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Age
Files
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...
*
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-29
2
-4
/
+22
*
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-29
3
-68
/
+79
*
mesa: rework array/struct addressing code.
Brian Paul
2008-07-29
7
-138
/
+372
*
mesa: fix some GLSL /= int operators
Brian Paul
2008-07-29
1
-7
/
+21
*
mesa: implement grammar/parsing for precision/invariant syntax
Brian Paul
2008-07-29
4
-10
/
+251
*
mesa: Silence compiler warnings on Windows.
Brian Paul
2008-07-29
1
-7
/
+3
*
mesa: fix some function inlining bugs
Brian Paul
2008-07-29
4
-1
/
+53
*
mesa: improved printing
Brian Paul
2008-07-29
1
-4
/
+8
*
mesa: regenerated file
Brian Paul
2008-07-17
1
-482
/
+483
*
mesa: fix/improve the atan(y,x) function
Brian Paul
2008-07-17
1
-10
/
+11
*
mesa: regenerated file
Brian Paul
2008-07-16
1
-18
/
+18
*
mesa: fix temp re-use bug in emit_arith()
Brian Paul
2008-07-16
1
-8
/
+20
*
mesa: fix copy&paste errors in degrees() functions
Brian Paul
2008-07-16
1
-3
/
+3
*
mesa: regenerated file
Brian Paul
2008-07-15
1
-378
/
+380
*
mesa: add missing IR_LOG2 case
Brian Paul
2008-07-15
1
-2
/
+3
*
mesa: fix some broken /= operators
Brian Paul
2008-07-15
1
-3
/
+4
*
mesa: fix some broken bool, bvec2, bvec3, bvec4 constructors
Brian Paul
2008-07-15
1
-14
/
+14
*
mesa: fix storage size computation in emit_arith()
Brian Paul
2008-07-15
1
-2
/
+3
*
mesa: assemble main() after all other functions
Brian Paul
2008-07-14
1
-14
/
+22
*
mesa: check for null shader->Source
Brian Paul
2008-07-14
1
-0
/
+3
*
mesa: more debug output
Brian Paul
2008-07-08
1
-22
/
+62
*
mesa: compute global var size before doing codegen
Brian Paul
2008-07-08
1
-9
/
+9
*
mesa: add missing VARYING case to storage_string()
Brian Paul
2008-07-08
1
-0
/
+2
*
mesa: regenerated file
Brian Paul
2008-07-03
1
-761
/
+763
*
mesa: additional vec4 constructor
Brian Paul
2008-07-03
1
-0
/
+8
*
mesa: fix array storage allocation bug
Brian Paul
2008-07-03
1
-0
/
+8
*
mesa: fix incorrect array size, added assertion
Brian Paul
2008-07-03
1
-1
/
+2
*
mesa: when linking a shader program, make sure all the shaders compiled OK
Brian Paul
2008-07-02
1
-0
/
+8
*
mesa: added some debug code (disabled)
Brian Paul
2008-07-02
2
-0
/
+9
*
mesa: regenerated
Brian Paul
2008-07-02
1
-152
/
+163
*
mesa: added some missing equal() notEqual() intrinsics
Brian Paul
2008-07-02
1
-0
/
+33
*
mesa: regenerated files
Brian Paul
2008-07-02
2
-20
/
+35
*
mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors
Brian Paul
2008-07-02
2
-1
/
+39
*
generate a link error if the vertex shader references too many textures
Brian Paul
2008-07-02
1
-0
/
+6
*
mesa: fix a GLSL vector subscript/writemask bug
Brian Paul
2008-07-01
1
-47
/
+90
*
mesa: move some functions
Brian Paul
2008-07-01
1
-99
/
+99
*
mesa: make _slang_swizzle_swizzle() non-private
Brian Paul
2008-07-01
2
-9
/
+16
*
mesa: better function inlining in the presence of 'return' statements
Brian Paul
2008-07-01
1
-23
/
+105
*
mesa: add/fix some IrInfo entries for debugging purposes
Brian Paul
2008-07-01
1
-3
/
+5
*
glsl: make sure we replace all output reads with temporaries
Zack Rusin
2008-06-12
1
-1
/
+2
*
glsl: fix array size initialiazers using const variables
Zack Rusin
2008-06-12
1
-2
/
+26
*
glsl: implement variable array indexes
Zack Rusin
2008-06-12
2
-5
/
+12
*
Set the attribute as used.
Brian Paul
2008-06-04
1
-0
/
+3
*
fix incorrect sampler numbering/indexing.
Brian Paul
2008-05-20
3
-6
/
+1
*
Fix a program refcounting error, don't share program parameter lists.
Brian Paul
2008-05-16
1
-22
/
+10
*
fix assertion typo: s/=/==/
Brian Paul
2008-05-16
1
-1
/
+1
*
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
2008-05-14
6
-184
/
+91
*
fix some additional program refcounting bugs
Brian Paul
2008-05-14
1
-2
/
+2
*
Never fail `make clean'
Dan Nicholson
2008-05-07
1
-1
/
+1
*
implement full reference counting for vertex/fragment programs
Brian
2008-05-06
1
-6
/
+8
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