopt
Brian Paul
2009-04-07
1
-1
/
+2
*
glsl: fix segfault in linker when vertex or fragment shader was missing
Brian Paul
2009-04-02
1
-9
/
+14
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