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* updated commentBrian2007-03-231-1/+1
* Overhaul emit_compare() function.Brian2007-03-223-36/+143
* First pass at implementing structure compares.Brian2007-03-221-9/+28
* In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow s...Brian2007-03-221-2/+2
* Support for user-defined structures.Brian2007-03-213-23/+119
* disable apparently unused codeBrian2007-03-212-0/+4
* indentBrian2007-03-211-107/+111
* s/Tranpose/Transpose/Brian2007-03-141-4/+4
* continue prev check-in: save ptr to slang_function for SLANG_OPER_CALLBrian2007-03-141-5/+13
* After we've found the slang_function ptr for a SLANG_OPER_CALL node, save the...Brian2007-03-142-62/+76
* make _slang_typeof_function() staticBrian2007-03-142-40/+28
* remove old assertionBrian2007-03-141-1/+0
* Check for, simplify vec2/3/4(x). Only do call adapting for constructors.Brian2007-03-131-3/+25
* improve literal printingBrian2007-03-131-8/+13
* disable some debug outputBrian2007-03-131-1/+1
* better error msg for undefined function, disable some debug outputBrian2007-03-131-6/+9
* get rid of float_multiply, float_add, float_divideBrian2007-03-133-6/+3
* Shuffle some code around in the emit_tex() and emit_move() instructions.Brian2007-03-131-9/+16
* Implement GL_ARB_texture_rectangle supportBrian2007-03-1211-44/+141
* Add array bounds checking, fix memleaks, add null ptr checks.Brian2007-03-121-4/+29
* add NULL ptr checkBrian2007-03-111-6/+9
* Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian2007-03-111-0/+1
* Implement gl_FrontFacing for fragment shaders.Brian2007-03-101-24/+36
* add NULL ptr check in emit_cond()Brian2007-03-101-2/+6
* use gl_ModelViewProjectionMatrixTranspose in ftransform()Brian2007-03-092-71/+71
* add NULL ptr checkBrian2007-03-091-0/+2
* added missing bvec2/3/4 constructorsBrian2007-03-082-785/+814
* fix broken vec4_seq, vec4_sne instructionsBrian2007-03-081-1/+2
* Update lessThan(), lessThanEqual() functions, improve some matrix constructors.Brian2007-03-084-320/+289
* Added IR_SLE and IR_SLT for <= and < operations.Brian2007-03-083-8/+15
* fix tmp storage problem for IR_I_TO_FBrian2007-03-081-0/+4
* fix assertionBrian2007-03-081-1/+1
* ; and {} statements were brokenBrian2007-03-081-3/+6
* remove unused new_cjump()Brian2007-03-081-14/+0
* IR_CJUMP0/1 no longer used/neededBrian2007-03-082-36/+1
* rewrite _slang_gen_select() to use IF nodeBrian2007-03-081-72/+8
* s/_slang_gen_hl_if/_slang_gen_if/Brian2007-03-081-1/+49
* s/_slang_gen_hl_if/_slang_gen_if/Brian2007-03-081-2/+2
* remove old assertionBrian2007-03-081-1/+0
* check for attempted writes to read-only varsBrian2007-03-081-0/+6
* Rework matrix-related code.Brian2007-03-088-385/+477
* fix ProjectionMatrix typoBrian2007-03-081-1/+1
* fix gl_TextureMatrix indexingBrian2007-03-081-2/+2
* remove unneeded return stmtBrian2007-03-071-1/+0
* add missing gl_Point state, fix IR storage bugBrian2007-03-071-3/+30
* s/diffuset/diffuse/Brian2007-03-071-1/+1
* regeneratedBrian2007-03-071-21/+21
* remove end_label fieldBrian2007-03-072-6/+0
* Fix problem with nested function calls such as y = f(f(x))Brian2007-03-073-23/+26
* s/equal/EQUAL/, fix bugs in logical or/and code.Brian2007-03-076-14/+17