Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rename 'mms-config.' to 'mms.config'. | Michal Krol | 2007-10-29 | 1 | -1/+1 |
| | | | | | It looks like Windows does not like filenames ending with a dot, in effect renaming it to 'mms-config'. | ||||
* | turn off debug output | Brian | 2007-10-26 | 1 | -1/+1 |
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* | Re-implement GLSL texture sampler variables. | Brian | 2007-10-26 | 6 | -52/+51 |
| | | | | | | | | | | GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime. | ||||
* | add to git | Brian | 2007-10-24 | 2 | -0/+109 |
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* | Implement gl_PointCoord attribute for GLSL fragment shaders. | Brian | 2007-10-24 | 2 | -1/+16 |
| | | | | Contains the normalized fragment position within a point sprite. | ||||
* | Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion. | Brian | 2007-07-26 | 4 | -18/+29 |
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* | generate error upon writing to varying var in fragment program (bug 11733) | Brian | 2007-07-26 | 1 | -5/+8 |
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* | call ctx->Driver.NewProgram() instead of _mesa_new_program() | Brian | 2007-07-24 | 1 | -1/+1 |
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* | fix swizzle-related bug 11534 | Brian | 2007-07-12 | 1 | -2/+3 |
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* | Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵ | Brian | 2007-07-04 | 11 | -47/+47 |
| | | | | of -I flags. | ||||
* | added vec2(vec4) constructor, bug 11404 | Brian | 2007-07-03 | 2 | -54/+60 |
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* | add code for stpq, rgba writemasks in make_writemask(), bug 11404 | Brian | 2007-07-03 | 1 | -0/+8 |
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* | comment about fixing uniform structs | Brian | 2007-05-14 | 1 | -0/+13 |
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* | user-declared uniform structs not supported yet (see bug 10908) | Brian | 2007-05-11 | 1 | -3/+16 |
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* | don't ignore return value of _slang_codegen_global_variable() | Brian | 2007-05-11 | 1 | -1/+2 |
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* | regenerated | Brian | 2007-05-10 | 1 | -524/+528 |
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* | Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function. | Brian | 2007-05-10 | 1 | -11/+15 |
| | | | | | exp() was using __asm float_exp (OPCODE_EXP) but that computes base two, not e. See bug 10907. | ||||
* | fix some DDX,DDY mix-ups | Brian | 2007-05-02 | 1 | -1/+1 |
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* | regenerated | Brian | 2007-05-01 | 1 | -78/+85 |
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* | implement acos(), asin(), atan() | Brian | 2007-05-01 | 1 | -9/+14 |
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* | Rewrite of slang_inline_asm_function() to do full parameter/argument ↵ | Brian | 2007-05-01 | 1 | -31/+64 |
| | | | | | | | | | | substitution. We had been taking a short-cut w/ asm inlines by just using parameters in order rather than doing full formal parameter -> actual argument substitution like ordinary inlined function calls. This worked in all cases but one: mix() in which the parameters were used in a different order. This fixes bug 10821. | ||||
* | asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday. | Brian | 2007-04-27 | 2 | -680/+688 |
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* | Added error check that all varying vars needed by the fragment shader are ↵ | Brian | 2007-04-26 | 1 | -8/+35 |
| | | | | produced by vertex shader. | ||||
* | assorted fixes for Windows/VC8 | Karl Schultz | 2007-04-24 | 1 | -1/+1 |
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* | fix double const, move an assertion | Karl Schultze | 2007-04-24 | 1 | -2/+2 |
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* | Remove all the USE_MEMPOOL debug code. | Brian | 2007-04-21 | 15 | -434/+78 |
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* | Use new memory pool allocator. Lots of debug code still in place... | Brian | 2007-04-21 | 17 | -29/+511 |
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* | call grammar_alloc_free() to fix memleaks | Brian | 2007-04-21 | 1 | -0/+2 |
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* | Memory pool manager. | Brian | 2007-04-21 | 2 | -0/+201 |
| | | | | | | Instead of doing intricate malloc/free tracking during compiling, allocate everything (which would be discarded after compiling) from a pool that can be freed en masse when done. | ||||
* | free subroutine array (fix mem leak) | Brian | 2007-04-21 | 1 | -1/+8 |
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* | new varnames in slang_operation_insert() | Brian | 2007-04-21 | 1 | -17/+17 |
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* | fix memleak in slang_operation_insert() | Brian | 2007-04-21 | 1 | -0/+2 |
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* | move allocation of shProg->Attributes earlier in function | Brian | 2007-04-21 | 1 | -3/+3 |
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* | remove invalid assertion | Brian | 2007-04-19 | 1 | -1/+0 |
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* | fix crash when program has invalid structure field | Brian | 2007-04-19 | 1 | -3/+4 |
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* | init A.curFuncEndLabel = NULL | Brian | 2007-04-19 | 1 | -0/+1 |
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* | fix an uninitialized variable and a warning | Brian | 2007-04-18 | 1 | -2/+2 |
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* | record proper datatypes for uniforms/samplers | Brian | 2007-04-18 | 1 | -6/+4 |
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* | added _slang_gltype_from_specifier() | Brian | 2007-04-18 | 3 | -68/+78 |
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* | Start fixing some issues with uniform variables and their types. | Brian | 2007-04-18 | 2 | -4/+7 |
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* | call ProgramStringNotify() after linking | Brian | 2007-04-18 | 1 | -0/+6 |
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* | regenerated | Brian | 2007-04-17 | 2 | -378/+438 |
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* | fix/simplify some texture functions | Brian | 2007-04-17 | 1 | -23/+10 |
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* | more matrix function updates | Brian | 2007-04-17 | 1 | -96/+300 |
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* | Fix some assertions that could occur when an error was earlier logged. | Brian | 2007-04-16 | 1 | -4/+19 |
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* | implement shadow2DRect functions | Brian | 2007-04-14 | 2 | -74/+72 |
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* | Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ↵ | Brian | 2007-04-12 | 1 | -27/+68 |
| | | | | what's expected. | ||||
* | use _mesa_clear_shader_program_data() | Brian | 2007-04-12 | 1 | -1/+1 |
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* | regenerated | Brian | 2007-04-11 | 3 | -652/+751 |
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* | checkpoint: updating non-square matrix constructors and operators | Brian | 2007-04-11 | 1 | -447/+555 |
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